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Inovasi retorika mahasiswa melalui model simulasi pada media penyiaran Irawan, Windo Dicky; Sumarno, Sumarno; Evanne, Lovia
Aksara: Jurnal Bahasa dan Sastra Vol 23, No 2 (2022): Aksara: Jurnal Bahasa dan Sastra
Publisher : Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/aksara/v23i2.pp183-188

Abstract

Penelitian ini menerapkan model simulasi sebagai metode pengajaran dengan asumsi tidak semua proses pembelajaran dapat dilakukan langsung pada objek langsung. Banyak model dan media untuk meningkatkan kemampuan retorika pada mahasiswa, namun belum banyak penggunaan media radio dan audiovisual sebagai sarana peningkatan kemampuan retorika. Media siaran audio adalah radio BASUMA 102.5 FM dan audiovisual yaitu WARNAID. Tujuan penelitian ini adalah untuk meningkatkan kemampuan retorika mahasiswa PBSI dengan media radio dan audiovisual. Penelitian ini menggunakan metode tindak kelas dengan model simulasi yang dapat digunakan dalam pembelajaran kelompok. Hasil penelitian diperoleh bahwa hasil belajar siswa pra siklus mendapat persentase tingkat kemampuan retorika yaitu 55,07. Pada siklus I siswa memperoleh persentase tingkat kemampuan retorika sebesar 71,01 sedangkan pada siklus II siswa memperoleh persentase tingkat kemampuan retorika sebesar 73,73. Artinya terjadi peningkatan sebesar 2,72% pada kategori mayoritas cukup. Artinya kemampuan retorika siswa meningkat dengan menggunakan model simulasi. Sehingga mahasiswa PBSI yang pandai beretorika dengan inovasi akan mudah menguasai lingkungan sosial dan dapat membangun relasi sosial. Saran dan keterbatasan dalam model simulasi ini harus memiliki waktu yang lama untuk memungkinkan lebih efektif dalam pelaksanaannya. Kata kunci: Inovasi Retorika, Model Simulasi, Mahasiswa
PEMANFAATAN BUAH NANGKA SEBAGAI CEMILAN OLEH-OLEH KHAS DESA SRI MENANTI Evanne, Lovia; Saputra, E.; Nesta, A.R.A.; Haq, A.N.; Paramitha, D.; Adelia, N.
Buletin Udayana Mengabdi Vol 23 No 4 (2024): Buletin Udayana Mengabdi
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24843/BUM.2024.v23.i04.p14

Abstract

This community service activity is part of the 2023 KKN activities for Muhammadiyah University Kotabumi students which will be held on January 31 2023 – March 2 2023 in Sri Menantiu Village, Tanjung Raja District, North Lampung Regency. This service activity is carried out for the home industry of chips with the aim of increasing the welfare of life and to overcome the abundance of jackfruit in Sri Menanti and Tanjung Raja. By innovating in the form of processed jackfruit into snack chips as a variation of selling chips. The process of making jackfruit chips is assisted by one of the well-known jackfruit chip owners in Sri Menanti village, namely Mrs. Siti. The method of implementing the activity begins with students collecting data through direct observation. The object of observation is direct interviews with related parties, direct practice, and secondary data collection. Keywords: chips, jackfruit, jackfruit chips, fried food, home industry
FAKTOR-FAKTOR YANG MEMPENGARUHI PERKEMBANGAN PARIWISATA DESA MELALUI DIGITALISASI : SYSTEMATIC LITERATURE REVIEW Evanne, Lovia
Indonesian Journal of Social Responsibility Review (IJSRR) Vol. 4 No. 1 (2025): April 2025
Publisher : Prospect Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55381/ijsrr.v4i1.355

Abstract

Tourism is one sector that needs attention for growth because it has an important role in improving the economic and social level of society. Village Tourism is supported by digitalization to promote villages to the world community. This research aims to determine the theory used in developing village tourism through digitalization and the factors that influence the development of village tourism through digitalization. The method used in this research is a systematic literature review with PRISMA. A theoretical review of relevant articles related to tourism development focuses on actor network theory. The findings of this research are the factors that influence the development of village tourism through digitalization, namely slow tourism, involvement of local communities, adoption of digital technology, collaboration between triple helix village and penta helix, as well as local communities, AI, technology user behavior, tourism rituality/subjective vitality, destination branding strategy, new tourism products, collaboration with other villages, digital divide, social innovation, agrotourism supply chain and integration between AI and big data. Policy implications for participation and collaboration between stakeholders and actors in the use of digitalization. This follows the development of the digital era and synergizes with digitalization. A strong and effective network will accelerate surfing tourism products in the world.