Hariyastuti, Anik
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Flipbook food chain in an ecosystem to improve learning outcomes in elementary school Hariyastuti, Anik; Wardani, Sri; Raharjo, Tri Joko; Subali, Bambang; Widiarti, Nuni
Jurnal Ilmiah Pendidikan Dasar Vol 11, No 2 (2024): Jurnal Ilmiah Pendidikan Dasar
Publisher : Prodi PGSD FKIP Universitas Islam Sultan Agung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30659/pendas.11.2.204-218

Abstract

The lack of ability of teachers to develop technology-based learning media and low interaction with learning tasks negatively affect students' learning outcomes. The study aims to determine the feasibility and effectiveness of a web-based Fiborampae (Flip Book Food Chain in Ecosystems) course on IPAS material. The research method used is the RnD model Borg and Gall which consists of several stages, namely: potential and problems;  data collection; product design; design validation; design revision; product trials; product revision; trial use in which the data collection methods include questionnaires and test. Based on the validation team's assessment, Fiborampae media is included in the most appropriate category, which is also a finding in this research. The evaluation results for the content were 93%, and the media factor was 90.8%. The results of the N-Gain test on the pre-and post-test values showed a mean difference of 0.739 under a moderate criterion and an effectiveness value of 73.95 under a highly effective definition. Meanwhile, the reference category reached a value of 0.425 under moderate criteria and had an efficiency of 42.35 under the low-efficiency definition. The interpretation of the data shows that classrooms using Fiborampae media achieve higher learning outcomes with more effective standards. The implications of this research are expected to apply this medium to simpler devices with a simple and attractive appearance that can be used in various teaching situations and support character development within the new curriculum.
The effectiveness of using quizizz to improve the achievement of indonesian language learning outcomes on synonyms and antonyms material in grade 5 elementary school students Hariyastuti, Anik; Triana, Vivit
JURNAL PENDIDIKAN DASAR NUSANTARA Vol 9 No 2 (2024): Jurnal Pendidikan Dasar Nusantara
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jpdn.v9i2.21293

Abstract

The challenges of education have become more difficult over time. Some of these challenges include the fact that teachers/educators try to help students understand the lessons at hand, but often the results are not as expected. Students find it difficult to concentrate and understand the abstract concepts of their lessons. To deal with this problem, applications and other game systems are used that help children to understand the material. In this study, the learning system was carried out by testing the use of Quzizz material as a teaching aid with the object of the experimental class and control class, namely 5th-grade students from SD Negeri Bedug 01, Pangkah, Tegal. The results showed that Quzizz helped teaching with language materials (antonyms and synonyms), besides that students enjoyed the learning process more. This is because students do not feel pressure to learn and enjoy the learning process as a fun process for them
EFEKTIVITAS MEDIA LAGU CORAK BATIK UNTUK MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA DALAM PEMBELAJARAN SENI RUPA SEKOLAH DASAR Hariyastuti, Anik; Andaryani, Eka Titi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14962

Abstract

The problems found at SD Negeri Bedug 01 show that teachers tend to teach only using storytelling and lecture methods in learning Fine Arts. The purpose of this study was to determine the effectiveness of using song media in learning fine arts. The research method used was quantitative using a quasi experimental design. The research design applied was non-equivalent control group design with an experimental class of 20 students and a control class of 20 students as a comparison. The results showed that the application of song media was carried out using Project Based Learning syntax, in the implementation process students tended to be more active, interactive and enthusiastic. The increase in students' cognitive learning outcomes was measured using the N-gain score, the results of the N-Gain test on the pretest and posttest scores obtained an average difference of 0.739 with moderate criteria and a level of effectiveness of 73.95 on a very effective interpretation. While the control class obtained a score of 0.425 with moderate criteria and an effectiveness level of 42.35 on the interpretation of less effective. The description of the data shows that the class that applied the song media obtained an increase in learning outcomes with very effective criteria.