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Pembelajaran Imersif Berbasis Augmented Reality: Sekarang dan Masa Depan Suzanna Suzanna; Ford Lumban Gaol
Jurnal Ilmu Komputer dan Desain Komunikasi Visual Vol 6 No 1 (2021): Jurnal Ilmu Komputer dan Desain Komunikasi Visual (JIKDISKOMVIS)
Publisher : Fakultas Ilmu Komputer Universitas Nahdlatul Ulama Sidoarjo

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Abstract

This study discusses the use of Augmented Reality (AR) technology in immersive learning seen from its current and future developments. The discussion explores the benefits of AR technology from previous research in the past 5 years. The research method used is qualitative, quantitative, mixed, systems design and review papers by taking a sample of 125 papers which are suitable for the purpose of this study. From the research results, it is known that AR technology will continue to develop into a part of individual and community life. Likewise, in the context of education, AR technology will not only become a set of resources, tools for communicating, collaborating, presenting, creating objects and practices for the teaching process, but AR will become an inseparable part of the world of education.
Leveraging COBIT 2019 to Implement IT Governance in SME Context: A Case Study of Higher Education in Campus A Diana Utomo; Mahaning Wijaya; Suzanna Suzanna; Efendi Efendi; Noviyanti Tri Maretta Sagala
CommIT (Communication and Information Technology) Journal Vol. 16 No. 2 (2022): CommIT Journal
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v16i2.8172

Abstract

Achieving business and Information Technology (IT) alignment has become the aspiration of most organizations nowadays. Small and Medium Enterprises (SMEs) are not exempt as they also thrive to survive in a competitive market using IT. However, implementing all IT control and management components will be excessive, with a lack of justifiable cost-benefit for SMEs. A tailored governance system based on the specificities of SMEs is necessitated to help the organization to focus on its main objectives and strategies. By leveraging COBIT 2019 design toolkit, the researchers support Campus A in establishing healthy governance and IT management. Both qualitative and quantitative approaches are applied to select relevant governance/ management objectives. The toolkit has been designed with a semi-automated quantitative approach in which users will get scoring for each objective based on the associated value inputted for each design factor. Through a series of discussions with the management team, it concludes the governance design and recommends several improvements to increase its capability level, from the current level of 1.05 (initial stage) to the desired level of 2.33 (repeatable stage). Then, since the toolkit is practical to use, it is also rigid by design with its predefined and protected formula. To some extent, the resulting score or importance level of certain governance/management objectives is questionable and lacks justification. Flags or indicators to ‘should-have’ governance/management objectives, regardless of the organization’s size and type, will be useful to prevent the omission of essential objectives.