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Implementasi Teknik Rotoscope dan Cel Shading Pada Pembuatan Animasi 2D Rendy Daffa Wardhana; Agusdi Syafrizal; Yusni Nyura
JURNAL VOKASI TEKNIK Vol 3 No 03 (2025): November Issue | JUVOTEK JURNAL
Publisher : CV MEDAN TEKNO SOLUSI

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Abstract

2D animation with the Rotoscope Technique is a form of artwork that can be used to convey social messages, such as about bullying. Bullying is aggressive behavior that is carried out repeatedly and deliberately to hurt or dominate others. Bullying can have a negative impact on both the victim and the perpetrator, such as lowering self-confidence, causing depression, or even suicide. Therefore, there needs to be efforts to prevent and overcome bullying in the school and community environment. The purpose of this study is to make a 2D animated short film that raises the theme of the causes of bullying using the Rotoscope Technique and the Cel Shading Technique. The author uses the Rotoscope Technique to give a realistic and dramatic impression to the characters and backgrounds. The Rotoscope technique is an animation technique that uses a computer to redraw frame by frame on top of an existing video recording or moving image. The Cel Shading technique is a coloring technique that uses the selection of colors with strong contrast. The production process uses the Clip Studio Paint application, Adobe Premiere Pro, CorelDraw and FL Studio, the result of this research is a 2D animated short film entitled "Causes", which can convey moral messages about the causes and impacts of bullying behavior.
Pembuatan Game Edukasi Pengenalan Alat Musik Tradisional Kalimantan Timur Berbasis Android Ibra Ariyana; Yusni Nyura; Anton Topadang
JURNAL VOKASI TEKNIK Vol 3 No 02 (2025): July Issue | JUVOTEK JURNAL
Publisher : CV MEDAN TEKNO SOLUSI

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Abstract

East Kalimantan is famous for its rich culture, one of which is traditional musical instruments for example Sape, Kelentangan, and Gambus. These musical instruments have deep cultural and historical value, but interest in them is declining due to a lack of introduction and socialization to the next generation. Therefore, the author conducted research with the aim of creating an Android-based educational game for East Kalimantan traditional musical instruments, so that it can be used as a learning medium for elementary school students so they can recognize and understand the musical instruments found in East Kalimantan. This educational game introduces 3 types of traditional East Kalimantan musical instruments, namely Sape, Kelentangan, and Gambus. This game consists of material on introducing musical instruments, playing musical instruments, puzzle games and quizzes. Making games using Construct 2 and the ADDIE Development Model (Analysis, Design, Development, Implementation, Evaluation). Construct 2 is used in this research because Construct 2 is one of the games that is popular with game developers and is easy to use, while the ADDIE development model is used because the framework is simple and easy to use for creating various types of media. Furthermore, this research has produced an educational game introducing traditional East Kalimantan musical instruments based on Android and can be used as a learning medium for elementary school students, based on the results of material validation and media validation experts.
Iklan Layanan Masyarakat Tentang Pelecehan Seksual Menggunakan Teknik Sinematografi Tri Nur Nugraha Satria; Noor Alam Hadiwijaya; Yusni Nyura
JURNAL VOKASI TEKNIK Vol 3 No 02 (2025): July Issue | JUVOTEK JURNAL
Publisher : CV MEDAN TEKNO SOLUSI

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Abstract

Public Service Announcements (PSAs) are an effective medium for conveying social messages to the public. This study discusses sexual harassment in the form of catcalling by using cinematographic techniques, particularly Types of Shots, to deliver messages clearly and engagingly. The method used is the Multimedia Development Life Cycle (MDLC), which includes the stages of Concept, Design, Material Collecting, Assembly, Testing, and Distribution. The result of the study is a PSA video lasting 2 minutes and 43 seconds, uploaded to YouTube, incorporating various Types of Shots such as Long Shot, Medium Shot, Close-Up, and others to enhance the effectiveness of message delivery.
Rancang Bangun Aplikasi Pengelolaan Pengaduan Pemeliharaan Aset Pada Politeknik Negeri Samarinda Alfat Fauzang Haniar; Bambang Cahyono; Yusni Nyura
JURNAL VOKASI TEKNIK Vol 4 No 01 (2026): April ISSUE | JUVOTEK JURNAL
Publisher : CV MEDAN TEKNO SOLUSI

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Abstract

Asset maintenance is an important element to ensure smooth operations and service quality in educational institutions. Obstacles often arise in the management of asset repair complaints, especially if the process is still done manually. This study aims to design and build an Android-based asset maintenance complaint management application using the Kotlin programming language. This application uses the Firebase Realtime Database for real-time data management and is developed through the Android Studio platform. The test results show that this application is able to increase the efficiency and effectiveness of the complaint reporting and monitoring process. With this application, users can report asset damage in real-time, monitor repair status, and access complaint history easily.