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PERANCANGAN CONVENTION & EXHIBITION CENTER BANDUNG DENGAN PENDEKATAN ARSITEKTUR FUTURISTIK Wati, Widia; Affandi, Kemal; Andiyan
RUSTIC Vol 4 No 1 (2024): RUSTIC
Publisher : Institut Teknologi dan Bisnis Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32546/rustic.v4i1.2335

Abstract

Convention & Exhibition Center Bandung merupakan sebuah tempat komersial yang berada di Kawasan Gedebage di Kota Bandung. Kawasan Gedebage menjadi pusat kedua pengembangan kawasan Kota Bandung sebagai kawasan Teknopolis. Kawasan ini memiliki fungsi sebagai fasilitas bisnis, komersial, olah raga, hunian/permukiman, dan tempat rekreasi. Dalam menunjang fasilitas bisnis dan komersial, bangunan Convention & Exhibition Center bisa menjadi tempat penunjang dalam kegiatan bisnis sebagai ruang sewa tempat pertemuan, dan pameran untuk media penyebaran informasi dan promosi barang dan jasa. Bangunan Convention & Exhibition Center Bandung dirancang dengan pendekatan Arsitektur Futuristik yang dapat memberikan kenyamanan dan kesan menarik terhadap fasad. Arsitektur Futuristik diterapkan pada desain bentuk atap lengkung yang dinamis dan penggunaan teknologi serta material terbaru pada bangunan. Hal ini menjadi ciri bangunan arsitektur futuristik sehingga dapat mendukung Gedebage sebagai kawasan Teknopolis dan menjadi daya tarik bagi pengunjung.
Design Of The Indonesian Film Museum Syahriani Ramadhan, Afifah Anzila; Galupamudia, Nutrian; Affandi, Kemal
Cerdika: Jurnal Ilmiah Indonesia Vol. 4 No. 12 (2024): Cerdika: Jurnal Ilmiah Indonesia
Publisher : Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59141/cerdika.v4i12.2370

Abstract

The increasing public interest in Indonesian cinema accompanied by a lack of insight into the history and development of film technology, as well as the absence of museums that highlight this theme, are challenges that need to be overcome. This research aims to design the Indonesian Film Museum as a forum for education and information about the history and technology of film, so that people can get to know and appreciate local works better. The method used is qualitative with a descriptive approach. The research population consists of people who are interested in film, with a sample of 30 respondents taken purposively through interviews and observation. Data collection includes literature study, in-depth interviews, and field observations. Data analysis is carried out by organizing, classifying and interpreting the data obtained. The research results show that the design of the Indonesian Film Museum can meet educational needs related to film history, equipped with facilities such as exhibition rooms, workshops and a mini cinema. This museum is expected to attract visitor interest and function as a film information center. The conclusion of this research states that the design of the Indonesian Film Museum can make a positive contribution to the development of the film industry and increase public knowledge about the history of film in Indonesia. Previous research, such as that conducted by Angkirawan (2017) and Nugroho (2020), highlighted the importance of developing museums as a means of education and preserving film history. The theoretical framework focuses on thematic architectural concepts and the role of museums in society as educational centers that offer interesting learning experiences for visitors.