Meidi, Meidi
Unknown Affiliation

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

Penerapan Model Pembelajaran Project Based Learning (PjBL) dengan Aplikasi Capcut untuk Meningkatkan Motivasi Belajar Siswa dalam Pembelajaran Videografi di SMK PGRI Ciawigebang Meidi, Meidi; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1705

Abstract

This study aims to examine the application of the Project Based Learning (PjBL) learning model combined with the CapCut application in increasing student learning motivation in Videography learning at SMK PGRI Ciawigebang. The research method used is a quantitative approach. The research sample is grading XI students majoring in Visual Communication Design. With a total of 32 students. The results showed that the application of the PjBL model with the CapCut application significantly increased students' learning motivation. The use of CapCut not only makes it easier for students to edit videos, but it also provides them with practical skills that are relevant to the industry. The PjBL learning model with the CapCut application has a positive influence on student learning motivation. The results of the questionnaire showed that student motivation in using CapCut learning media was in the very high category, with a percentage of 87%. This shows that students feel more motivated and enthusiastic in the learning process when using relevant and interesting applications. There was a significant difference in students' learning motivation before and after the implementation of the PjBL model with the CapCut application. The average learning motivation of students in the pretest was 50.00, while after the application of this learning method, it increased to 69.06
Penerapan Model Pembelajaran Project Based Learning (PjBL) dengan Aplikasi Capcut untuk Meningkatkan Motivasi Belajar Siswa dalam Pembelajaran Videografi di SMK PGRI Ciawigebang Meidi, Meidi; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1705

Abstract

This study aims to examine the application of the Project Based Learning (PjBL) learning model combined with the CapCut application in increasing student learning motivation in Videography learning at SMK PGRI Ciawigebang. The research method used is a quantitative approach. The research sample is grading XI students majoring in Visual Communication Design. With a total of 32 students. The results showed that the application of the PjBL model with the CapCut application significantly increased students' learning motivation. The use of CapCut not only makes it easier for students to edit videos, but it also provides them with practical skills that are relevant to the industry. The PjBL learning model with the CapCut application has a positive influence on student learning motivation. The results of the questionnaire showed that student motivation in using CapCut learning media was in the very high category, with a percentage of 87%. This shows that students feel more motivated and enthusiastic in the learning process when using relevant and interesting applications. There was a significant difference in students' learning motivation before and after the implementation of the PjBL model with the CapCut application. The average learning motivation of students in the pretest was 50.00, while after the application of this learning method, it increased to 69.06
Penerapan Teknologi Quizizz Dalam Meningkatkan Hasil Belajar pada Pembelajaran Al-Qur’an Hadits Rahmawan, Wildan; Meidi, Meidi; Dalimunthe, Aisyah Nur; Sahara, Wimra
An-Nuha Vol 2 No 4 (2022): Islamic Education
Publisher : Prodi Pendidikan Keagamaan Islam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/annuha.v2i4.949

Abstract

This study aims to determine the Application of Quizizz technology in improving learning outcomes of the Qur'an and Hadith at MIS Model Panyabungan with Idgham material. The background of this study departs from the low involvement of students in the evaluation process at the end of conventional learning which tends to be monotonous and lacks interactivity, so a creative innovation and technology tool is needed to support the success of student evaluation to be better. Therefore, game-based learning technology such as Quizizz is expected to create a more enjoyable, competitive learning atmosphere and motivate students to achieve better learning outcomes. The research method used is classroom action research (CAR) and the design used is in accordance with the Kemmis and MC Taggart models in the form of a plural cycle. This cycle has design stages in each round such as planning, action, observation and reflection. Sampling used qualitative and quantitative with statistical formulas. The subjects of this study were 28 students in class IV-A. Data collection techniques were carried out through observation, documentation, interviews and tests. Based on the results of the study, the application of Quizizz technology can improve the learning outcomes of the Qur'an Hadith. This is evidenced by the observation sheets carried out in cycles I and II. The percentage of students who completed the learning outcomes of cycle I was 85.19% and cycle II 98.92%. So this shows that the application of Quizizz technology can improve the learning outcomes of the Qur'an Hadith in MIS Model Panyabungan.