Rehia K. Isabela Barus
Universitas Medan Area

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Dampak Game Online Mobile Legends: Bang Bang terhadap Mahasiswa Devita Rani; Effiati Juliana Hasibuan; Rehia K. Isabela Barus
PERSPEKTIF Vol 7, No 1 (2018): PERSPEKTIF - January
Publisher : Universitas Medan Area

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31289/perspektif.v7i1.2520

Abstract

Mobile   Legends   Online   Games:   Bang   Bang   is   one   manifestation   of   technological development in new media. The purpose of this study was to find out how the positive and negative impact of playing Mobile Legends: Bang Bang online games to FISIP UMA students who play games. The theory used in this study is communication, new media, positive and negative online games. The method used is a qualitative method. Where the informants fifth in FISIP UMA students. Data collection techniques are carried out by means of participatory observation, in-depth interviews and documentary evidence. The result of the study show that the impact of playing Mobile Legends is influenced by the attitude of the players, indifferent to the social environment, wasteful in terms of time and economy, can get new friends in cyberspace from other countries so as not to limit interaction, add insight and experience about technology.  
Efektifitas Komunikasi Interpersonal Sales Staff Dalam Menerapkan Standar Pelayanan Sukses Danny Jonathan Sitompul; Effiati Juliana Hasibuan; Rehia K. Isabela Barus
Jurnal Ilmu Pemerintahan, Administrasi Publik, dan Ilmu Komunikasi (JIPIKOM) Vol 3, No 1 (2021): JIPIKOM APRIL
Publisher : Universitas Medan Area

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31289/jipikom.v3i1.508

Abstract

Interpersonal communication is needed in retail. Salesperson Activity can not be separated from communication with consumers. This study describes how the interpersonal communication of salesperson in applying SUKSES service standards in Sports Station Medan Mall.  This study aims to determine the effectiveness of salesperson interpersonal communication in implementing SUKSES service standards. This study used a qualitative approach in which the source of data is four of Sports Station Medan Mall salesperson, one supervisor and two customers. Data collected through direct observation in the store, in - depth interviews with sources and literature. Proceed with interactive data analysis techniques starting from data reduction, data display, and conclusion drawing/ verificaton. From these results it can be seen that, the role of interpersonal communication is very important in the implementation of SUKSES service standards. The results of this research are we can know how the way they communicate, that is greet customer, customer approach, analyzing the needs of consumers, merchandise offers, and to thank and invite customers to come back. Interpersonal communication adopted by the salesperson is not only verbal, but also nonverbal.
Dampak Game Online Mobile Legends: Bang Bang terhadap Mahasiswa Devita Rani; Effiati Juliana Hasibuan; Rehia K. Isabela Barus
PERSPEKTIF Vol. 7 No. 1 (2018): PERSPEKTIF - January
Publisher : Universitas Medan Area

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31289/perspektif.v7i1.2520

Abstract

Mobile   Legends   Online   Games:   Bang   Bang   is   one   manifestation   of   technological development in new media. The purpose of this study was to find out how the positive and negative impact of playing Mobile Legends: Bang Bang online games to FISIP UMA students who play games. The theory used in this study is communication, new media, positive and negative online games. The method used is a qualitative method. Where the informants fifth in FISIP UMA students. Data collection techniques are carried out by means of participatory observation, in-depth interviews and documentary evidence. The result of the study show that the impact of playing Mobile Legends is influenced by the attitude of the players, indifferent to the social environment, wasteful in terms of time and economy, can get new friends in cyberspace from other countries so as not to limit interaction, add insight and experience about technology.  
Studi Netnografi pada WhatsApp Group Komunitas Walk The Street Medan tentang Street Photography Erwin Surya; Agung Suharyanto; Rehia K. Isabela Barus
Jurnal Antropologi Sumatera Vol 20, No 2 (2023): Jurnal Antropologi Sumatera, Juni 2023
Publisher : Program Studi Antropologi Sosial Pascasarjana Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jas.v20i2.43925

Abstract

The research purposes to see the netnography that occurs in the WTSM community in WAG about street photography. In this research, researchers used a virtual ethnographic approach. Virtual ethnography is an ethnographic method used to observe social phenomena and or user culture in cyberspace. Communication in the WAG Community WTSM is a social interaction that occurs in an open, flexible, and dynamic way. Every day WTSM Community members interact with each other, discuss with each other. This makes the knowledge of WTSM Community members grow, especially in the field of street photography. The social integration that occurs in the WTSM Community WAG can be seen from the social activities carried out by fellow members, these mutual help activities build good integration among members. Based on the contents of the WAG conversation, the WTSM Community has a star pattern communication pattern, each member communicates with each other without any relationship restrictions between members, so that each member is free to communicate with all members.