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PEMBUATAN GAME PUZZLE “DIGITUS” BERBASIS ANDROID Christine Christine; Jeanny Pragantha; Darius Andana Haris
Jurnal Ilmu Komputer dan Sistem Informasi Vol 8, No 2 (2020): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (404.718 KB) | DOI: 10.24912/jiksi.v8i2.11496

Abstract

In this game, player is asked to drag arrow to their pair. There are 2 modes in this game, i.e. one hand and two hands. 10 different stages for each mode. This game use multitouch features. Stage 2 to 10 have a minimum point to be able to open and play the next stage. This game has been tested by black box method, alpha testing and beta testing using a questionnaire through Google Form and Google drive to save Digitus game files. The results show that Digitus is fascinating to be played over and over again, how to play feature can be understood easily, and attractive design.
ANALISIS PENGARUH ECONOMIC VALUE ADDED, RETURN ON ASSETS, RETURN ON EQUITY, DAN EARNING PER SHARE TERHADAP RETURN SAHAM PERUSAHAAN SEKTOR LQ-45 YANG TERDAFTAR DI BURSA EFEK INDONESIA PERIODE 2005-2007 Christine Christine
Business Management Journal Vol 7, No 1 (2011): Business Management Journal
Publisher : Universitas Bunda Mulia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (9426.756 KB) | DOI: 10.30813/bmj.v7i1.694

Abstract

This research attempted to analyze the leverage between EVA, ROA, ROE, EPS with stock return of the 12 sample companies. The 12 sample companies are the companies that included in LQ-45 at the Indonesia Stock Exchange within period of 2005 to 2007. First, this research computes the score of EVA, ROA, ROE, EPS from each of the companies. To analyze the leverage using linear regression method with stock return as a dependent variable and EVA, ROA, ROE, EPS each as a independent variable. And then comparing the results from the linear regression which method has the greater number of R Square. Also using regression method with stock return as a dependent variable and EVA, ROA, ROE, EPS together as independent variable, then analyzing the results from the regression such as multi collinierity, autocorellation, heteroscedasticity, and normality.  Key Words: Economic Value Added (EVA), Return on Asset (ROA), Return on Equity (ROE), Earnings pro Share (EPS), LQ-45 Stock Index.
PENGARUH STRUKTUR ASET, KEBIJAKAN DIVIDEN, RISIKO BISNIS, DAN PROFITABILITAS TERHADAP KEBIJAKAN HUTANGx Christine Christine; Nurainun Bangun
Jurnal Paradigma Akuntansi Vol. 4 No. 4 (2022): Oktober 2022
Publisher : Fakultas Ekonomi, Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jpa.v4i4.21440

Abstract

This research aims to examine the effect of assets structure, dividend policy, business risk, and profitability on debt policy in manufacturing companies listed in Indonesia Stock Excange during 2017-2019. Sample was selected using purposive sampling method amounted to 40 companies. Data processing technique using SPSS version 25 and Microsoft Excel 2013. The result of this research shows that profitability has significant effect on debt policy, while assets structure, dividen policy, and business risk have no significant effect on debt policy. The implications of this study is to decide about debt policy that will company use with the factors that influence debt policy.
Fasilitas Terapi Tari di Surabaya Christine Christine
eDimensi Arsitektur Petra Vol 11, No 1 (2023): Februari 2023
Publisher : eDimensi Arsitektur Petra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Perubahan zaman yang cepat dan tidakmenentu dapat menimbulkan reaksi emosionalyang berbeda-beda bagi setiap orang. Reaksiemosional negatif cenderung semakin meningkatseperti stres yang menimbulkan kecemasanbahkan depresi. Salah satu cara untuk mengurangistres adalah melalui terapi tari (Dance MovementTherapy). Terapi ini adalah salah satu terapi senikreatif yang termasuk seni, musik dan dramaterapi. Pendekatan simbolik pada perancanganFasilitas Terapi Tari di Surabaya ini melaluikonsep Dinamis dan Kontinu. Desain spasialmampu menyatukan fungsi kegiatan terapi dantari. Bentuk bangunan dan karakter ruang yangdinamis dapat mendorong pengguna untukmengekspresikan diri melalui tari sehinggaterlepas dari reaksi emosional yang negatif.Melalui pendalaman karakter ruang, desainmenekankan pada ruang tari yang terdapatsuasana terapinya menurut tingkat perkembanganpengguna dalam terapi tari.
PENGARUH LEVERAGE, LIKUIDITAS, PROFITABILITAS, DAN KEBIJAKAN DIVIDEN TERHADAP FIRM VALUE PADA PERUSAHAAN MANUFAKTUR YANG TERDAFTAR DI BEI 2018-2020 Christine Christine; Linda Santioso
Jurnal Paradigma Akuntansi Vol. 6 No. 2 (2024): April 2024
Publisher : Fakultas Ekonomi, Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jpa.v6i2.29617

Abstract

In this research, aims to determine the effect of the leverage, liquidity, profitability and also dividend policy on firm value of manufacturing companies during 2018-2020. For the sample used was purposive sampling method and amounted data valid were in 33 companies, those are listed on the Indonesia Stock Exchanged (IDX). The data processing technique uses applications program by the E-views 12. The final research of this study indicate that liquidity and dividend policy does not have effect of firm value, but its different with leverage and profitability have a significant and positive effect on firm value. This information will be useful for company, researcher, and investors who is choosing investments to pay more attention to the factors that affect the firm value’s in the long terms nor short terms.
Penerapan Platform Thunkable untuk Pengembangan Aplikasi Edukasi Tokoh Politik dalam Pembelajaran PKN di SMA Ampera Kota Sorong Melda Agnes Manuhutu; Sherly Gaspersz; Lulu Jola Uktolseja; Irwan Soulisa; Rindaldy Rindaldy; Fransina Fransina; Christine Christine; Akbar Akbar
Kesejahteraan Bersama : Jurnal Pengabdian dan Keberlanjutan Masyarakat Vol. 2 No. 3 (2025): Juli : Kesejahteraan Bersama : Jurnal Pengabdian dan Keberlanjutan Masyarakat
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/bersama.v2i3.1923

Abstract

The advancement of digital technology has driven significant transformation in the field of education, particularly in the innovation of learning media that is interactive and easily accessible to students. The subject of Pancasila and Civic Education (PPKn), as a crucial component of character education, must adapt to these developments to ensure that the material remains relevant and engaging for today’s digital generation. This community service activity aimed to enhance students' learning motivation by conducting a training program on creating educational applications using the no-code platform Thunkable. The focus of the training was on the topic of national political figures, which is part of the core competencies in the PPKn curriculum. The activity was held at SMA Ampera in Sorong City, involving 11th-grade students as active participants. A participatory and project-based learning (PjBL) approach was employed, in which students were guided to design, create, and test their own educational applications based on their ideas and creativity. The program was carried out in three stages: preparation (developing modules, training materials, and technical setup), training and practice (introduction to the Thunkable platform, interface design, and basic programming), and testing and evaluation (application trials by other students and effectiveness assessment). The results of the activity showed a significant increase in students' learning motivation, basic digital skills, and active engagement in the learning process. The participants successfully created educational application prototypes featuring visual content, brief narratives, and interactive quizzes about national political figures. Moreover, students demonstrated collaborative attitudes, innovation, and confidence when presenting their work. This activity demonstrates that a project-based learning approach supported by Thunkable technology can be an effective alternative for creating meaningful, contextual, and empowering learning experiences. It is especially beneficial for schools with limited access to digital technology. By integrating creativity and digital tools into civic education, students are encouraged to become not only technologically literate but also more engaged in understanding national identity and political history in a modern, accessible way.