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Journal : Jurnal Informatika Global

Rancang Bangun Sistem Permintaan Barang Pada Perguruan Tinggi Linda Atika; M. Reforma Meiriandy
Jurnal Informatika Global Vol 11, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v11i1.1068

Abstract

AbstractSubmission of goods in an agency or organization is one important component of learning operational activities that can be done directly and indirectly. In ensuring the process of carrying out work, an organization cannot be separated from the facilities and infrastructure used to support the performance of a company, agency, organization and government. There are still many organizations that procure facilities and infrastructure that still use conventional methods starting with filing letters from the process of submitting goods to the distribution of goods. This causes the procurement process to be slow. In this study using data collection methods in the form of observation, interviews and literature studies. The system development method used is the Waterfall method. The results of this study are an application program for procurement of goods ranging from the process of filing the goods to the procurement approval process that can help in minimizing errors in recording the data submission of goods. This programming application was built using the php programming language with the CodeIgniter framework and MYSQL application as a database server. With this procurement programming application, the applicant's work unit does not have to make a letter and come to the facilities and infrastructure department, but it is sufficient to open this item programming application to propose the procurement of goods and can also track the submission of goods that have been rejected or accepted. This application also provides information on the status of the submission.Keywords : Procuring, Waterfall, Infrastructure,The Application SystemAbstrakPengajuan barang dalam suatu instansi atau organisasi merupakan salah satu komponen penting yang kegiatan operasional pembelajaran yang dapat dilakukan secara langsung dan tidak langsung. Dalam menjamin proses pelaksanaan pekerjaan,  suatu organisasi tidak lepas dari sarana dan prasarana yang digunakan dalam mendukung kinerja suatu  perusahaan, instansi, organisasi dan pemerintah. Masih banyak organisasi yang melakukan pengadaan sarana dan prasarana yang masih menggunakan  cara konvensional dimulai dengan mengajukan surat dari proses pengajuan barang hingga pendistribusian barang.sehingga menyebabkan proses pengadaan barang menjadi lambat. Didalam penelitian ini  menggunakan metode  pengumpulan data  yang berupa obesrvasi, wawancara dan studi literatur.  Metode pengembangan  sistem yang digunakan yaitu metode Waterfall. Hasil dari penelitian ini adalah suatu aplikasi program pengadaan barang mulai dari proses pengajuan barang hingga proses persetujuan pengadaan barang yang dapat membantu dalam meminimalisir kesalahan dalam pencatatan data pengajuan barang. Aplikasi pemrograman ini dibangun dengan  menggunakan bahasa pemrograman php dengan framework CodeIgniter dan aplikasi MYSQL sebagai database server. Dengan adanya aplikasi pemrograman pengadaan barang ini maka unit kerja pengaju tidak harus membuat surat dan datang ke bagian sarana dan prasarana tetapi  cukup membuka aplikasi pemrograman barang ini untuk mengajukan pengadaan barang dan juga dapat melacak proses pengajuan barang yang telah diajukan ditolak atau diterima. Aplikasi ini juga menyediakan informasi  terhadap status dari pengajuan tersebut.Kata kunci : Pembelian, Waterfall, Infrastruktur, Aplikasi, Pengadaan Barang
Rancang Bangun Aplikasi E-Marketplace Wedding Planner Berbasis Android Muhamad Rifaldi; Linda Atika
Jurnal Ilmiah Informatika Global Vol. 14 No. 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v14i1.2983

Abstract

Digital marketing of products can be called an e-marketplace because of the online or virtual meeting between sellers and buyers. The development of e-marketplace information technology has penetrated in various fields, one of which is wedding planners. To increase the digitalization of marketing or e-marketplaces for transactions in the marketing of wedding planner packages, it requires a system that can help entrepreneurs or people who have expertise in the field of wedding planners such as master of ceremonies, wedding organizers, building or aisle rentals, music, catering, and photographers who can carry out the package marketing process. Not only for entrepreneurs or people who have expertise, for the bride and groom also need a place to search and order from various types of wedding planner packages. The container in question is a system that can be used on a mobile basis, especially based on Android because it can make it easier for prospective brides, entrepreneurs, and people who have the expertise to carry out a process of buying and selling products or wedding planner packages. The system was built and designed using the Java programming language with MySQL as the database and firebase as the push notification. The system development methodology used is an iterative model. It is hoped that this research can produce an Android-based wedding planner e-marketplace application, so that the application can facilitate transactions for prospective brides, entrepreneurs, and people who have expertise.