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THE INFLUENCE OF LEARNING MODEL OF JIGSAW WITH FLASHCARD TOWARD MOTIVATION AND BIOLOGY LEARNING RESULT OF CLASS XI STUDENTS IN SMAN 2 LOA JANAN. Setyaningsih, Sulis; Masruhim, Muh Amir; Rambitan, Vandalita Maria Magdalena
Journal of Biology Education Vol 6 No 3 (2017)
Publisher : FMIPA UNNES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jbe.v6i3.20564

Abstract

The purpose of this research is to know the influence of cooperative learning model of jigsaw type with flashcard media toward motivation and biology learning result of class XI students in SMAN 2 Loa Janan. This type of research is Quassy Experiment with non-equivalent pretest-posttest control group design research where there are experimental class and control class which are each given pretest and posttest. The sample of this research are the students of class XI SMAN 2 Loa Janan that were both in experiment and control class are 28 people. Data analysis technique used independent samples t-test, paired t-test and manova test. Student learning motivation on applying cooperative learning model of jigsaw type and flashcard media is significantly different with conventional learning with significance value < ? (0,000 < 0,05). Student learning outcomes on the application of cooperative learning model type jigsaw and flashcard media is significantly different from conventional learning with significance value < ? (0,001 < 0,05). The application of cooperative learning model of jigsaw type and flashcard media has a significant effect on students' motivation and learning outcomes with a significance value of 0,000 (0,000 <0.05) which means very significant effect.
The influence of learning model of jigsaw with flashcard toward motivation and biology learning result of class XI students in SMAN 2 Loa Janan. Setyaningsih, Sulis; Masruhim, Muh Amir; Rambitan, Vandalita Maria Magdalena
Journal of Biology Education Vol 6 No 3 (2017)
Publisher : FMIPA UNNES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jbe.v6i3.20564

Abstract

The purpose of this research is to know the influence of cooperative learning model of jigsaw type with flashcard media toward motivation and biology learning result of class XI students in SMAN 2 Loa Janan. This type of research is Quassy Experiment with non-equivalent pretest-posttest control group design research where there are experimental class and control class which are each given pretest and posttest. The sample of this research are the students of class XI SMAN 2 Loa Janan that were both in experiment and control class are 28 people. Data analysis technique used independent samples t-test, paired t-test and manova test. Student learning motivation on applying cooperative learning model of jigsaw type and flashcard media is significantly different with conventional learning with significance value < α (0,000 < 0,05). Student learning outcomes on the application of cooperative learning model type jigsaw and flashcard media is significantly different from conventional learning with significance value < α (0,001 < 0,05). The application of cooperative learning model of jigsaw type and flashcard media has a significant effect on students' motivation and learning outcomes with a significance value of 0,000 (0,000 <0.05) which means very significant effect.
Development of Biodiversity Encyclopedia Based on Flipbook to Improve Student Learning Outcomes in Senior High School 6 Samarinda Sutiwi; Maasawet, Elsje Theodora; Masruhim, Muh Amir; Usman, Usman; Herliani, Herliani; Ahmad, Ahmad
Jurnal Penelitian Pendidikan IPA Vol 11 No 7 (2025): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i7.11660

Abstract

This study aims to develop a flipbook-based encyclopedia on the biodiversity of the Plantae kingdom for Grade X students at SMAN 6 Samarinda to enhance their learning outcomes. The research employed the ADDIE development model, which includes five stages: Analysis, Design, Development, Implementation, and Evaluation. A total of 30 students participated in the implementation stage. The effectiveness of the product was evaluated using a one-group pretest-posttest design. Data were collected through interviews, needs analysis questionnaires, expert validation sheets, teacher assessments, student response questionnaires, and pretest-posttest multiple-choice questions. The feasibility results from experts comprising material, media, and language specialists showed high validity, with scores of 91.75, 78.88, and 90% respectively, indicating the product is "very feasible" for use. Student response data also supported this, with a practicality score of 89.6%, suggesting students found the encyclopedia engaging and beneficial. Furthermore, the N-gain analysis revealed a high effectiveness category, with an average gain score of 0.81. These results suggest that the developed flipbook-based encyclopedia effectively supports improves student learning outcomes in biology, particularly in the biodiversity topic.