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Toward Effective Disaster Management and Urban Planning: A GIS-Based Spatial Analysis of Historical Disaster Data in Malang Municipality M. Kahfi Maulana Anggara; Rian Agusdian; Gilang Aulia Herlambang; Fajar Setiawan Yuliano
PANGRIPTA Vol. 8 No. 2 (2025): Pangripta Jurnal Ilmiah Kajian Perencanaan Pembangunan
Publisher : Badan Perencanaan Pembangunan Kota Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (313.859 KB) | DOI: 10.58411/5vs2ce56

Abstract

The provision of data and information today is essential not only for generating statistical figures but also for supporting decision- making based on in-depth analysis. In the context of disaster management, spatial data plays a crucial role in identifying the distribution, characteristics, and patterns of affected areas. This research aims to analyze the historical records of disaster events in Malang Municipality spatially using a Geographic Information System (GIS). The data used consists of disaster incidents from 2020 to 2024, which were processed into spatial format and analyzed through spatial join functions to generate distribution maps and frequency summaries by administrative region. The results show that Klojen District recorded the highest number of disaster events with 360 incidents (169 floods, 123 extreme weather events, and 68 landslides). The distribution patterns indicate that floods are scattered randomly, landslides are concentrated along rivers and slopes, while extreme weather events show both linear patterns along roads with dense vegetation and random patterns in residential areas due to the dynamic nature of wind. These findings highlight the importance of preparedness and spatially-based mitigation strategies that consider the characteristics of the affected areas and historical disaster data.
Efektivitas Permainan Green Generation untuk Meningkatkan Perilaku Pro Lingkungan pada Siswa Sekolah Dasar Dharmastuti, Anjarie; Noorrizki, Rakhmaditya Dewi; Nurmalitasari, Femmi; An-Nisa, Lhulu; Agusdian, Rian
Flourishing Journal Vol. 5 No. 5 (2025)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um070v5i52025p286-296

Abstract

Mitigating global warming disasters caused by climate change can be achieved through pro-environmental behavior. Developing such behavior from an early age is considered more effective. However, teaching disaster-related topics to children must be done carefully to avoid fear and confusion. One alternative solution is using educational game media with a disaster theme. This study aimed to design and test the effectiveness of an educational game themed around global warming, as well as to analyze elementary school students’ perceptions of its use. This study used a quantitative pre-experimental approach. The subjects of this study were 90 students of SDN Kotalama. The results of the expert validity test of the material in the game showed that 97.5% of the data was used without revision. Hypothesis analysis with the Paired Samples Test showed that this educational game was effective because there was a significant increase in knowledge from pretest to posttest. All research subjects (100%) felt that their knowledge of global warming had increased and were increasingly motivated to protect the environment. It can be concluded that this educational game media is effective in increasing knowledge of global warming disasters and increasing student motivation related to pro-environmental behavior. AbstrakMitigasi bencana pemanasan global akibat perubahan iklim dapat dilakukan dengan perilaku pro lingkungan. Pembentukan perilaku pro lingkungan sejak dini dinilai akan lebih efektif. Pengajaran materi kebencanaan pada anak-anak harus dilakukan dengan strategi yang tepat agar tidak menimbulkan rasa takut dan bingung. Media permainan edukatif bertema bencana menjadi salah satu alternatif solusi yang dapat diterapkan. Tujuan penelitian ini adalah merancang dan menguji keefektifan permainan edukatif bertema pemanasan global, serta menganalisis persepsi siswa SD terhadap penggunaan permainan edukatif. Penelitian ini menggunakan pendekatan kuantitatif praeksperimen. Subjek penelitian ini adalah siswa SDN Kotalama sebanyak 90 siswa. Hasil uji validitas ahli terhadap materi dalam permainan menunjukkan 97,5% data terpakai tanpa revisi. Analisis hipotesis dengan Paired Samples Test menunjukkan permainan edukatif ini efektif karena terjadi peningkatan pengetahuan yang signifikan dari pretest ke posttest. Seluruh subjek penelitian (100%) merasakan bahwa pengetahuannya tentang pemanasan global menjadi meningkat dan semakin termotivasi untuk menjaga lingkungan. Dapat disimpulkan bahwa media permainan edukatif ini efektif dalam meningkatkan pengetahuan akan bencana pemanasan global dan meningkatkan motivasi siswa terkait perilaku pro lingkungan.