Sigit Pamungkas
Department Of Accounting, Universitas Islam Indonesia, Yogyakarta, Indonesia

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Digital natives and mobile payment: Do individual affective responses influence technology adoption and recommendation intention? Sigit Pamungkas; Triana Linggasari
Jurnal Akuntansi dan Auditing Indonesia Vol 25, No 1 (2021)
Publisher : Accounting Department, Faculty of Business and Economics, Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/jaai.vol25.iss1.art9

Abstract

Technology advancement has transformed the recent trend of payment method from a traditional cash system to the use of electronic device connected to wireless network, known as mobile payment system. This study reviews the research model conducted by Verkijika (2020) which aimed to measure the effect of individual affective responses on the acceptance of mobile payment system by combining two theories: Social Cognitive Theory and Regret Theory. In particular, this research was conducted to observe the effects of affective responses on the behavior of digital native users. The structural model was applied to test the hypotheses using the SmartPLS 3.0 application. The data obtained through questionnaires collected from 301 respondents in Indonesia. The results of this study presented a variety of findings that were different from the comparative study. The findings indicate that there is no single affective factor that dominates the influence (of what?) on the users’ intentions to adopt and to recommend the use of mobile payment technology.
Permainan Peran dan Penggunaan Teknologi Pada Proses Pembelajaran Mahasiswa Program Studi Akuntansi Maulidyati Aisyah; Sigit Pamungkas
Refleksi Pembelajaran Inovatif Vol. 2 No. 2 (2020): Volume 2 Nomor 2 Tahun 2020
Publisher : Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/rpi.vol2.iss2.art3

Abstract

Pengembangan metode pengajaran dalam mata kuliah bermuatan sistem dan teknologi informasi yang didominasi dengan konsep dan praktik pada ranah teknis menjadi tantangan tersendiri bagi pendidikan sarjana program studi akuntansi. Penelitian ini menganalisis studi percontohan yang menggunakan permainan peran dan aplikasi teknologi pada mata kuliah Analisis dan Desain Sistem (ADS) yang diikuti oleh mahasiswa S1. Analisis persepsi mahasiswa terhadap peningkatan pemahaman dan alat asesmen untuk mengukur pemenuhan CPMK menunjukkan hasil yang signifikan. Metode ini dapat dijadikan alternatif untuk mendukung peningkatan kualitas pembelajaran yang berpusat pada mahasiswa, terutama untuk mata kuliah yang memiliki karakteristik serupa.