Antika, Dini
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Implementasi Kode Etik Pustakawan di Perpustakaan Umum Daerah Kabupaten Tanah Datar Antika, Dini; Nelisa, Malta
Ilmu Informasi Perpustakaan dan Kearsipan Vol 8, No 1 (2019): Seri B
Publisher : Program Studi Informasi, Perpustakaan, dan Kearsipan , Jurusan Bahasa dan Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (272.972 KB) | DOI: 10.24036/107332-0934

Abstract

Abstract The purpose of writing this paper is (1) Describe how the librarian's code of ethics is implemented in the Tanah Datar District Public Library; (2) Knowing the relationship between librarians and visitors in the Tanah Datar District Public Library; (3) Describe the relationship between librarians and fellow librarians in the Tanah Datar District Public Library; (4) Knowing the relationship between librarians and their service to libraries in the Tanah Datar District Public Library; (5) Knowing the relationship between librarians working in the Tanah Datar District Public Library and professional organizations; (6) Describe the relationship of librarians working in the Tanah Datar District Public Library with the community in the library. Writing this paper uses descriptive research methods. Data is collected based on interviews with librarians and visitors. Based on the results of the study it can be concluded as follows. First in achieving excellence librarians participate in activities in the library field. Librarians consider decisions professionally by choosing activities about library science. The advantage gained by librarians in serving users is inner satisfaction, lots of acquaintances and motivation to read. Second, librarians serve visitors who come to the library fairly. Scientific works can only be read in the library. Third, librarians achieve excellence in the profession by attending library science training. In establishing relationships with colleagues in the library, a small number of librarians have not been able to establish good relationships with colleagues in the library and question the differences that occur. Fourth, librarians attend training whose knowledge can be utilized for library development. Librarians collaborate with reading parks, and all types of libraries. Fifth, librarians never pay any fees in the library because the activities to be carried out at the library are funded by the local government. Most librarians can distinguish between personal life views and professional needs. Sixth, librarians work with communities in library fields such as literacy tree houses and reading parks established by students. Librarians contribute to the development of culture in the community in the form of a mobile library that can be utilized by the community.Keywords: implementation; librarians; code of ethics. 
Penerapan Virtual Tour 360 Derajat Sebagai Media Informasi Yayasan Al-Musaddadiyah Garut Latifah, Ayu; Antika, Dini
Jurnal Algoritma Vol 22 No 1 (2025): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.22-1.1925

Abstract

The advancement of technology in the modern era has driven new innovations, including the use of Virtual Reality (VR) in various fields, one of which is education. Yayasan Al Musaddadiyah Garut, as an educational institution, requires an interactive information medium to introduce its facilities and buildings to the wider community and prospective students. This study aims to develop and evaluate the implementation of a 360° Virtual Tour based on Virtual Reality Photography (VRP) as an informational medium for Yayasan Al Musaddadiyah Garut. Using the Multimedia Development Life Cycle (MDLC) methodology, this research goes through six main stages: concept, design, material collection, assembly, testing, and distribution. The development process was carried out using the Insta360 X3 camera for 360° image capture and 3DVista software for virtual tour creation. The results show that this 360° Virtual Tour can provide comprehensive and interactive information about the foundation’s facilities. Testing was conducted using the black box testing method and a satisfaction survey involving 20 respondents from a population of over 2000 within the Foundation, resulting in an average satisfaction score of 4.57 out of 5. The main contribution of this research is the provision of an innovative VR-based information medium that can enhance the transparency and appeal of Yayasan Al Musaddadiyah Garut for prospective students and the general public. The research also provides recommendations for improving visual features and interactivity for further development.