Claim Missing Document
Check
Articles

Found 7 Documents
Search

META-ANALYSIS OF COMPUTER-BASED MATHEMATICS LEARNING IN THE LAST DECADE SCOPUS DATABASE: TRENDS AND IMPLICATIONS Maximus Tamur; Sabina Ndiung; Robert Weinhandl; Tommy Tanu Wijaya; Emilianus Jehadus; Eliterius Sennen
Jurnal Infinity Vol 12 No 1 (2023): VOLUME 12, NUMBER 1, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v12i1.p101-116

Abstract

Computer-Based Mathematics Learning (CBML) has gone global in the last decade and is making a substantial impact for educational purposes. But the fact is that in the scientific literature, it is found that studies aimed at testing these theoretical assumptions have inconsistent results. In this regard, this meta-analysis was conducted to determine the effect of CBML and to analyze categorical variables to consider the implications. Data were retrieved from the Scopus database using Publish or Perish between 2010 and 2023. This study examined 29 independent samples from 28 eligible primary studies with 1179 subjects. The population estimate was based on a random effects model, and the CMA software was used as a calculation aid. The study's results provide an overall effect size of 1.03 (large effect). This indicates that applying CBML significantly affects students' mathematical abilities. The four categorical variables considered in the study are discussed to clarify research trends. Furthermore, the research implications are outlined and contribute to future CBML implementation arrangements.
PENGEMBANGAN BAHAN AJAR PERENCANAAN PEMBELAJARAN MATEMATIKA BAGI MAHASISWA TINGKAT II PGSD Mariana Jediut; Sabina Ndiung; Fransiska Jaiman Madu; Eliterius Sennen; Arnoldus Helmon
Jurnal Cakrawala Pendas Vol. 8 No. 4 (2022)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v8i4.3261

Abstract

Sebagai calon guru SD, mahasiswa PGSD dituntut untuk memperoleh keterampilan dalam menyusun perencanaan pembelajaran matematika. Akan tetapi ditemukan masih begitu banyak mahasiswa PGSD yang kurang terampil dalam menyusun perangkat pembelajaran matematika di SD. Penelitian ini bertujuan untuk mendeskripsikan kevalidan, kepraktisan, dan keefektifan bahan ajar perencanaan pembelajaran matematika bagi mahasiwa Tingkat II PGSD. Jenis penelitian ini adalah Research and Development yang mengacu pada model pengembangan dari Plomp dan disederhanakan menjadi emapt fase, yaitu investigasi awal, rancangan, realisasi atau konstruksi, pengujian, dan evaluasi dan revisi. Penelitian ini dilakukan di Unika Santu Paulus Ruteng dengan jumlah subjek penelitian 54 orang. Instrumen penelitian yang digunakan adalah lembar angket dan soal tes. Hasil penelitian menunjukan bahan ajar perencanaan pembelajaran matematika terbukti valid, praktis, dan efektif. Kevalidan didasarkan pada persentase penilaian dari 3 validator, yaitu 87,96% termasuk dalam kategori sangat layak. Kepraktisan didasarkan pada ketuntasan nilai yang diperoleh mahasiswa pada kelas uji coba yang menggunakan bahan ajar tersebut, yaitu nilai minimum 60 dan maksimal 95 sehingga dinilai tuntas dan bahan ajar tersebut praktis. Sedangkan keefektifan didasarkan pada nilai rata-rata kelompok 1 (kelas uji coba) lebih tinggi dari kelompok 2 (kelas kontrol), yaitu 73,14 > 69,74. Dengan demikian, bahan ajar tesebut layak digunakan karena valid, praktis, dan efektif.
HIGHER ORDER THINKING SKILLS IN MATHEMATICS AT ELEMENTARY SCHOOL Sabina Ndiung; Merlin Titin Atika; Mariana Jediut; Arnoldus Helmon
Jurnal Cakrawala Pendas Vol. 10 No. 3 (2024)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v10i3.9658

Abstract

This research aims to describe creative thinking skills and mathematical problem solving abilities through the application of a project-based learning model. This research uses a quantitative approach with a quasi-experimental method with a posttest-only group design. The sample consisted of 53 students in class V of elementary schools in East Manggarai district which consist two class, with details in the experimental class total 27 people and the control class total 26 people. The sampling technique uses random sampling technique. Data collection techniques use test techniques. The tests used are descriptive tests both to measure creative thinking skills and for data about problem solving abilities. Based on the reliability test results, all items are in the high category. The data analysis technique using MANOVA with the help of SPSS 23.00. The asumtion tests used are data normality test, data homogeneity test, and multicolinearity test. Research findings show that both separately and simultaneously the creative thinking ability and problem solving ability of students who receive learning using the project-based learning model is higher than students who receive learning with conventional models. The project model also has a strong and important impact on the creative thinking abilities and mathematical problem solving abilities of elementary school students. In conclusion, the implementation of the project-based learning model is one of the alternative choices used by teachers for creativity in learning mathematics in elementary schools.
PENDAMPINGAN PROGRAM PENGUATAN LITERASI DALAM MEMBANGUN BUDAYA LITERASI DI SEKOLAH DASAR Sabina Ndiung; Sebastianus Menggo; Eliterius Eliterius Sennen
JP-MAS : Jurnal Pengabdian Kepada Masyarakat Vol 6 No 1 (2024): JP-MAS: Volume 6 Nomor 1 Mei 2024
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) Universitas PGRI Jombang)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32682/pn9jjn93

Abstract

Literasi di sekolah dikembangkan dengan mendasarkan diri pada pendekatan penguatan literasi untuk dapat memcahkan masalah dalam kehidupan sehari-hari. Kegiatan pengabdian ini dilaksanakan dalam tiga kegiatan, yaitu pembiasaan, program kegiatan, dan pendampingan. Kegiatan pendampingan ini atas kolaborasi satuan Pendidikan SDN Watu Mundung, orang tua murid dengan tim pengabdian Universitas Katolik Indonesia Santu Paulus Ruteng. Adapun tahapan pelaksanaan kegiatan pengabdian ini menggunakan pendekatan sosial, yang melibatkan secara aktif semua pemangku kepentingan dan penerima manfaat. Metode yang diterapkan yaitu Asset-Based Community Development. Hasil dari kegiatan pendampingan ini menunjukkan bahwa siswa SD memiliki kecakapan dalam hal berliterasi. Hal ini ditunjukkan oleh antusiasme siswa untuk mengikuti kegiatan yang merupakan bagian program literasi sekolah yang berkolaborasi dengan orang tua dan bermitra dengan perguruan tinggi. Dengan demikian dapat disimpulkan bahwa kegiatan penguatan literasi sangat penting untuk dilakukan untuk menumbuhkan sikap pembiasaan pada peserta didik berliterasi yang berdampak pada kecakapan literasi sehingga menambah wawasan keilmuan bagi siswa dalam memecahkan masalah dalam kehidupan sehari-hari untuk hasil belajar yang optimal.
Pelatihan Pemanfaatan Media Manipulatif Dalam Mendukung Keterampilan Guru Sekolah Dasar Membelajarkan Pecahan Sabina Ndiung; Eliterius Sennen; Sebastianus Menggo; Mariana Jediut; Arnoldus Helmon
Kontribusi: Jurnal Penelitian dan Pengabdian Kepada Masyarakat Vol. 5 No. 2 (2025): Mei 2025
Publisher : Cipta Media Harmoni

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53624/kontribusi.v5i2.623

Abstract

Latar Belakang: Pelatihan pemanfaatan media manipulatif kertas lipat dilakukan untuk penguatan kapasitas guru sehingga menghasilkan variasi metode mengajar dan pemilihan media yang relevan.  Tujuan: Program ini bertujuan untuk melatih guru dalam penggunaan media kertas lipat dalam mengkontekstualiasi keabstrakan matematika. Metode: Pelatihan dilaksanakan dengan metode Asset-Based Community Development (ABCD) yang melibatkan empat dosen dan 3 orang guru kelas V SDI Watu Weri. Kegiatan terdiri dari penyampaian teori, implementasi, pendampingan, dan evaluasi implementasi. Hasil: Berdasarkan hasil pengamatan terhadap implementasi dan respons terhadap kegiatan pelatihan menunjukkan bahwa sebesar 91% memberikan respons positif terhadap kegiatan pembelajaran yang diberikan guru sementara untuk keterlaksanaannya mencapai kategori sangat baik.  Kesimpulan: Program PkM ini memberikan dampak positif terhadap peningkatan kapasitas guru dalam mengimplementasikan pembelajaran yang kreatif dan inovatif di kelas.
Assessing the Pedagogical Impact toward Interactive Game-Based Instruction on Improving Elementary Students’ Integer Learning Concepts Sabina Ndiung; Lazarus Kabut; Eliterius Sennen; Sebastianus Menggo
Journal of Mathematics Instruction, Social Research and Opinion Vol. 4 No. 4 (2025): December
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/misro.v4i4.829

Abstract

This study aims to describe the effectiveness of implementing a game method in learning integers. This study employs a quasi-experimental design with a posttest-only control group. The sampling technique was random, and the class equivalence test employed a one-way ANOVA. Sampling used a cluster random sampling technique. The data collection technique employed a test method consisting of essay questions in the high-level thinking category. These questions were found to be valid, with a reliability coefficient of 0.75, which falls in the high category. The data analysis employed an independent t-test at a significance level of 0.05, preceded by a prerequisite test of data normality and homogeneity of variance. The results of the study showed that the application of the interactive game method can improve learning outcomes in integer arithmetic operations, which is also indicated by: (1) students are enthusiastic and involved in following the lesson. (2) active student participation increases, (3) learning is more meaningful, and (4) building very positive team collaboration.
Using Project-Based Learning to Foster Mathematics Creative Thinking and Problem-Solving Skills of Elementary School Students Sabina Ndiung; Sebastianus Menggo
Jurnal Pendidikan Progresif Vol 14, No 2 (2024): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Using Project-Based Learning to Foster Mathematics Creative Thinking and Problem-Solving Skills of Elementary School Students. Objectives: This research aims to describe creative thinking skills and mathematical problem-solving abilities by implementing the Project-Based Learning model. Methods: This research used a quasi-experimental approach with a posttest-only control group design. The research was conducted at the Mano I of Catholic Elementary School during the odd semester of the 2023/2024 academic year. The research sample involved 53 fifth-grade students selected using random sampling techniques. The data collection instrument employs a descriptive test consisting of five questions each to assess creative thinking skills and problem-solving abilities. These instruments have undergone testing and have demonstrated reliability coefficients of 0.84 and 0.81, within the high category. The data collection method used in this research uses a test technique on fraction material, which consists of 10 questions with details of 5 creative thinking skills test items and 5 problem-solving ability test items. The instruments in this research are test questions, divided into creative thinking skills tests and problem-solving ability tests, each of which uses high-level thinking indicators, classified into C4 and C5 questions. The rubric for assessing creative thinking skills and problem-solving abilities is used in this research as a basis for consideration when assigning grades. The data analysis employed the Multivariate Analysis of Variance (MANOVA) test technique using the Statistical Package for Social Sciences (SPSS) version 23.0 program for Windows. Before this, several assumption tests were conducted, including tests for normality of data distribution, homogeneity of variances, and multicollinearity. Findings: Simultaneously, students taught utilizing project-based learning demonstrate higher creative thinking and problem-solving skills than those taught using conventional methods. The PjBL model significantly impacts elementary school students' creative thinking and mathematics problem-solving skills. Conclusion: The PjBL approach is an acceptable choice for educators to foster creativity. Keywords: creative thinking skills, problem solving mathematics, project-based learning.DOI: http://dx.doi.org/10.23960/jpp.v14.i2.202453