Agus Himawan
Unknown Affiliation

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

Survey of Basic Technical Skills of Table Tennis Game Athletes Ptmsi Puslatkab Bangkalan Khoirul Anwar; Heni Yuli Handayani; Agus Himawan
Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan Vol 5, No 1 (2022): Halaman Olahraga Nusantara (Jurnal Ilmu Keolahragaan)
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (488.307 KB) | DOI: 10.31851/hon.v5i1.6821

Abstract

This study aims to determine the level of basic technical skills of table tennis athletes at PTMSI Pusat Kab Bangkalan. The method chosen and the research used a survey. Saturated samples were taken from all table tennis athletes at the Bangkalan puslatkab totaling 4 athletes. Measuring the skill level of the basic table tennis game techniques, namely Service Techniques (Serve), Attack Techniques (Attacking), Defense Techniques (Block), Drive Punch Techniques, Push Punch Techniques, Flick Techniques, and Chop Techniques for athletes at the Bangkalan sports center using tests and measurements . Researchers collected data using survey techniques with tests and measurements of basic technical skills in table tennis games for PTMSI Puslatkab Bangkalan athletes. Data analysis used percentage description. The results of the research on table tennis athletes at the Bangkalan puslatkab: basic service techniques 25% are in the adequate category and 75% are in the good category; basic attack techniques (attacking) 50% in the less category and 50% in the sufficient category; basic defense techniques (Block) 25% are in the poor category, 50% are in the sufficient category and 25% are in the good category; basic technique of hitting (Drive) 50% in the poor category, 25% in the sufficient category, and1 25% in the good category; the basic technique of push punch 75% is in sufficient category and 25% is in good category; basic technique of flick blow 25% in poor category, 50% in sufficient category, and 25% in good category; basic chop technique 75% is categorized as sufficient, and 25% is categorized as good. The conclusions of the study are the level of service technique skills (Serve) in good category, basic attack techniques (attacking) are between the less category and sufficient category, basic defense techniques (Block) are in sufficient category, basic blow techniques (Drive) are in poor category, basic techniques for push punches are categorized as enough, basic flick technique is categorized enough, and basic chop technique is categorized enough. Suggestions that can be given are the addition of hours and a proportional training program to improve mastery of the basic techniques of table tennis.  
STUDI SURVEI LATIHAN LADDER DRILL TERHADAP KEMAMPUAN MENGGIRING BOLA PADA PEMAIN EKSTRAKURIKULER FUTSAL DI MA AL-IBROHIMY Mohammad Nor Abdul Azis; Haryo Mukti Widodo; Agus Himawan; Septyaningrum Putri Purwoto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15377

Abstract

This study aims to determine the futsal ball dribbling ability after implementing ladder drill training on futsal extracurricular students at Ma Al-Ibrohimy. The method used in this research was a survey, with a sample of 19 futsal extracurricular students, using the Quota Sampling technique. The instrument of this research is a futsal ball dribbling test to measure dribbling ability. The results showed that the lowest dribbling score was 9 and the highest score was 16. The calculated average value (M) was 11.59 with a standard deviation of 2.209. The conclusion of this research shows that the survey results analyzed using SPSS have a good score distribution. By implementing the right treatment, it is possible that dribbling results will increase compared to the values ​​obtained during the survey.
Dampak Penggunaan Permainan Kecil Pada Siswa Dalam Mencapai Tujuan Pembelajaran Pendidikan Jasmani, Olahraga dan Kesehatan Agus Himawan; Septyaningrum Putri; Heni Yuli
JURNAL PENA EDUKASI Vol. 9 No. 1 (2022): April 2022
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jpe.v9i1.836

Abstract

Abstract: Education is a learning process for individuals to have an understanding of something, and make someone critical in thinking. Physical education is an educational process that utilizes physical activity that results in changes in the quality of individuals, both physically, mentally, and emotionally. Teachers must have fun learning strategies and can motivate students to follow every learning process that takes place. The game becomes a medium of movement activity during learning. Children's behavior in everyday life and at play have similarities, such as how to solve problems, make decisions, and also communicate. The game in question is a small game that can be modified as needed during the implementation of learning. Small games that are modified by taking into account the needs and interests of students will have a big influence on their growth and development. Physical fitness and student health can also be achieved through small games contained in Physical Education, Sports, and Health learning. Keyword: fitness; small game  Abstrak: Pendidikan merupakan proses pembelajaran kepada individu agar memiliki pemahaman terhadap sesuatu, serta menjadikan seseorang kritis dalam berpikir. Pendidikan jasmani adalah proses pendidikan yang memanfaatkan aktivitas fisik yang menghasilkan perubahan kualitas individu, baik dalam hal fisik, mental, maupun emosional. Guru harus memiliki strategi pembelajaran yang menyenangkan dan dapat memotivasi siswa untuk mengikuti setiap proses pembelajaran yang berlangsung. Permainan menjadi sebuah media aktivitas gerak pada saat pembelajaran. Tingkah laku anak dalam kehidupan sehari-hari dan pada saat bermain memiliki kesamaan, seperti bagaimana cara memecahkan masalah, mengambil keputusan, dan juga berkomunikasi. Permainan yang dimaksud adalah permainan kecil yang dapat dimodifikasi sesuai kebutuhan saat pelaksanaan pembelajaran. Permainan kecil yang dimodifikasi dengan memperhatikan kebutuhan dan minat siswa akan memiliki pengaruh besar pada masa pertumbuhan dan perkembangan mereka. Kebugaran jasmani dan kesehatan siswa juga dapat tercapai melalui permainan kecil yang terdapat dalam pembelajaran Pendidikan Jasmani, Olahraga, dan Kesehatan. Kata kunci: kebugaran; permainan kecil