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PKM - Pengembangan Media Pembelajaran Untuk Mengatasi Masalah Pembelajaran Gerak Siswa Sekolah Luar Biasa Negeri Keleyan Kecamatan Socah Kabupaten Bangkalan Provinsi Jawa Timur Fajar Hidayatullah; Khoirul Anwar; Ruski Ruski
Diklat Review : Jurnal manajemen pendidikan dan pelatihan Vol 4 No 2 (2020)
Publisher : Komunitas Manajemen Kompetitif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35446/diklatreview.v4i2.531

Abstract

Pendidikan jasmani adaptif yang diterapkan di sekolah luar biasa memiliki berbagai tantangan pelaksanaan yang berpotensi dapat mempengaruhi jalannya pembelajaran dengan sesuai bagi siswanya. Sekolah Luar Biasa Negeri Keleyan memiliki 3 permasalahan utama yang mereka sampaikan saat proses analisis situasi serta analisis kebutuhan dijalankan sebagai tahapan awal kegaitan ini. Permasalahan pertama terkait kesesuaian tongkat estafet bagi siswanya yang memiliki berbagai keterbatasan yang perlu disesuaiakan secara seksama sehingga dapat digunakan oleh sesmua siswa walaupun mereka memiliki keterbatasan yang berbeda-beda. Permasalahan kedua adalah kesesuaian ukuran bat tenis meja yang digunakan siswa perlu dilakukan kajian terkait keterbatasan psikomotor yang dimiliki siswa sehingga akurasi gerak yang lebih buruk dari mereka harus diimbangai dengan bat tenis meja dengan ukuran penampang yang lebih lebar sehingga kemungkinan pukulan yang meleset lebih kecil. Permasalahan ketiga adalah belum mengenalnya guru-guru sekolah mitra pada permainan boccia. Permasalahan pertama dan kedua diselesaikan dengan proses kegiatan pengembangan dengan berbagai teknis pelaksanaan yang sesuai sedangkan pengenalan permainan boccia dilakukan dengan sosialisasi di sekolah mitra. Kegiatan pengabdian kepada masyarakat ini diharapkan menghasilkan berbagai luaran kegiatan yang memadai sebagai wujud pengembangan sumber daya manusia dan ilmu pengetahuan.
Efektivitas Pembelajaran Daring Menggunakan Google Classroom Pada Matakuliah Renang Program Studi Pendidikan Olahraga Khoirul Anwar
Jendela Olahraga Vol 7, No 1 (2022): Januari 2022
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/jo.v7i1.10473

Abstract

The main purpose of this study is to determine the magnitude of the influence and effectiveness of learning using google classroom which is used during online learning in swimming courses. This type of research was chosen using descriptive quantitative research to describe in more detail. A total of 25 students of the sports education study program were taken without exception as a saturated sample. Utilization of google form is used to collect questionnaire data to be distributed to research subjects. Then the data were analyzed by descriptive statistics. The results in this study found that the indicator of ease of understanding the material got an average score of 19. The indicator of flexibility in learning time got an average score of 22. The indicator of clarity of instruction and learning achievement got an average score of 15. The conclusions of this research are: indicators of ease of understanding the material is at a fairly effective level by using google classroom, indicators of flexibility in learning time are at an effective level by using google classroom and clarity of instructions and learning achievement are at an ineffective level by using google classroom. Suggestions from the research that has been done is to add learning innovation instead of only using one type of media in order to improve student learning outcomes in swimming courses.Keywords: google classroom, swimming courses Tujuan utama dari penelitian ini adalah untuk mengetahui besarnya pengaruh dan keefektifan pembelajaran menggunakan google classroom yang digunakan selama pembelajaran daring pada matakuliah renang. Jenis penelitian dipilih menggunakan jenis penelitian kuantitatif deskriptif untuk menggambarkan dengan lebih rinci. Sebanyak 25 mahasiswa prodi pendidikan olahraga diambil tanpa terkecuali sebagai sampel jenuh. Pemanfaatan google form digunakan untuk mengumpulkan data angket yang akan dibagikan pada subjek penelitian. Kemudian data dianalisis secara statistik deskriptif. Hasil pada penelitian ini ditemukan indikator kemudahan memahami materi mendapat rata-rata skor 19. Indikator keluwesan waktu belajar mendapat rata-rata skor 22. Indikator kejelasan instruksi dan ketercapaian pembelajaran mendapat rata-rata skor 15. Kesimpulan dari peneltian ini adalah: indikator kemudahan memahami materi berada pada tingkatan cukup efektif dengan menggunakan google classroom, indikator keluwesan waktu belajar berada pada tingkatan efektif dengan menggunakan google classroom dan kejelasan instruksi dan ketercapaian pembelajaran berada pada tingkat tidak efektif dengan menggunakan google classroom. Saran dari penelitian yang sudah dilakukan ini adalah untuk menambah inovasi pembelajaran alih-alih hanya menggunakan satu jenis media agar dapat meningkatkan hasil belajar mahasiswa pada matakuliah renang. Kata kunci: kelas google. matakuliah renang 
Care Stick dan Core Paddle: Media Pembelajaran Pendidikan Jasmani Adaptif Untuk Siswa Disabilitas Fajar Hidayatullah; Khoirul Anwar; Ruski
Journal Sport Area Vol 5 No 2 (2020): December
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/sportarea.2020.vol5(2).5185

Abstract

The development of this sports learning media in the form of a relay baton and table tennis bat to solve the problem of motion learning for students at State Special School Keleyen. It is safe learning media because it will be used by students who are often hyperactive, it is comfortable to use for students with physical disabilities and to attract students’ attention with students’ uniqueness. The development research method uses a descriptive quantitative approach applied with adjustments to the COVID-19 pandemic condition so that numbers of samples do not enable with large amount and are made separately to maintain the health and safety of all related parties in it. The sampling technique uses purposive sampling with details of a total of 60 samples divided in 3 development stages and descriptive analysis is conducted to conclude the development result. The research results shows the form of a relay stick with the safe characteristics, it is comfortable to use and attracting attention have been reached supported by the majority of respondents that give positive responses to the results of the development of the CARE Stick can be accepted well as a modified relay stick based on the needs of Keleyan Special School students. Likewise, the CORE Paddle is as a modification of table tennis bat that can be accepted well as a result of development that can fulfill the needs of Keleyan State School students.
Survey of Basic Technical Skills of Table Tennis Game Athletes Ptmsi Puslatkab Bangkalan Khoirul Anwar; Heni Yuli Handayani; Agus Himawan
Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan Vol 5, No 1 (2022): Halaman Olahraga Nusantara (Jurnal Ilmu Keolahragaan)
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (488.307 KB) | DOI: 10.31851/hon.v5i1.6821

Abstract

This study aims to determine the level of basic technical skills of table tennis athletes at PTMSI Pusat Kab Bangkalan. The method chosen and the research used a survey. Saturated samples were taken from all table tennis athletes at the Bangkalan puslatkab totaling 4 athletes. Measuring the skill level of the basic table tennis game techniques, namely Service Techniques (Serve), Attack Techniques (Attacking), Defense Techniques (Block), Drive Punch Techniques, Push Punch Techniques, Flick Techniques, and Chop Techniques for athletes at the Bangkalan sports center using tests and measurements . Researchers collected data using survey techniques with tests and measurements of basic technical skills in table tennis games for PTMSI Puslatkab Bangkalan athletes. Data analysis used percentage description. The results of the research on table tennis athletes at the Bangkalan puslatkab: basic service techniques 25% are in the adequate category and 75% are in the good category; basic attack techniques (attacking) 50% in the less category and 50% in the sufficient category; basic defense techniques (Block) 25% are in the poor category, 50% are in the sufficient category and 25% are in the good category; basic technique of hitting (Drive) 50% in the poor category, 25% in the sufficient category, and1 25% in the good category; the basic technique of push punch 75% is in sufficient category and 25% is in good category; basic technique of flick blow 25% in poor category, 50% in sufficient category, and 25% in good category; basic chop technique 75% is categorized as sufficient, and 25% is categorized as good. The conclusions of the study are the level of service technique skills (Serve) in good category, basic attack techniques (attacking) are between the less category and sufficient category, basic defense techniques (Block) are in sufficient category, basic blow techniques (Drive) are in poor category, basic techniques for push punches are categorized as enough, basic flick technique is categorized enough, and basic chop technique is categorized enough. Suggestions that can be given are the addition of hours and a proportional training program to improve mastery of the basic techniques of table tennis.  
The Effect of Warming Up with Estafet Ball Game Method on Student's Interest in Learning PJOK Firdaus Manah Wangi Faruk; Heni Yuli Handayani; Khoirul Anwar; Septyaningrum Putri Purwoto
COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga Vol 14, No 2 (2022): June
Publisher : UNIVERSITAS NEGERI MAKASSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/cjpko.v14i2.34864

Abstract

This study aims to determine The Effect of the Warming Up with Estafet Ball Game Method on Student's Interest in Learning PJOK, this type of research is experimental with a quantitative approach, the total sample is 55, namely the experimental sample of 28 students and a sample of 27 students at SDN Batah Barat 2. The instrument is playing an interaction of the ball game and getting a questionnaire. Analyst data uses validity which is said to be valid because the value of r-table > 0,361 and reliability is said to be reliable because it is greater than 0,05. Then the big data analysis technique uses a prerequisite test more than the normality test with a normal distribution because it is greater than 0,05. Namely the experiment with the result of 0,680 and the control class 0,290. The homogeneity test is said be homogeneous because 0,793 > 0,05. And test the hypothesis using an independent t-test. Based on the independent t-test, there is no significant effect because the value obtained is 0,897. This means that H0 is rejected in the warm-up method of the estafet ball game, and the interest in learning PJOK has no significant effect.
Survei Minat Siswa Dalam Pembelajaran PJOK Di Masa Pandemi Covid-19 Siswa Kelas XI SMA Negeri 3 Bangkalan Khoirul Anwar; Ihwan Firmansyah
Jendela Olahraga Vol 7, No 2 (2022): Juli 2022
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/jo.v7i2.12003

Abstract

The balance between cognitive, affective and psychomotor directs learning objectives at optimal development. Of course, the achievement of learning outcomes still pays attention to the supporting and inhibiting factors that surround both the teacher and the students. In this study, researchers wanted to find out where the student's lack of interest in PJOK learning during the COVID-19 Pandemic was as an effort to evaluate the learning outcomes that had been carried out. The researcher chose the most appropriate approach to carry out this research, namely quantitative research with a descriptive approach. The questionnaire instrument was used to measure how much students were interested in PJOK learning during the Covid-19 pandemic. The validity test was tested on 25 respondents, which means that if it exceeds the R table, which is 0.395, it is said to be valid. The validity of this research has been set from 20 questions to 13 valid questions. Cronbach's Alpha value is at 0.733. The results of the research students did not like PJOK learning which was carried out online. This can be interpreted that learning sports as learning that requires active movement is less effective if carried out using online methods. Students stated that they strongly disagreed that learning was carried out with zoom (64.9% disagreed), youtube media (59.4% disagreed), and google classroom (52% disagreed) this could mean that the media did not can accommodate the psychomotor aspect of students to be able to move directly to practice the material being taught. The conclusion of the research is that students' interest is moderate. The advice that can be given is to keep exploring various online learning media to improve the quality of subjects.
Survey on Senior High School Basket Ball Extracurricular During Pandemic in Bangkalan District Elma Safitri; Fajar Hidayatullah; Khoirul Anwar
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 11, No 2 (2021): VOLUME 11 NOMOR 2 TAHUN 2021
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v11i2.1472

Abstract

The study was conducted because it wanted to provide information about student activities in basketball extracurricular activities for junior high school students in Bangkalan Regency during the COVID19 pandemic. This study uses a quantitative research approach using survey methods with questionnaires or questionnaires. This study aims to 5 schools that have been surveyed with 91 students as respondents. The instrument by collecting data from respondents is a questionnaire using a Likert scale with 10 statements compiled. From the results of the study, students still carried out basketball extracurricular activities even though it was still a COVID-19 pandemic in accordance with the coach's directions including physical activities and movement techniques. Based on the results of the junior high school basketball extracurricular survey research in Bangkalan Regency during the COVID-19 pandemic, it can be interpreted that students are still doing physical activities and playing basketball and coaches are still providing training directions to students who take basketball extracurricular activities even though it is still a pandemic. In the implementation of extracurricular during the COVID19 pandemic Key words: COVID-19, Extracurricular, Basketball
Push-Up Test Secara Daring dan Tatap Muka Bagi Siswa UPTD SMP Negeri 1 Bangkalan Hoirun Nisa; Fajar Hidayatullah; Khoirul Anwar
Jurnal Ilmiah Mandala Education (JIME) Vol 8, No 2 (2022): Jurnal Ilmiah Mandala Education (JIME)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jime.v8i2.3291

Abstract

Penelitian ini merupakan penelitian yang melakukan tes dan pengukursn menggunakan instrumen push-up, pelaksanaannya dilakukan secara daring dan tatap muka, terhadap siswa UPTD SMP Negeri 1 Bangkalan. Penelitian dilakukan untuk memecahkan permasalahan mengenai bagaimana membandingkan cara melakukan intrumen push-up secara daring dan tatap muka pada siswa. COVID-19 jenis penyakit yang gejalanya seperti demam bahkan kematian. Dampak dari pandemi tersebut seperti pembelajaran yang dilaksanakan secara daring. Kemudian dampak lainnya yakni juga terajadi pada tingkat kebugaran jasmani yang menurun karena hanya beraktivitas dirumah. Maka dianjurkan untuk menerapkan gaya hidup sehat seperti olahraga dirumah agar tubuh bugar, imun terjaga. Push-up dapat dilakukan untuk menjaga kebugaran jasmani kekuatan dan daya tahan. Push-up test aman dilakukan oleh siswa SMP. Tujuannya membandingkan antara instrumen yang dilakukan secara daring dan tatap muka, pengukuran dilakukan menggunakan metode test dan retest. Penelitian ini menggunakan uji prasyarat validitas, reliabilitas (khusus instrumen daring), normalitas, homogenitas, analisis paired t-test. Maka dapat disimpulkan dari 30 siswa yang melaksanakan test, retest push-up secara daring dan tatap muka sudah melaksanakan dengan baik. Hasil uji membuktikan bahwasanya perbandingan antara instrumen yang dilakukan secara daring dan tatap muka ini memiliki perbedaan yang signifikan karena pada instrumen daring terdapat perbedaan perlakuan, sedangkan intrumen tatap muka tidak terdapat perbedaan perlakuan.
KORELASI HASIL BELAJAR PENGETAHUAN DENGAN KETERAMPILAN DRIBBLING SEPAK BOLA SISWA Imam .; Khoirul Anwar; Fajar Hidayatullah
JURNAL PENELITIAN BIDANG PENDIDIKAN Vol 28, No 2 (2022)
Publisher : LPPM Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (211.632 KB) | DOI: 10.24114/jpbp.v28i2.36531

Abstract

Korelasi hasil belajar pengetahuan dengan keterampilan dribbling sepak bola dijadikan objek penelitian karena peneliti ingin mengetahui seberapa besar korelasi hasil belajar pengetahuan dengan keterampilan dribbling materi sepak bola. Metode yang digunakan adalah metode tes, instrumen yang digunakan soal-soal seputar dribbling dan tes dribbling sepak bola sedangkan sampel dalam penelitan ini adalah siswa kelas VII SMP Islam Nurul Huda Pakong Galis sejumlah 23 siswa. Rancangan penelitian yang digunakan dalam penelitian ini adalah korelasi. Untuk mengetahui korelasi peneliti menggunakan uji regresi sederhana yang sebelumnya dilakukan uji prasyarat analisis berupa uji normalitas, uji homogenitas dan linieritas dengan menggunakan SPSS. Penelitian ini menghasilkan uji normalitas nilai uji normalitas pengetahuan 0,166 > 0,05, uji normalitas keterampilan 0,284 > 0,05, uji homogenitas 0,219 > 0,05, uji linieritas nilai F 3,891 > nilai sig 0,224. Uji hipotesis mendapatkan nilai F hitung 6,886 dengan signifikansi sebesar 0,016 < 0,05 besaran nilai korelasi R 0,497 dengan standar kesalahan 11,964 yang artinya hubungan kedua variabel terdapat kategori sedang. Dalam penelitian ini berdasarkan hasil uji hipotesis data tersebut “ ada korelasi hasil belajar pengetahuan dengan keterampilan dribbling materi sepak bola siswa kelas VII SMP Islam Nurul Huda Pakong Galis” hal tersebut didasarkan pada hasil hipotesis yang menunjukkan nilai F hitung 6,886 dengan signifikansi sebesar 0,016 < 0,05.
HUBUNGAN PEMBELAJARAN LOMPAT KIJANG TERHADAP HASIL BELAJAR LOMPAT JAUH GAYA JONGKOK SISWA Moh Cholili; Khoirul Anwar; Fajar Hidayatullah
JURNAL PENELITIAN BIDANG PENDIDIKAN Vol 28, No 2 (2022)
Publisher : LPPM Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (262.798 KB) | DOI: 10.24114/jpbp.v28i2.36530

Abstract

Physical education can influence students' attitudes through athletic sports activities by exploring the potential of students to excel. One of the athletic materials studied in physical education is learning the squat style long jump. And the antelope jump learning method is a type of plyometrics learning that is carried out using one leg which students do alternately and repeatedly. This study aims to determine the effect of long jump learning outcomes with the squat style by providing treatment in the form of a deer jump learning method for male students of class VII MTs. Nurul Karomah. This research was conducted in MTs. Nurul Karamah with 25 students. The method used in this study is quasi-experimental. Based on the results of the research, the normality test is 0.200, which means >0.05 is normally distributed, the homogeneity test results obtained a value of 0.834, which means <0.05 is declared homogeneous, while the t-test results show that the significant value is 0.000, meaning less than 0.05, then Ho is rejected. This shows that there is a significant difference between before and after giving learning to students.