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Achmad Zakki Falani
Teknik Informatika, Universitas Narotama, Surabaya, Indonesia

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GAME EDUKASI PENGENALAN PAHLAWAN NASIONAL BERBASIS ANDROID Marcel Arjuan Setiawan; Achmad Zakki Falani
SPIRIT Vol 13, No 2 (2021): Jurnal SPIRIT
Publisher : STMIK YADIKA BANGIL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53567/spirit.v13i2.218

Abstract

A hero is a title to a highly decorated person and contributes to an institution ora country and fight the colonization of the fallen on the battlefield for Indonesia's independence. There are still a lot of kids who are ignorant of the introduction of national heroes who have fought for the independence of the united republic of Indonesia, which should be introduced to the younger generation as the next Indonesian people since they started to sit in education. Therefore, with the problem of identifying heroes, it is necessary for a learning medium to utilize android based smartphone technology to identify national heroes such as the national hero's introduction puzzle game to be a convenient learning media for children to know about national heroes. The study was created using the unity 3d application, as for the data sources used by observation done by collecting data online using Google forms to find out the extent of children in knowing Indonesian heroes and how they responded to their knowledge of Indonesian heroes, and for an interactive learning play on children. Based on the response results from children, it is concluded that it makes a media study for the introduction of this android based national hero dap.Keywords : Android, Hero National, Unity 3D
PEMANFAATAN METODE NAÏVE BAYES UNTUK DIAGNOSIS TINGKAT STRES PADA MAHASISWA TINGKAT AKHIR BERBASIS DOMAIN EXPERT YOSHUA DIMAS MEGANTARA; Latipah Latipah; Achmad Zakki Falani
SPIRIT Vol 15, No 1 (2023): Spirit
Publisher : LPPM ITB Yadika Pasuruan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53567/spirit.v15i1.276

Abstract

Stress is something that everyone experiences in general, meaning that stress itself is a change in the body's response to threats and pressure. In dealing with stress, there are two reactions experienced by person, positive reactions and negative reactions. positive reactions can be in the form of better adaptability and increased levels of alertness and can spur these individuals to become more advanced in various matters and fields, besides the positive impact on some individuals stress can cause negative reactions which can be characterized by excessive worry, fear and feeling anxious. In living life as a student who hones knowledge in lectures according to the field taken, stress can hinder the lectures that are being undertaken, stress factors that are generally experienced by students such as bad association and relationships between fellow students or lecturers, lack of trust self, lack of support from family. Based on these problems, the authors feel the need for an expert system design to detect student stress levels with the Naive Bayes Method by taking the test location at Narotama University. The design of this expert system aims to allow students to independently diagnose the level of stress experienced. from this expert system design as much as 90% of students who do the testing get solutions from expert advice as outlined in the design of this application.