Danica Rani Intani Putri
School of Applied Science, Telkom University, Indonesia

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Android Mobile Application for Promotion of Pangandaran Leading Tourism in Augmented Reality Technology Ady Purna Kurniawan; Vany Octaviany; Danica Rani Intani Putri; Budi Ikhsan; Dimas Adianto
IJAIT (International Journal of Applied Information Technology) Vol 04 No 01 (May 2020)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v4i01.2523

Abstract

The use of smartphone devices has become a part of people's lives in finding the information they need, including finding tourist locations that suit their desires. The problem is when tourism site managers cannot keep up with technological developments needed by the community, where most still use conventional paper media marketing methods such as brochures and travel pocketbooks. Therefore, the development of tourism promotion applications is needed to support the marketing of tourist destinations such as in Pangandaran, West Java. This application's development uses the Prototype method, which only focuses on functionality needs, which uses video media that is displayed with Augmented Reality technology. The results of the development of this application can only display 7 (seven) superior tourism location videos in Pangandaran, West Java.
Application of Visual Design Principles and Motion Graphic in Re-Design Interactive Learning Video Ady Purna Kurniawan; Sritenaya Geovani Putri; Agus Pratondo; Danica Rani Intani Putri
IJAIT (International Journal of Applied Information Technology) Vol 05 No 01 (May 2021)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v5i01.4264

Abstract

E-learning-based learning has been widely applied in several educational institutions, one of which is Telkom University (Tel-U). Through the Center of e-Learning and Open Education (CeLOE) program established by Tel-U, network-based learning can be enjoyed by students. However, along the way, CeLOE encountered several obstacles, including the very rigid teaching materials that could have an impact on the reduced learning power of students. To solve this, it is necessary to improve the content of the material, especially learning videos by providing designs and animations for lecturer materials which on average contain full text. The approach used is the principle of visual design by utilizing motion graphics as the main aspect of material content with the ultimate goal of making learning videos more interesting and animated. Thus, the material presented can stimulate interest in learning for students at Telkom University.