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ANALISIS TENTANG PUTUSAN MAHKAMAH AGUNG DALAM PROSES PENINJAUAN KEMBALI YANG MENOLAK PIDANA MATI TERDAKWA HANKY GUNAWAN DALAM DELIK NARKOTIKA Giovani Giovani; Syafruddin Kalo; Mahmud Mulyadi
Jurnal Mahupiki Vol 3, No 01 (2013)
Publisher : Jurnal Mahupiki

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (243.746 KB)

Abstract

- Giovani -   Abstrak Kejahatan narkotika merupakan kejahatan yang serius danextra ordinary, sehingga tindakan negara juga harus tegas dan keras terhadap kejahatan narkotika. Pelaksanaan hukuman mati bukan hanya untuk efek jera (deverant) ataupun pemberian hukuman setimpal, tetapi yang lebih penting dimaksudkan untuk melindungi masyarakat (defend society) serta menyelamatkan anak bangsa dari bahaya penyalahgunaan narkoba. Jika ditinjau melalui pendekatan filosofis kemanusiaan bahwa hukuman dengan pidana mati sangat pantas dijatuhkan kepada para penyalah guna narkotika tersebut, terutama terhadap jaringan dan para pengedarnya.Oleh karena akibat dari perbuatan tersebut sangat berat bobot kejahatannya, yang pada akhirnya dapat menghancurkan hampir kebanyakan generasi muda dari sebuah bangsa. Permasalahan dari penulisan skripsi ini adalah bagaimana pengaturan pidana mati dalam sistem hukum pidana positif di Indonesia, bagaimana pidana mati dalam sudut pandang hak asasi manusia, dan analisis putusan hakim agung yang menolak pidana mati dalam kasus narkotika terhadap terdakwa Hanky Gunawan. Metode penelitian yang digunakan dalam membuat skripsi ini adalah metode penelitian hukum normatif.Penelitian hukum normatif (yuridis normatif) yakni merupakan penelitian yang dilakukan dan ditujukan pada berbagai peraturan perundang-undangan tertulis dan berbagai literatur yang berkaitan dengan permasalahan dalam skripsi (law in book). Ancaman pidana mati di Indonesia bersumber pada pada Wetboek vanStrafrecht yang disahkan sebagai Kitab Undang-undang Hukum Pidana (KUHP) oleh Pemerintah Hindia Belanda pada tanggal 1 Januari 1918. Pidana mati sering dikaitkan dengan pelanggaran HAM, akan tetapi pidana mati diperlukan untuk memenuhi rasa keadilan masyarakat sebagai tuntutan keamanan dan ketentraman agar menimbulkan efek jera dan sekaligus menimbulkan rasa takut bagi masyarakat agar masyarakat tidak melakukan perbuatan yang diancam dengan pidana mati, khususnya tindak pidana narkotika. Dalam kasus narkotika Hanky Gunawan, hakim agung yang menolak pidana mati dalam proses Peninjauan Kembali dianggap tidak adil karena tindak pidana narkotika merupakan kejahatan luar biasa yang pantas untuk dijatuhi hukuman mati. Alasan hakim agung yang menyatakan pidana mati bertentangan dengan HAM tidak dapat ditolerir karena pada dasarnya HAM tidaklah bersifat universal, dalam artian tidaklah bersifat sebebas-bebasnya, melainkan ditentukan bagaimana tata cara pelaksanaannya dan diberikan pembatasan-pembatasan oleh Konstitusi itu sendiri.  
Kajian Aspek Interior Kantor (Studi Kasus : Pt. Balai Diklat Perkretaapian): ## Irwansyah, Irwansyah; Giovani, Giovani
Waca Cipta Ruang Vol. 6 No. 2 (2020): Waca Cipta Ruang : Jurnal Ilmiah Desain Interior
Publisher : Program Studi Desain Interior Unikom

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/wcr.v6i2.3920

Abstract

The office is a place used for business or can be referred to as the "Company" which is run regularly. Offices are divided into two types, namely large offices or so-called headquarters and simple offices or so-called branch offices. A pleasant office is a place that is not boring and can excite work. Balai Diklat Perkretaapian is the office where the work unit under the Badan Pengembangan Sumber Daya Manusia engaged in railway services. The problems and arrangements in this office vary from the lighting, the condition of the room, and the arrangement of furniture that affects the interior room. Physically, the interior of today's office is more needed in an open and intimate atmosphere. Proper application of color and light can eliminate existing dark corners. Massive walls can be reduced by placing transparent glass on some sides of the space so that the impression is wide and open. This problem is considered important to be solved and given a solution by making a study of the interior aspect of the office. The goal is to optimize the workspace in order to be able to restore the passion of the employees who work in it and give a first impression that is scarred to the client. Keywords: Aspects, Elements, Interior Design and Office
Transformasi Pembelajaran Digital melalui Platform Thunkable bagi Siswa di SMA Negeri 2 Kota Sorong Melda Agnes Manuhutu; Sherly Gaspersz; Lulu Jola Uktolseja; Irwan Soulisa; Christen Christen; Giovani Giovani; Foni Foni
Transformasi Masyarakat : Jurnal Inovasi Sosial dan Pengabdian Vol. 2 No. 3 (2025): Juli: Transformasi Masyarakat : Jurnal Inovasi Sosial dan Pengabdian
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/transformasi.v2i3.1905

Abstract

The transformation of education in the digital era demands inclusive, creative, and relevant learning innovations in line with technological developments. To address these challenges, utilizing digital platforms is a strategic step in driving the digitalization of education. One innovative solution that is becoming widely used is no-code platforms like Thunkable, which enable users, including students, to create applications without having to master complex programming. This article reviews the results of a community service activity conducted at SMA Negeri 2 Sorong City, focusing on improving digital literacy and strengthening 21st-century skills through training in creating educational applications based on Thunkable. This activity utilized experiential learning and project-based learning approaches, implemented through hands-on training, interactive demonstrations, independent practice, and participatory evaluation. This training not only targeted students as the primary participants but also involved teachers as facilitators who accompanied the learning process and encouraged the application of training outcomes in classroom activities. Evaluation results showed a significant increase in student enthusiasm, critical thinking skills, and creativity in designing simple educational applications tailored to learning needs and local contexts. Despite obstacles such as limited digital devices and uneven internet access, this activity still succeeded in creating an innovative and transformative learning space. Furthermore, this training makes a significant contribution to supporting the implementation of the Pancasila Student Profile, particularly in the areas of digital literacy, independence, mutual cooperation, and creativity. It also serves as an effective means to instill the value of digital responsibility and foster a learning culture that is adaptive to technological change. The success of this program demonstrates that a simple yet applicable technology-based approach like Thunkable can be replicated in other schools, particularly in the 3T (disadvantaged, frontier, and outermost) regions, with the support of structured and collaborative training.
Algorithmic Genre: Platform Logic, Cultural Hybridity, and the Fluidity of Contemporary Film Giovani, Giovani; Ritzky Saibi, Muhammad
Asian Journal of Media and Culture Vol. 2 No. 1 (2026): Asian Journal of Media and Culture
Publisher : MD Research Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63919/ajmc.v2i1.74

Abstract

The rise of digital media and globalization has fundamentally reshaped film genre theory, shifting it from a rigid classification system to a dynamic, negotiable space of meaning. This study addresses the theoretical gap left by traditional structuralist approaches, which fail to explain the pervasive hybridity and fluidity of genres in contemporary global cinema. Its objective is to analyze how these concepts redefine genre boundaries, examine the influence of streaming platform algorithms on genre formation, and explore how non-Western cinemas employ genre as a tool for cultural expression and resistance. Employing a qualitative literature review methodology with thematic analysis, the research synthesizes key scholarly texts. The findings demonstrate that genre hybridity is not merely an aesthetic choice but is structurally linked to the industrial logics of digital platforms and serves as a vital cultural strategy for identity articulation, particularly in Asian and Latin American films. The study concludes that genre must be reconceptualized as a fluid, hybrid, and discursive practice embedded within broader socio-economic power relations. This reconceptualization provides a crucial framework for understanding film in the digital era, where genre functions simultaneously as an industrial mechanism, a narrative framework, and a site for cultural negotiation.