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Bentuk, Makna, dan Fungsi Budaya Tutur Betore di Kabupaten Paser: Forms, Meanings, and Functions of the Betore Speech Culture in Paser Regency Rijal, Syamsul; A., Sainal; Nasrullah, Nasrullah
Journal of Literature and Education Vol. 1 No. 1 (2023)
Publisher : Himpunan Sarjana Kesusastraan Indonesia (HISKI) Komisariat Kalimantan Timur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69815/jle.v1i1.10

Abstract

Betore is one of the oral traditions in Paser Regency, East Kalimantan. This cultural practice is on the brink of extinction as only a few elderly individuals are capable of performing it. Originally used by the Paser community, specifically by young people, Betore served as a means of communication during rice harvesting in the fields and also provided entertainment amidst the fields. The process of Betore involves a responsive exchange of speech with specific themes. The resulting utterances in Betore emerge spontaneously following the evolving theme, making it an anonymous form of expression. Betore and rice harvesting are inseparable, and as a consequence, this oral tradition is increasingly eroded due to the dwindling dry agricultural land in Paser Regency. Betore can be categorized as an ancient poem since it embodies the form, meaning, and function of traditional literature. Betore follows an a-b-a and a-b-c rhyme scheme. This rhyme structure is somewhat distinct from other ancient poems in the Indonesian archipelago, although Betore appears to be more similar to talibun. The functions of Betore encompass recreational, didactic, aesthetic, moral, and religious aspects. Regarding meaning, Betore conveys advice, satire, and religious messages. Betore implicitly holds social values, promoting fraternity, unity, and togetherness.
Efektivitas PBL Berbasis Gamifikasi terhadap Motivasi Belajar IPS (Sejarah) Kelas VII SMP Muhammadiyah 1 Samarinda Mutmainnah, Annafsul; Norhidayat, Norhidayat; Sopyan, Muhamad; A., Sainal
Jurnal Pendidikan Tambusai Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v10i1.37136

Abstract

Penelitian ini bertujuan menganalisis efektivitas model Problem Based Learning (PBL) berbasis gamifikasi terhadap motivasi belajar IPS pada materi sejarah siswa kelas VII SMP Muhammadiyah 1 Samarinda. Penelitian menggunakan pendekatan kuantitatif dengan desain quasi experiment. Subjek penelitian terdiri atas kelas eksperimen yang diberikan perlakuan PBL berbasis gamifikasi dan kelas kontrol yang menggunakan pembelajaran konvensional. Pengumpulan data dilakukan melalui angket motivasi belajar yang telah memenuhi uji validitas dan reliabilitas. Analisis data menggunakan uji Independent Samples t-test dengan koreksi Welch serta perhitungan ukuran efek Cohen’s d. Hasil penelitian menunjukkan terdapat perbedaan yang signifikan antara motivasi belajar siswa kelas eksperimen dan kelas kontrol (p < 0,001) dengan nilai Cohen’s d sebesar 1,85 yang termasuk kategori efek besar. Temuan ini mengindikasikan bahwa penerapan PBL berbasis gamifikasi efektif dalam meningkatkan motivasi belajar IPS pada materi sejarah.