Awaluddin Muin
Universitas Negeri Makassar

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Efektivitas Penggunaan Media Interaktif Berbasis Powerpoint Terhadap Hasil Belajar Matematika Siswa Kelas V UPT SD Inpres 12/79 Lonrae Kabupaten Bone Awaluddin Muin; Firdaus Firdaus; Warnida Warnida
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 5, No 3 (2022): September
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v5i3.2147

Abstract

This research is a type of quantitative research with a pre-experimental research design with a One-Group Pretest-Posttest Design which aims to determine students' mathematics learning outcomes and determine whether or not there is a significant difference in students' mathematics learning outcomes before and after using powerpoint-based interactive media. The population in this study were all students of class V UPT SD Inpres 12/79 Lonrae totaling 48 students. The sample used was 48 students who were selected by saturated sampling technique. The data from the research were obtained by giving a test of mathematical questions on the material of building space. The data analysis technique used is non-parametric inferential analysis with the Wilcoxon test because the data is not normal. Students' mathematics learning outcomes obtained before using powerpoint-based interactive media were in the poor category with an average learning outcome of 27.50 and students' mathematics learning outcomes obtained after using powerpoint-based interactive media were in the good category with an average learning outcome of 73 ,85. So it can be concluded that there is  significant difference in the use of interactive media based on powerpoint on the mathematics learning outcomes of fifth grade students of UPT SD Inpres 12/79 Lonrae, Bone Regency.
Persepsi Guru Terhadap Implementasi Kurikulum 2013 Pada Mata Pelajaran Seni Budaya dan Prakarya (SBdP) di SDN 13 Biru Kecamatan Tanete Riattang Kabupaten Bone Awaluddin Muin; Sitti Jauhar; Wahni Wahni
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 5, No 3 (2022): September
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v5i3.2336

Abstract

This research is a descriptive qualitative research that aims to describe the teacher's perception of the implementation of the 2013 curriculum in arts and crafts subjects at SDN 13 Biru, Tanete Riattang District, Bone Regency. The subjects of this study were all 6 class teachers. The data collection instrument used an interview guide. Data analysis techniques in research are 1) Data collection, 2) Data reduction, 3) Data presentation and 4) Conclusion drawing. The results of the research obtained are that the preparation for SBdP learning at SDN 13 Biru is planned through teacher working group activities. SBdP learning is carried out in accordance with the plans that have been made using learning methods, strategies and media. The SBdP learning assessment is carried out for both the process and the results by involving cognitive, affective and psychomotor aspects. So it can be concluded that the teacher's perception in implementing the 2013 curriculum on SBdP subjects at SDN 13 Biru, Tanete Riattang District, Bone Regency is good because teachers have an understanding in planning, implementing and assessing learning.
DEVELOPMENT OF TEACHING MATERIALS BASED ON AUGMENTED REALITY (AR) IN SCIENCE SUBJECTS AT MIN 1 KOLAKA UTARA STUDENTS Husnaini; Nurhikmah H; Awaluddin Muin; Abdul Hakim; Pattaufi
Auladuna: Jurnal Pendidikan Dasar Islam Vol 10 No 2 (2023): DECEMBER
Publisher : Department of Pendidikan Guru Madrasah Ibtidaiyah Universitas Islam Negeri Alauddin Makass

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/auladuna.v10i2a8.2023

Abstract

Abstract The low student learning outcomes in natural science at MIN 1 North Kolaka were because students had difficulty understanding abstract concepts. One of the technologies that could be utilized to visualize abstract concepts into more concrete three-dimensional objects was Augmented Reality (AR). This study aimed to measure the validity, practicality, and effectiveness of teaching-based materials in Augmented Reality in natural science learning. The research method used was Research and Development with ADDIE model. The subjects of this research were students of class V MIN 1 North Kolaka. Based on the test results obtained: (1) the result of the material and media validation test was 4.41 in the valid category, (2) the result of the practicality analysis was 80.9% in the practical category, and (3) the effectiveness result obtained from learning test was 66.7 % in the effective category and student responses were good qualifications. Therefore, teaching materials based on Augmented Reality were feasible to implement in the learning process because they were able to improve learning outcomes and attract students' attention to learning. Integrating AR into the curriculum can improve the quality of science learning in class V of elementary schools.
Development of Web-Based Digital Mathematics Modules Grade VII SMPN 1 Watansoppeng Sri Rahmawati; Nurhikmah H; Awaluddin Muin
Inovasi Kurikulum Vol 21, No 2 (2024): Inovasi Kurikulum, May 2024
Publisher : Himpunan Pengembang Kurikulum Indonesia (HIPKIN)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jik.v21i2.67846

Abstract

The development of digital mathematics modules in the digital era offers vital relevance in enhancing learning effectiveness. This research applies the research and development (R and D) approach to the ADDIE model, which includes five stages: analysis, design, development, implementation, and evaluation. This research aims to holistically identify needs, design, and evaluate the digital modules. The trial respondents are 29 seventh-grade students from SMP Negeri 1 Watansoppeng. The modules are validated by subject matter and media experts. Additionally, based on trial results, the modules are deemed practical due to positive responses from students. Analysis of learning test results shows a significant improvement in post-test scores, and N-gain analysis indicates the effectiveness of the modules in enhancing student understanding. This research concluded that the digital modules are effective and suitable for use in the context of mathematics learning in schools. The digital modules as an alternative have significant potential to enhance the quality of mathematics education, particularly in leveraging digital technology as an effective and relevant learning tool. Using web-based digital mathematics modules developed through the RD approach with the ADDIE model represents a progressive step in supporting teaching and learning mathematics in the current digital era. AbstrakPengembangan modul digital matematika di era digital menawarkan relevansi yang vital dalam meningkatkan efektivitas pembelajaran. Penelitian ini menerapkan pendekatan research and development (R and D) dengan model ADDIE, yang mencakup lima tahapan, yaitu analisis, desain, pengembangan, implementasi, dan evaluasi. Tujuan penelitian ini adalah untuk mengidentifikasi kebutuhan, merancang, dan mengevaluasi modul digital tersebut secara holistik. Responden uji coba is 29 peserta didik kelas VII SMP Negeri 1 Watansoppeng, modul ini dinilai valid oleh validator ahli materi dan media. Selain itu, dari hasil uji coba, modul ini dianggap praktis berdasarkan respon positif dari peserta didik. Analisis tes hasil belajar menunjukkan peningkatan yang signifikan pada nilai posttest, dan hasil analisis N-gain menunjukkan efektivitas modul dalam meningkatkan pemahaman siswa. Dari hasil penelitian ini, disimpulkan bahwa modul digital tersebut efektif dan layak digunakan dalam konteks pembelajaran matematika di sekolah. Modul digital sebagai sebuah alternatif yang memiliki potensi besar untuk meningkatkan kualitas pembelajaran matematika, khususnya dalam memanfaatkan teknologi digital sebagai sarana pembelajaran yang efektif dan relevan. Penggunaan modul digital matematika berbasis web yang dikembangkan melalui pendekatan R and D dengan model ADDIE merupakan langkah progresif dalam mendukung pengajaran dan pembelajaran matematika di era digital saat ini.Kata Kunci: Basis website; modul digital; Matematika; website