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TENSES MASTER APPLICATION IN ENGLISH GRAMMAR LEARNING Badroeni, Badroeni; Nasrulloh, Sofhian Fazrin; Zakaria, Yoyo
English Review: Journal of English Education Vol 8, No 2 (2020)
Publisher : University of Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/erjee.v8i2.2103

Abstract

Pengajaran Dan Pembelajaran E-Learning Berbasis Schoology Selama Masa Pandemi Covid-19 Zakaria, Yoyo
JURNAL PETIK Vol 8, No 1 (2022): Vol 8 No 1 Tahun 2022
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/jpetik.v8i1.1406

Abstract

Abstract — This research is motivated by a view that the current competitive Vocational High School (SMK) educational institutions are in need of supplements for learning, especially understanding English subjects because the delivery of material is only in the form of text and the lack of use of internet-based learning media even though in schools already internet network available. This study aims to determine the feasibility of schoology-based e-learning as a product of teaching and learning and to determine differences in learning outcomes between students who use schoology-based e-learning and students who use text, this learning was carried out during the covid-19 pandemic. There is still a lack of understanding in English subjects because the delivery of material is only in the form of text and the lack of use of internet-based learning media. This research uses the research and development method or Research and Development (R&D) with reference to the research model from Borg & Gall which is simplified by the Puslitjaknov Team into 5 steps. The research process is: (1) Conducting product analysis to be developed, (2) Developing initial products, (3) Conducting small-scale field trials, (5) Large-scale field trials and making the final product. all test subjects are students of class X . This research took place at SMK Muhammadiyah 2 Kuningan in class X TKJ. the results of descriptive statistics from the two samples studied, namely the Pre Test and Post Test. For the pre-test value, the average test result or mean is 66.86. As for the Post Test value obtained an average value of 86.17. Because the average value of the Pre Test is 66.86 < Post Test 86.17, descriptively there is a difference in the average score of the English test between the Pre Test and Post Test.Keywords— learning media, e-learning, schoology, covid-19 pandemic Abstrak — Penelitian ini dilatarbelakangi oleh pandangan bahwa lembaga pendidikan Sekolah Menengah Kejuruan (SMK) yang kompetitif saat ini sangat membutuhkan suplemen untuk pembelajaran khususnya pemahaman mata pelajaran bahasa Inggris karena penyampaian materi hanya berupa teks dan kurangnya penggunaan. media pembelajaran berbasis internet padahal di sekolah sudah tersedia jaringan internet. Penelitian ini bertujuan untuk mengetahui kelayakan e-learning berbasis schoology sebagai produk belajar mengajar dan untuk mengetahui perbedaan hasil belajar antara siswa yang menggunakan e-learning berbasis schoology dan siswa yang menggunakan teks, pembelajaran ini dilaksanakan selama pandemi covid-19. Masih kurangnya pemahaman dalam mata pelajaran bahasa Inggris karena penyampaian materi hanya berupa teks dan kurangnya penggunaan media pembelajaran berbasis internet. Penelitian ini menggunakan metode penelitian dan pengembangan atau Research and Development (R&D) dengan mengacu pada model penelitian dari Borg & Gall yang disederhanakan oleh Tim Puslitjaknov menjadi 5 langkah. Proses penelitian adalah: (1) Melakukan analisis produk yang akan dikembangkan, (2) Mengembangkan produk awal, (3) Melakukan uji coba lapangan skala kecil, (5) Uji coba lapangan skala besar dan membuat produk akhir. semua subjek tes adalah siswa kelas X. Penelitian ini bertempat di SMK Muhammadiyah 2 Kuningan pada kelas X TKJ. hasil statistik deskriptif dari dua sampel yang diteliti yaitu Pre Test dan Post Test. Untuk nilai pre-test, rata-rata hasil tes atau mean adalah 66,86. Sedangkan untuk nilai Post Test diperoleh nilai rata-rata sebesar 86,17. Karena nilai rata-rata Pre Test adalah 66,86 < Post Test 86,17, maka secara deskriptif terdapat perbedaan nilai rata-rata tes bahasa Inggris antara Pre Test dan Post Test.Kata kunci— media pembelajaran, e-learning, schoology, pandemi covid-19
Pengaruh Aplikasi Quizwhizzer Terhadap Hasil Belajar Siswa Kelas VII pada Mata Pelajaran Informatika Rahma, Zea Fauzia; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 3 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i3.1478

Abstract

This research aims to find out whether the Quizwhizzer application has an influence on the learning outcomes of class VII students in the Informatics subject.  This research is quantitative with experimental methods. The research design is Pre-Experiment One Group Pretest-Posttest Control Group Design. The population used was class VII C students, totaling 17 boys and 16 girls. Data collection uses observation, questionnaires, and test questions. Data were analyzed using normality test, t test, validity test and reliability test. There are differences in student learning outcomes, this can be seen from hypothesis testing using the t-test. The results obtained by calculating the hypothesis test (t-test) mean the increase in posttest results was 72.12, while the increase in pretest results was 62.42, resulting in an increase in the result scores. posttest learning was 9.7 greater than pretest learning results. The value of Tcount > Ttabel (7.649 > 2.042) and the significance value is more than 0.05 (p=0.0000 < 0.05), it can be stated that there is a difference in increasing the value of learning outcomes in class VII C. Thus, it can be concluded that H0 is rejected, and Ha accepted
Penerapan Model Pembelajaran Project Based Learning (PjBL) dengan Aplikasi Capcut untuk Meningkatkan Motivasi Belajar Siswa dalam Pembelajaran Videografi di SMK PGRI Ciawigebang Meidi, Meidi; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1705

Abstract

This study aims to examine the application of the Project Based Learning (PjBL) learning model combined with the CapCut application in increasing student learning motivation in Videography learning at SMK PGRI Ciawigebang. The research method used is a quantitative approach. The research sample is grading XI students majoring in Visual Communication Design. With a total of 32 students. The results showed that the application of the PjBL model with the CapCut application significantly increased students' learning motivation. The use of CapCut not only makes it easier for students to edit videos, but it also provides them with practical skills that are relevant to the industry. The PjBL learning model with the CapCut application has a positive influence on student learning motivation. The results of the questionnaire showed that student motivation in using CapCut learning media was in the very high category, with a percentage of 87%. This shows that students feel more motivated and enthusiastic in the learning process when using relevant and interesting applications. There was a significant difference in students' learning motivation before and after the implementation of the PjBL model with the CapCut application. The average learning motivation of students in the pretest was 50.00, while after the application of this learning method, it increased to 69.06
Penerapan Media Pembelajaran Audio Visual Berbasis Canva untuk Meningkatkan Motivasi dan Hasil Belajar Siswa dalam Mata Pelajaran TIK Virizki, Asep Piar; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1799

Abstract

Mathematics learning activities at SMP Negeri 4 Ciawigebang in general still use textbooks or package books as one of the references used. The school where the research was conducted still uses package books as a learning medium and the method used uses the lecture method, so that in this case Mathematics learning becomes monotonous and less interesting and less motivating to students. This research aims to improve mathematical skills by using Scratch media. The research method used is quantitative with a quasi-experimental type using a research design, namely pretest posttest control design which was carried out at SMP Negeri 4 Ciawigebang. The population used in this study is students in grades 8b and 8e with a total of 54 students. Data collection techniques through observation, tests and questionnaires. The analysis of research data uses a t-test. The results of the analysis showed that there was a change in the improvement of student learning outcomes after the application of scratch learning media to the material of the two-variable linear equation system in mathematics in grade VII of SMP Negeri 4 Ciawigebang
Penerapan Model Pembelajaran Drill and Practice Menggunakan Media Focusky untuk Mengetahui Hasil Belajar TIK pada Siswa Kelas VIII SMPN Karangkancana Kabupaten Kuningan Sukardi, Dadi; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1811

Abstract

This study aims to determine the application of the drill and practice learning model using Focusky media to determine the ICT learning outcomes in grade VIII students of SMPN 1 Karangkancana, Kuningan Regency. The research method applied in this study is quantitative by applying a drill and practice learning model in grade VIII students of Karangkancana Junior High School. The results of the study show that the application of scientific research methods that use numbers to measure and analyze data. The hypothesis test was carried out by system experts, namely using the SPSS V26 application and produced a 100% result which was included in the "Very Feasible" category. The results of student responses to the results of the application of the drill and practice learning model using Focusky media obtained from hypothesis tests were also strengthened by the results of starting the pretest mean. 53.66, while the mean postest is 81.33 so that the difference between the pretest and the posttest is 27.67 The hypothesis results can be said to be significant and feasible, there is a significant increase after applying the drill and practice learning model
Pengajaran dan Pembelajaran E-Learning Berbasis Schoology Selama Masa Pandemi Covid-19 Zakaria, Yoyo; Badroeni
Petik: Jurnal Pendidikan Teknologi Informasi Dan Komunikasi Vol. 8 No. 1 (2022): Volume 8 No 1 Tahun 2022
Publisher : Pendidikan Teknologi Informasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/petik.v8i1.1249

Abstract

Abstrak — Penelitian ini dilatarbelakangi oleh pandangan bahwa lembaga pendidikan Sekolah Menengah Kejuruan (SMK) yang kompetitif saat ini sangat membutuhkan suplemen untuk pembelajaran khususnya pemahaman mata pelajaran bahasa Inggris karena penyampaian materi hanya berupa teks dan kurangnya penggunaan. media pembelajaran berbasis internet padahal di sekolah sudah tersedia jaringan internet. Penelitian ini bertujuan untuk mengetahui kelayakan e-learning berbasis schoology sebagai produk belajar mengajar dan untuk mengetahui perbedaan hasil belajar antara siswa yang menggunakan e-learning berbasis schoology dan siswa yang menggunakan teks, pembelajaran ini dilaksanakan selama pandemi covid-19. Masih kurangnya pemahaman dalam mata pelajaran bahasa Inggris karena penyampaian materi hanya berupa teks dan kurangnya penggunaan media pembelajaran berbasis internet. Penelitian ini menggunakan metode penelitian dan pengembangan atau Research and Development (R&D) dengan mengacu pada model penelitian dari Borg & Gall yang disederhanakan oleh Tim Puslitjaknov menjadi 5 langkah. Proses penelitian adalah: (1) Melakukan analisis produk yang akan dikembangkan, (2) Mengembangkan produk awal, (3) Melakukan uji coba lapangan skala kecil, (5) Uji coba lapangan skala besar dan membuat produk akhir. semua subjek tes adalah siswa kelas X. Penelitian ini bertempat di SMK Muhammadiyah 2 Kuningan pada kelas X TKJ. hasil statistik deskriptif dari dua sampel yang diteliti yaitu Pre Test dan Post Test. Untuk nilai pre-test, rata-rata hasil tes atau mean adalah 66,86. Sedangkan untuk nilai Post Test diperoleh nilai rata-rata sebesar 86,17. Karena nilai rata-rata Pre Test adalah 66,86 < Post Test 86,17, maka secara deskriptif terdapat perbedaan nilai rata-rata tes bahasa Inggris antara Pre Test dan Post Test. Kata Kunci— media pembelajaran, e-learning, schoology, pandemi covid-19   Abstract — This research is motivated by a view that the current competitive Vocational High School (SMK) educational institutions are in need of supplements for learning, especially understanding English subjects because the delivery of material is only in the form of text and the lack of use of internet-based learning media even though in schools already internet network available. This study aims to determine the feasibility of schoology-based e-learning as a product of teaching and learning and to determine differences in learning outcomes between students who use schoology-based e-learning and students who use text, this learning was carried out during the covid-19 pandemic. There is still a lack of understanding in English subjects because the delivery of material is only in the form of text and the lack of use of internet-based learning media. This research uses the research and development method or Research and Development (R&D) with reference to the research model from Borg & Gall which is simplified by the Puslitjaknov Team into 5 steps. The research process is: (1) Conducting product analysis to be developed, (2) Developing initial products, (3) Conducting small-scale field trials, (5) Large-scale field trials and making the final product. all test subjects are students of class X . This research took place at SMK Muhammadiyah 2 Kuningan in class X TKJ. the results of descriptive statistics from the two samples studied, namely the Pre Test and Post Test. For the pre-test value, the average test result or mean is 66.86. As for the Post Test value obtained an average value of 86.17. Because the average value of the Pre Test is 66.86 < Post Test 86.17, descriptively there is a difference in the average score of the English test between the Pre Test and Post Test. Keywords— learning media, e-learning, schoology, covid-19 pandemic
Pengaruh Penggunaan Media Pembelajaran E-Book (Flif Book Maker) Terhadap Minat Belajar Siswa pada Mata Pelajaran Ilmu Pengetahuan Alam di SMP Negeri 1 Cilebak Masluhin, Uhin; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1816

Abstract

Learning media is one of the means that can increase the effectiveness and efficiency of teaching and learning activities. The purpose of this study is to determine the effect of the use of e-book learning media (flif book maker) on students' interest in learning in Natural Sciences subjects at SMP Negeri 1 Cilebak. This study uses a quantitative research method with an experimental quasy type. The sample in this study is class VIII-A as many as 21 students as a control class or a class that is not given treatment with a preetest and class VIII-B as an experimental class as many as 21 students or a class that is given treatment and given a posttest. The data collection techniques used are prettest, posttest, and questionnaire questions. The results of hypothesis testing using the N-gain test were obtained with an average value of 71.9048 increase in the experimental group while the increase in the control class was 54.7619 so that it was known that the increase in the learning outcomes of the experimental class was 17.14286 compared to the control class. This study concludes that there is a significant influence between the learning process using conventional methods and learning using E-book media (Flipbook Maker) on students' learning interest
Pengaruh Aplikasi Quizwhizzer Terhadap Hasil Belajar Siswa Kelas VII pada Mata Pelajaran Informatika Rahma, Zea Fauzia; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 3 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i3.1478

Abstract

This research aims to find out whether the Quizwhizzer application has an influence on the learning outcomes of class VII students in the Informatics subject.  This research is quantitative with experimental methods. The research design is Pre-Experiment One Group Pretest-Posttest Control Group Design. The population used was class VII C students, totaling 17 boys and 16 girls. Data collection uses observation, questionnaires, and test questions. Data were analyzed using normality test, t test, validity test and reliability test. There are differences in student learning outcomes, this can be seen from hypothesis testing using the t-test. The results obtained by calculating the hypothesis test (t-test) mean the increase in posttest results was 72.12, while the increase in pretest results was 62.42, resulting in an increase in the result scores. posttest learning was 9.7 greater than pretest learning results. The value of Tcount > Ttabel (7.649 > 2.042) and the significance value is more than 0.05 (p=0.0000 < 0.05), it can be stated that there is a difference in increasing the value of learning outcomes in class VII C. Thus, it can be concluded that H0 is rejected, and Ha accepted
Penerapan Media Pembelajaran Audio Visual Berbasis Canva untuk Meningkatkan Motivasi dan Hasil Belajar Siswa dalam Mata Pelajaran TIK Virizki, Asep Piar; Zakaria, Yoyo
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1799

Abstract

Mathematics learning activities at SMP Negeri 4 Ciawigebang in general still use textbooks or package books as one of the references used. The school where the research was conducted still uses package books as a learning medium and the method used uses the lecture method, so that in this case Mathematics learning becomes monotonous and less interesting and less motivating to students. This research aims to improve mathematical skills by using Scratch media. The research method used is quantitative with a quasi-experimental type using a research design, namely pretest posttest control design which was carried out at SMP Negeri 4 Ciawigebang. The population used in this study is students in grades 8b and 8e with a total of 54 students. Data collection techniques through observation, tests and questionnaires. The analysis of research data uses a t-test. The results of the analysis showed that there was a change in the improvement of student learning outcomes after the application of scratch learning media to the material of the two-variable linear equation system in mathematics in grade VII of SMP Negeri 4 Ciawigebang