Ika Wahyu Kusuma Wati
Program Studi Pendidikan Vokasional Kesejahteraan Keluarga Universitas Sarjanawiyata Tamansiswa

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Visibility of Learning Media of a Culinary-Based Electronic Magazine in Blended Learning Anggri Sekar Sari; Ika Wahyu Kusuma Wati
Jurnal Pendidikan Teknologi dan Kejuruan Vol 26, No 1 (2020): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (515.409 KB) | DOI: 10.21831/jptk.v26i1.28018

Abstract

This study aims to produce media products that use culinary-based electronic magazines on blended learning. The method used in this study was research and development. The procedure of media development used the Four-D model to produce learning media based on blended learning. The stages of the study consisted of define, design, development, and dissemination. The stages of development used alpha testing for product validation by learning experts, material experts, and media experts. After that the stages of dissemination, beta testing was performed by testing the product on users in small groups. The subjects of this study were students in foodservice expertise. The results of this study showed that the alpha tests on aspects of media and materials and learning both obtained very high criteria. Furthermore, the average score of all aspects was more than 89% with reasonable criteria. while the beta test results indicated high criteria with the average of students’ reached 86%, categorized as feasible.
Media Need Analysis of Learning Practicum in the Covid-19 Pandemic Ika Wahyu Kusuma Wati; Anggri Sekar Sari; Widodo widodo; Rina Setyaningsih
VANOS Journal of Mechanical Engineering Education Vol 5, No 2 (2020)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30870/vanos.v5i2.9441

Abstract

The Covid-19 pandemic has an impact on changing the learning model in Indonesia, from conventional learning to virtual learning. This causes a high gap in practicum learning. Where practicum learning that was originally in the laboratory can be applied at home. The purpose of this study was to determine the need for practical learning media for students. The research method used is descriptive quantitative. The research subjects were all UST PKK study program students. Determination of the sample through a purposive sampling of 77 respondents. The validity test of 31 statements about the instrument was declared valid. Meanwhile, all instruments were declared reliable with high reliability (0.705> 0.7). The total score averaged 87.35 which means it is highly expected. This result explained that the need for practical learning media using videos with clear instructions. So that further research needs to develop barcode-based e-job sheets according to the needs of learning media during the COVID-19 pandemic and the development of the digital generation era.