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The implementation of social interactive Writing for English Language Learners (SWELL) method in teaching writing of narrative text at tenth grade students of SMA As-Shomadiyah Bangkalan Yusuf Aditya, Maulana; Hafidz, Mohammad
SELL Journal : Scope of English Language Teaching, Linguistics, and Literature Vol 4 No 2 (2019): SELL Journal
Publisher : Penerbit STKIP PGRI Bangkalan

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Abstract

The study conducted in SMA AS-Shomadiyah Bangkalan because the researcher found out that the students of SMA AS-Shomadiyah Bangkalan have several problems in teaching-learning English, especially in Narrative Text. They have difficulty to understand texts and the generic structure of Narrative Text and also in the changing of past participle especially the irregular verb. These problems are caused by several factors. First, they have difficulties in understanding the Narrative Text and they also have lack of vocabulary of past participle verb especially the irregular verbs, so they still find it difficult to write Narrative Texts. Second, the students do not seem to enjoy English writing lesson because the teacher just asks students to do the exercise based on the text book. It makes students bored and exhausted. In this study, the teacher used SWELL (Social-Interactive Writing for English Language Learners) method as the alternative method in teaching writing. The objective of this study is to know the implementation of SWELL in teaching writing narrative text at tenth grades students of SMA AS-Shomadiyah Bangkalan and to find out the students responses in the implementation of SWELL in teaching writing narrative text at tenth grades students of SMA AS-Shomadiyah Bangkalan. The design of this study is a descriptive qualitative design. The instruments used in this study consist of observation checklist and interview. Finally, after implementation of SWELL the researcher believe the student’s writing ability of tenth grades students of SMA AS-Shomadiyah Bangkalan can be better. They interest to write and explore their ability well.
The use of “define it!” game in teaching descriptive speaking Yusuf Aditya, Maulana
SELL Journal : Scope of English Language Teaching, Linguistics, and Literature Vol 5 No 1 (2020): SELL Journal
Publisher : Penerbit STKIP PGRI Bangkalan

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Abstract

English is one the great of world language and language is a tool to communicate with other people. Teaching English can be done through dialogues, pictures, games, etc. This research was designed to know the use of “Define it!” game in teaching and the students’ problem of “Define it!” game. This research was qualitative, here the researcher observed the teaching speaking descriptive by using “Define it!” game. This research was conducted one meeting and use observation checklist and interview as the data collection and the subject of this research are the student of the second A grade in SMPN 1 Bangkalan. The finding showed that the used of “Define it!” game in teaching speaking descriptive were: 1) describe something based on card picture, 2) the other player must guess what. Based on the observation and interview the researcher found the students difficulty in teaching speaking descriptive by using “Define it!” game. The problems of the student were: vocabularies (difficult to explore the idea and unconfident, it was problem obstructing them in teaching speaking by using “Define it!” game therefore they were scared to be wrong and shy to speak up. In the conclusion of the research showed that the use of “Define it!” game in teaching speaking descriptive was able to raise the students motivation, students desire to study, interest, did not bored and enjoy in teaching and learning process. Based on the research the student must keep their confidence and the result the observation and interview also indicate a good finding of the students’ implementation and response toward the application “Define it!” game in teaching and learning process..