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HUBUNGAN TEMAN SEBAYA (PEER GROUP) DAN TINGKAT PENGETAHUAN DENGAN KEBIASAAN KONSUMSI JUNK FOOD DI SMA NEGERI 21 MAKASSAR: RELATIONSHIP BETWEEN OF PEER GROUP AND LEVEL KNOWLEDGE WITH JUNK FOOD CONSUMPTION HABITS IN ADOLESCENTS AT SENIOR HIGH SCHOOL 21 MAKASSAR Rahmah, Ainun; Amir, Safrullah; Hasan, Nurzakiah
Jurnal Gizi Masyarakat Indonesia (The Journal of Indonesian Community Nutrition) Vol. 14 No. 1 (2025): Jurnal Gizi Masyarakat Indonesia
Publisher : Departement of Nutrition, Faculty of Public Health, Hasanuddin University, Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30597/jgmi.v14i1.39482

Abstract

Bakground. Adolescents are a group that is vulnerable to nutritional problems due to unbalanced eating habits such as junk food. Junk food consumption has increased in all age groups and mostly occurs among young adults with a global prevalence of around 70%. Many factors influence junk food consumption in adolescents such as peer group influence and level of knowledge. Objective. To determine the relationship between peer group and level of knowledge with junk food (JF) consumption habits in adolescents. Method. This research is an analytical observational with a cross-sectional design. The sample was obtained using proportional random sampling technique of 143 adolescents. The research instruments used the Semi-Quantitative Food Frequency Questionnaire (SQ-FFQ), peer group questionnaires, and knowledge questionnaires. Data analysis used chi-square test. Result. Based on the research results, it was found that 62.2% of adolescents were influenced by their peer group in consuming JF. 50,3% of adolescents have a good level of knowledge about JF. The statistical test results showed that there was no significant relationship between the peer group and the amount of JF consumed (p-value=0.312) and the peer group and the frequency of JF consumption (p-value=0.401). There is a significant relationship between the level of knowledge and the amount of JF consumed (p-value=<0.001), and the level of knowledge and the frequency of JF consumption (p-value=0.002). Conclusion and Recommendations. Adolescents' knowledge level is significantly related to their consumption of junk food. There needs to be further efforts to increase knowledge of junk food among adolescents.
The Effectiveness of Flashcard Games to Improve Vocabulary Mastery of Seventh Grade Students at SMPN 7 Palu Rahmah, Ainun; Suriaman, Aminah; Maghfira, Maghfira; Nadrun, Nadrun
Journal of General Education and Humanities Vol. 4 No. 4 (2025): November
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/gehu.v4i4.760

Abstract

This study aims to determine the effectiveness of flashcard games in improving the vocabulary mastery of seventh-grade students at SMPN 7 Palu. A quasi-experimental method with a pre-test and post-test control group design was employed. The participants consisted of two purposively selected classes: one serving as the experimental group, taught through flashcard games, and the other as the control group, receiving conventional instruction. Vocabulary tests were administered before and after the treatment to assess students’ improvement. The collected data were analysed using descriptive statistics and an independent-samples t-test at the 0.05 significance level. The findings revealed a significant difference between the post-test mean scores of the experimental group (79.42) and the control group (67.31), with a p-value of 0.000 (<0.05). These results indicate that the flashcard game effectively enhanced students’ vocabulary mastery. The use of visual and interactive media, such as flashcards, facilitated better word retention, understanding, and recall through dual coding of verbal and visual information. Moreover, the game-based activities increased students’ engagement and motivation during learning. In conclusion, flashcard games provide an effective and enjoyable medium for improving students’ English vocabulary mastery. It is recommended that English teachers integrate such interactive media into classroom instruction to foster more meaningful and engaging learning experiences.