Hariyadi, Khamim
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Development of a Football Game Modification Book for Primary School Physical Education and Health Teachers Fudin, Muhammad Soleh; Hariyadi, Khamim
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 3 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v9i3.41037

Abstract

The purpose of this study was to determine whether the development of a football game modification book can be used as an alternative reference media for learning football games. The product development of this football game modification book was evaluated by experts in football game materials and learning media experts. This research was conducted using research and development, which is used to produce certain products. The sample were all sports and health education teachers in Tugu District totaling 28 teachers. The research instrument used a semi-open questionnaire and data analysis used descriptive statistics. The results of data analysis from 28 teacher respondents got a score of 88%, it can be concluded that the development of a football game modification book is in a good category and can be used as an alternative reference media in learning football games for sports and health physical education teachers.
The Effectiveness of the Traditional Rangku Alu Game in Improving the Agility of Elementary School Students Noova, Noova Brilyan Diptanugraha; Hariyadi, Khamim; Fudin, Muhammad Soleh; Abubakar Isyaku Ismail
Indonesian Journal of Pedagogy and Teacher Education Vol. 3 No. 2 (2025): Indonesian Journal of Pedagogy and Teacher Education (August 2025)
Publisher : CV Media Inti Teknologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58723/ijopate.v3i2.489

Abstract

Background of Study: The low agility of students in Physical Education, Sports, and Health (PJOK) learning is often caused by conventional methods that lack variation and do not optimize traditional games. Rangku Alu, a rhythmic movement game involving agility, coordination, and quick direction changes, aligns with PJOK learning goals and helps preserve local culture. Aims and Scope of Paper: This study aims to determine the effectiveness of the traditional Rangku Alu game in improving the agility of fifth-grade elementary school students and to propose it as an alternative, fun, interactive, and culturally relevant PJOK learning method. Methods: A quantitative experimental approach with a one-group pretest-posttest design was applied to 11 fifth-grade students at SDN 3 Sumberdadi. Agility was measured using the Hexagon Drill Test before and after eight PJOK sessions integrating Rangku Alu. Data were analyzed using the Shapiro-Wilk normality test, Paired Sample t-Test, and N-Gain test. Result: The average pretest time decreased from 14.30 seconds to 11.90 seconds in the posttest. The t-test yielded a significance value of 0.000 (p < 0.05), and the N-Gain average was 65%, indicating moderate effectiveness. Conclusion: The Rangku Alu game significantly improves students’ agility and can serve as an effective, enjoyable, and culturally based alternative in PJOK learning. It also supports cultural preservation in the school environment while promoting active participation and holistic physical development.