Ipung Yuwono
Jurusan Matematika FMIPA Universitas Negeri Malang

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Pengembangan Perangkat Pembelajaran Bercirikan Penemuan Terbimbing untuk Meningkatkan Kemampuan Penalaran Matematis Siswa pada Materi Barisan Aritmetika dan Geometri Kelas X Izzatul Ulya; Ipung Yuwono; Abdul Qohar
Jurnal Kajian Pembelajaran Matematika Vol 1, No 1 (2017): Jurnal Kajian Pembelajaran Matematika
Publisher : FMIPA UNIVERSITAS NEGERI MALANG

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Abstract

This research is development research. Objective Research and development is to describe the process and results of development characterized guided discovery to students of class X are valid, practical and effective to improve students' mathematical reasoning. Expected product specification is characterized by the RPP and LKS guided discovery. This study uses Plomp  development model (2007) which consists of two stages: preliminary research (initial research) and prototyping (development stage). Based on the results of a small trial, showed that the developed learning tools valid criteria, practical, and effective. So,the product of development can be used as mathematic learning device in sequance and series, because   achieve valid, practical, and effective criteria.
Pengembangan Permainan Kotak Barisan yang Digunakan pada Kegiatan Apersepsi Materi Barisan dan Deret untuk Meningkatkan Motivasi Siswa Kelas X SMA Elis Widyo Palupi; Ipung Yuwono; Makbul Muksar
Jurnal Kajian Pembelajaran Matematika Vol 1, No 1 (2017): Jurnal Kajian Pembelajaran Matematika
Publisher : FMIPA UNIVERSITAS NEGERI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (774.098 KB)

Abstract

The aim of the development is to describe a valid, practical and effective process and the result of the development of Kotak Barisan game used in "Series and Sequence" apperception activity for enhancing the tenth grade students’ motivation. Development model that is used is Plomp model consisting of three stages, which are preliminary research, prototyping phase, and assessment phase. The result is, based on the analysis, the validity reaches 80,5% belonging to level of valid. Three-instrument practicality test shows that the game belongs to the level of practice. Then, comparing the result of effectivity test, the number of motivated students increase for 4 students compared to prior to do the test. Hence, Kotak Barisan game enhances motivation effectively.
PEMBELAJARAN BERBASIS MASALAH UNTUK MENINGKATKAN PEMAHAMAN MATEMATIKA SISWA KELAS IX SMP Gutomo Wibi Ananggih; Ipung Yuwono; I Made Sulandra
Jurnal Kajian Pembelajaran Matematika Vol 1, No 1 (2017): Jurnal Kajian Pembelajaran Matematika
Publisher : FMIPA UNIVERSITAS NEGERI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (991.178 KB)

Abstract

Based on observations found that students can not explain the concept that already taught and also can not give examples of problems in everyday life related to the concept being taught. It shows that students do not have the ability to be an indicator of understanding. Based on interviews found that teachers often use the problem-based learning, but in the implementation tends to the teacher centered learning. To solve the that problems then held action classroom  research that used problem-based learning. With problem-based learning can enhance an understanding that shown by student have an ability to correspond with the seven indicators of understanding. Problem-based learning that has been able to increase the students' understanding of mathematics consists of five stages, namely: a) Reading problems. b) Defining the problem. c) Find the idea "Brainstroming". d) Solve the problem. e) Share learning result. Learning has developed seven indicators of mathematical understanding, namely: interpretation, exampling, classify, summarize, inferring, comparing, and explaining. Each indicator score, then score is accumulated into a final score. Resulting 83% of all students, ie 29 of 35 the number of classes students have had a score of more than or equal to 75. In fact, there are two students who received a score of 100.