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TECHNOLOGIES-SUPPORTED COLLABORATIVE PROBLEM-SOLVING LEARNING MODEL FOR FOREIGN LANGUAGE LEARNING BASED ON CASES AND PROJECTS Al Adawiyah, Aisyiah; Syamsul Arifin, Akbar
JURNAL EDUSCIENCE Vol 12, No 2 (2025): Jurnal Eduscience (JES), (Authors from United Kingdom, Nigeria, and Indonesia)
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v12i2.6786

Abstract

Purpose—This research aims to develop standardized learning steps by applying technology to enhance student interactivity, improve learners’ communication skills, and address challenges of student engagement in foreign language learning.Methodology—The development process follows four stages: 1) preliminary research, 2) model development planning, 3) model validation, evaluation, and revision, and 4) model implementation. A qualitative approach is employed to gain insights into applying the developed model in classroom learning.Findings—The small-scale trial in the Grammaire Pré-Avancé course shows that students learn autonomy through group work that involves searching for references and improving their understanding of the discussed material. Specifically, the model developed enhances learners’ digital literacy, critical thinking skills, and language proficiency in both receptive and productive aspects.Significance—The research underscores the potential benefits of integrating technology with case methods and project-based learning. It can significantly boost digital literacy and critical thinking in foreign language learning and improve long-term language skills. Keywords:Learning model, Foreign language, Technologies-supported collaborative problem-solving
Développement d’un jeu à scratch pour l’apprentissage du Texte de procédure en Français au niveau du lycée Mahfudloh, Fatwa; Al Adawiyah, Aisyiah
Didacticofrançia: Journal Didactique du FLE (Français Langue Étrangère) Vol. 14 No. 1 (2025): Mai 2025
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/didacticofrancia.v14i1.14277

Abstract

Learning French, which is not an everyday language, is tricky for students to understand. The use of interesting French learning media for students is needed to present interactive learning and can simplify concepts that are difficult to understand. The development of learning media that researchers do is in the form of game development for French learning, especially to explain the structure of definite, indefinite, and possessive articles, as well as the conjugation of verbs of the Imperative form, based on the Basic Competencies of the material that needs to be achieved. This research aims to analyze the needs of teachers and students and describe how to develop Scratch game media for learning Procedure Text. The research and development method is used in this research. Development method, which is a research method used to produce specific products and test the effectiveness of these products. Researchers conducted five of the ten research stages: finding potential problems, data collection, product design, design validation, and design revision. The results of the respondents need learning materials that follow the basic skills of the material. Respondents also need learning materials that are consistent with speech act performances. Respondents are interested in technology-based learning materials. Scratch Game Development Process The game development process consists of seven steps, with the development result being a Scratch game for learning French procedure text at a high school level.
L'efficacité du modèle d'apprentissage Example Non-Example pour la production écrite aux élèves de la classe XI MIPA de SMA Negeri 3 Pati Nungki Astriani, Faradita; Al Adawiyah, Aisyiah
Didacticofrançia: Journal Didactique du FLE (Français Langue Étrangère) Vol. 14 No. 1 (2025): Mai 2025
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/rgz1we94

Abstract

In French language learning, SMA Negeri 3 Pati students experience difficulties in writing skills, especially in Passé composé topics. The purpose of this research is to describe the implementation of Example Non-Example learning model and explain the effectiveness of Example Non-Example learning model. The sample selection in this study used a random sampling technique and obtained XI MIPA 3 class as the control group using the lecture method and XI MIPA 6 class as the experimental group using the Example Non-Example learning model. This research is included in quantitative research using an experimental design. Based on the t-test data analysis results, the t-count was 1.851 and Df = 58 at a significance level of 5%, so it is known that the t-table value is 1.67, indicating that the t-count is greater than the t-table. This shows that using the Example Non-Example learning model significantly influences learning to write French essays for class XI MIPA students at SMA Negeri 3 Pati.
Développement de Supports d'Apprentissage en Ligne par la Plateforme Elena dans les Cours de Grammaire Introductif Azka Widodo, Dimas Zayn; Syaefudin, Mohamad; Fitrasih, Ria; Al Adawiyah, Aisyiah
HEXAGONE Jurnal Pendidikan, Linguistik, Budaya dan Sastra Perancis Vol. 13 No. 2 (2024): HEXAGONE
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/hxg.v13i2.69239

Abstract

Le cours Grammaire Introductif est un cours obligatoire dans la section de la pédagogie du français de l'Université d'État de Semarang. Ce cours est consacré à la grammaire française au niveau élémentaire. Quand nous avons suivi les cours de Grammaire Introductif, nous avons découvert l'utilisation de la plateforme d'Elena dans ce cours pour soutenir le processus d'apprentissage. Cependant, nous avons constaté qu'il fallait des informations concernant les supports d'apprentissage adaptés aux besoins des étudiants, même si les supports d'apprentissage adaptés aux besoins des étudiants pouvaient contribuer au bon déroulement des activités d'apprentissage (Yuliyawati, 2021). C'est pourquoi des supports d'apprentissage adaptés aux besoins des élèves sont nécessaires pour rendre le processus d'apprentissage encore plus optimal. L'objectif de cette étude est de décrire les besoins des étudiants en supports d'apprentissage pour les cours de Grammaire Introductif mis en ligne sur la plateforme Elena et de décrire la forme de développement des supports d'apprentissage adaptés aux besoins des étudiants. Les résultats de la validation des supports ont montré que les supports d'apprentissage développés pouvaient être utilisés avec des révisions.