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Developing Culture-Based English Language Assessment Instrument for Second Semester of Grade Seven of Junior High School in Buleleng Sub-District to Support the Implementation of Curriculum 2013 Wasundari, Ida Ayu U; Suwastini, Ni Komang Arie; Batan, I Gede
Lingua Scientia Vol 23, No 2 (2016)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (513.882 KB) | DOI: 10.23887/ls.v23i2.16072

Abstract

This research aimed at developing culture-based English language assessment instrument for the second semester of grade seven of junior high school in Buleleng Subdistrict to support the implementation of Curriculum 2013. This research was categorized as research and development. Research and development model which was used in this research proposed by Peffers et.al (2007). The suitable English assessment for the second semester of grade seven of junior high school was English assessment with integrated Balinese culture in order to support the development of character building. The steps of developing this English assessment instrument included assessment goal analysis, assessment standard analysis, syllabus analysis, learning source analysis, designing blue print, developing assessment, expert judgment, and revision. This research produced English assessment instrument which assessed students’ affective, cognitive, and psychomotor domains. The reliability and quality of the developed assessment instrument were found out by giving expert judgment form to the experts of assessment and English language teaching. The scores which were given by the two experts were 650 from the first expert and 802 from the second expert. Based on those scores, the quality of the developed English assessment instrument was categorized as excellent. The reliability of the data was categorized as excellent in which the score of Alpha Cronbach’s coefficient was 0.9. It means that the developed culturebased English assessment instrument was suitable to be used in teaching and learning process that implements Curriculum 2013 in Buleleng Sub-district.
Developing Culture-Based English Learning Material to Support the Implementation of Curriculum 2013 for the First Semester of Grade Seven Junior High School in Buleleng Fitri, A; Batan, I Gede; Mahayanti, N W.S
Lingua Scientia Vol 23, No 2 (2016)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (189.927 KB) | DOI: 10.23887/ls.v23i2.16078

Abstract

This research aimed at developing culture based English learning material to support the implementation of curriculum 2013 for the first semester of grade seven junior high schools in Buleleng. This research was designed by utilizing an RnD model development proposed by Peffers et al in Ellis and Levy (2010). t. In order to reach the high qualified product, there were two experts evaluated the content of product, integration of local culture, and presentation of culture based English learning material in the form of English judgment form. All data were analyzed quantitatively and qualitatively. The result of this research was designed in the form of culture based English textbook to support the implementation of curriculum 2013 for the first semester of grade seven junior high schools in Buleleng. This textbook consisted of 4 topics. The material was designed carefully depends on Balinese culture context. The context of Balinese culture were integrated into pictures, dialogues, and learning activities. Culture based English textbook were also designed to meet the characteristic of good textbook by Tomlinson (1998). Generally, the two experts stated that the product were already interesting and appropriate with characteristic of good textbook.
PELATIHAN PENGGUNAAN MEDIA PEMBELAJARAN ICT GAME INTERAKTIF BAGI GURU-GURU SEKOLAH DASAR DI KECAMATAN BULELENG Ratmingsih, Ni Made; Budasi, I Gede; Batan, I Gede
Ngayah: Majalah Aplikasi IPTEKS Vol 10 No 1 (2019): Ngayah: Majalah Aplikasi IPTEKS
Publisher : Forum Layanan IPTEKS Bagi Masyarakat (FLipMAS) Wilayah Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In this globalized era English plays a central role for international competition. This fact leads the government to give the opportunity to introduce English in the primary schools as the local content subject. One of the important components to make learning successful is instructional media, which is used by the teacher during teaching and learning process. The purpose of this social service program is to assist elementary school teachers in Buleleng district to improve their knowledge and skill in using ICT based interactive game and to improve the students’ motivation and learning achievement. The method of the program was technology transfer which was conducted through traning in using technology in this case ICT based interactive game, and in-service training in which the participants were given training and direct tutorial to the 4 representative schools representing 24 elementary schools of 17 sub-districts in Buleleng district. From those 17 sub-districts, there were 24 teachers, who taught English subject, were given training to use ICT based interactive game, which further was followed with designing a simple teaching scenario in the group. One representative of the 4 groups was then appointed to practice teaching simulation in the form of peer teaching. The program was continued with direct tutorial to the 4 representative schools involving 4 teachers representing eastern, western, southern, and northern parts of Buleleng district. The results of the program proves that (1) the training of using ICT based interactive game was valued very effective in improving the teachers’ knowledge and skills with the total score of effectiveness 91.67 categorized as very good, (2) there was improvement in the teachers skills in designing the lesson plan and conducting instruction shown from the result of direct tutorial and classroom observation using N1 and N2 forms. In designing the lesson plan, the teachers’ skill was 90% in the first tutorial which became 92% in the second tutorial categorized as very good, while in conducting instruction, the teacher’s skill also had similar result 90% in the first tutorial which became 92% in the second tutorial. Furthermore, the students’ achievement also shows improvement after being taught using ICT based interactive game, that is from 69.88 (categorized as moderate) which became 87.15 (very good). In terms of motivation, the score was 89, which means that the students had a very good motivation in studying English with the use of ICT based interactive game.