PutrI, Indah Cantika
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The Use of Android Game to Improve Impaired Hearing Student Vocabulary Mastery PutrI, Indah Cantika; Damri, Damri; Engkizar, Engkizar; Asril, Zainal; Efendi, Efendi
Journal of Research and Educational Research Evaluation Vol 9 No 2 (2020)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jere.v9i2.44744

Abstract

In general, problems that occur in the actual are the discovery of instruments that have not been tested for problem solving abilities. The aim of this research is to reveal the content validity and interrater reliability of the instrument for evaluating the problem solving abilities that have been prepared. The research method is used a quantitative description by 3 expert judgments, they are experts in research and evaluation, mathematics education experts, and mathematics teachers. The instrument was developed in the form of an expert observation sheet with 3 aspects of assessment, they are the aspect of content eligibility, construction aspects, and language aspects, which of each aspect has 4 categories, which are very relevant, relevant, quite relevant, and highly irrelevant. Data were analyzed using the Aiken's V formula to determine the level of instrument validity and to determine the level of consistency / constancy between assessors using Instraclass Correlation Coefficient (ICC) analysis with the help of SPSS version 23.0. the results of analysis of the content validity of all items valued above 0.3 which means that all aspects assessed by experts are valid. Interrater reliability test using ICC obtained a value of 0.516, which means that all aspects of the instrument for evaluating problem solving abilities that have been rated have a level of consistency. Thus, the instrument of problem-solving ability that has been tested for validity and reliability can be used by educators to determine the level of students' problem solving abilities appropriately
The Use of Android Game to Improve Impaired Hearing Student Vocabulary Mastery PutrI, Indah Cantika; Damri, Damri; Engkizar, Engkizar; Asril, Zainal; Efendi, Efendi
Journal of Research and Educational Research Evaluation Vol 9 No 2 (2020)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jere.v9i2.44744

Abstract

In general, problems that occur in the actual are the discovery of instruments that have not been tested for problem solving abilities. The aim of this research is to reveal the content validity and interrater reliability of the instrument for evaluating the problem solving abilities that have been prepared. The research method is used a quantitative description by 3 expert judgments, they are experts in research and evaluation, mathematics education experts, and mathematics teachers. The instrument was developed in the form of an expert observation sheet with 3 aspects of assessment, they are the aspect of content eligibility, construction aspects, and language aspects, which of each aspect has 4 categories, which are very relevant, relevant, quite relevant, and highly irrelevant. Data were analyzed using the Aiken's V formula to determine the level of instrument validity and to determine the level of consistency / constancy between assessors using Instraclass Correlation Coefficient (ICC) analysis with the help of SPSS version 23.0. the results of analysis of the content validity of all items valued above 0.3 which means that all aspects assessed by experts are valid. Interrater reliability test using ICC obtained a value of 0.516, which means that all aspects of the instrument for evaluating problem solving abilities that have been rated have a level of consistency. Thus, the instrument of problem-solving ability that has been tested for validity and reliability can be used by educators to determine the level of students' problem solving abilities appropriately
The Use of Android Game to Improve Impaired Hearing Students Vocabulary Mastery Putri, Indah Cantika; Damri, Damri; Engkizar, Engkizar; Asril, Zainal; Efendi, Efendi
Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa Vol 9, No 1 (2022): July
Publisher : Department of Special Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um029v9i12022p15-21

Abstract

This study aims to analyze the use of android game to improve impaired hearing students vocabulary mastery at one of Special Schools in Padang City, Indonesia. This study used quantitative research method with Single Subject Research (SRR) approach, the research data was taken from one impaired hearing student through seventeen direct lessons using android game. All the data that the authors obtained were analyzed descriptively using visual graph analysis tools, this method of analysis is one of the techniques for analyzing Single Subject Research. The results of the study showed that the use of Android game as a learning media significantly improved the impaired hearing student vocabulary mastery. This increase in ability is proved by the initial test scores of the participants at a score of 10, 10, 20, 20, 20, this score is the score before learning by using android game. Furthermore, after the author did seven times direct treatment, it was found that the students’ scores increased to 40, 50, 70, 80, 70, 70, 70, even students were able to obtain final self-evaluation scores with a score of 50, 70, 100, 100, 100. The results of this study proved that the use of android gamehas succeeded in increasing the vocabulary mastery of impaired hearing students