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Traditional Games on Character Building: Integrating Hide and Seek on Learning Asrial Asrial; Syahrial Syahrial; Dwi Agus Kurniawan; Muhammad Dewa Zulkhi
AL-ISHLAH: Jurnal Pendidikan Vol 13, No 3 (2021): AL-ISHLAH: Jurnal Pendidikan
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (484.641 KB) | DOI: 10.35445/alishlah.v13i3.813

Abstract

The purpose of this study was to determine the effect on learning of incorporating the traditional game of Hide and Seek. This type of research employs a mixed-methods. This study used several variables as research categories, including response, peace-loving character, and patriotism, and enrolled a total of 44 students. Descriptive and inferential statistics were used in the data analysis. The integration took place at an Elementary School and a Madrasah Ibtidaiyah in Batang Hari, as evidenced by the response, which reflected the peace-loving nature of patriotism. The result is that each response variable, peace, love, and patriotism, has a significant effect, with a value of sig 0.05, and that each variable is dominant in the good category.
Thematic Practicum Handbook Theme 2: Student Interests and Critical Thinking Skills for Fourth Grade Elementary School Students Arsil Arsil; Silvina Noviyanti; Dwi Agus Kurniawan; Muhammad Dewa Zulkhi; Juwita Saputri; Ninda Silvia; Nurul Delima Kiska; Latipia Damayanti; Ubaidillah Ubaidillah
Jurnal Ilmiah Sekolah Dasar Vol 5 No 4 (2021): November 2021
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v5i4.39634

Abstract

Thematic learning with the main content of science is not learning that only memorizes concepts. However, there needs to be learning where students experience and find out for themselves. The learning in question is practicum-based. This research aims to examine the effect of developing a practical guidebook on students' interests and critical thinking skills. The research method used is the type of research and development or R&D with a 4D procedural model. The sample in this study was 137 students in class IV, with a sampling technique of purposive sampling. Researchers used a questionnaire as a data collection instrument. The questionnaire used consisted of a student interest questionnaire and critical thinking. Data analysis used descriptive statistics and regression tests. Descriptive statistics are used to analyze data by describing or describing the data that has been collected. The results of this study are that students' interest in learning and students' critical thinking skills are categorized as good. The results of the regression test revealed that the implementation of the thematic practicum guidebook theme 2 affected students' interest and critical thinking skills. The implications of the research & development of the thematic practicum guidebook theme 2 in class IV learning are practical guide material. Therefore, it is essential to use a practicum manual in the learning process by both teachers and students to increase and develop students' interests and critical thinking skills.