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SIMULASI PERFORMA MOTOR ROKET BERTINGKAT sri kliwati; Haris Setyawan; Wahyu Widada
Retii Prosiding Seminar Nasional ReTII Ke-14 2019
Publisher : Institut Teknologi Nasional Yogyakarta

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Abstract

ABSTRACT This paper discusses the simulation of rocket motor performance for prediction of flight test result. Flying performance targets, such as range, altitude, speed can be predicted by simulation to predict flight test from static test results of rocket motors and for rocket motor design. Starting with Matlab software with the main data input power of rocket motor, output obtained in the form of flight test data (range, altitude, speed, and acceleration). The results of this software can be used for multi-stage motor, so it is useful to design a rocket motor in order to meet the range for satellite orbiter. Keyword : simulation, rocket, performance
SKRINING DAN EDUKASI PENYAKIT TIDAK MENULAR DUKUH MARANGAN, DESA JIMBUNG, KECAMATAN KALIKOTES, KABUPATEN KLATEN Allya Salma Arifianty; Reinascita Nurcartenzia; Gwenda Ariviaquina Ahmad; Dewanto Dika Pratama; Khoirunisa Puspaning Putri; Alya Salsabila Amirah; Febya Arka Walid Oktaviano; Elvaretta Angie Claresta; Salsabila Ivana; Cindy Az-Zahra Ivano Chory; Romdhoni Yoga Nugroho; Nurul Mukaromah; Cut Salsabila Alya Zahra; Haris Setyawan
J-ABDI: Jurnal Pengabdian kepada Masyarakat Vol. 4 No. 8: Januari 2025
Publisher : Bajang Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53625/jabdi.v4i8.9407

Abstract

Non-communicable diseases (NCDs) are a major health problem in the world. Many of these NCDs appear without showing certain clinical signs, so people do not realize the danger of the disease. In Klaten Regency, the prevalence of Diabetes Mellitus and Hypertension based on the 2020 Klaten Regency Health Profile stated that the prevalence of Diabetes Mellitus was 37,485 people and Hypertension was 102,089 cases. The increasing prevalence of Diabetes Mellitus and Hypertension will indirectly increase the morbidity and mortality rates due to its complications, so it is estimated that it will increase the burden on society and government. Thus, to realize this, it is necessary to carry out screening, education, and evaluation activities for NCDs for early detection to identify risk factors and early signs of disease, prevention, better management and appropriate counseling. The method used in the article uses a community-based approach, NCDs screening and education activities in Dukuh Marangan are carried out in each RW, namely RW 06, RW 07, and RW 08 with the target age of 15-59 years. This screening was continued at existing community activities, such as PKK meetings, Posyandu for the Elderly, and Youth Posyandu, so that the total number of respondents was 125 people. The results of the analysis of the pre-test and post-test scores of respondents in NCDs screening and education activities showed a significant increase in knowledge. The average pre-test score increased from 5.40 to 7.08 in the post-test. The Wilcoxon Matched-Pairs test showed a significance value (p-value) of 0.000 (<0.05), indicating a significant increase in knowledge among respondents after participating in the NCDs evaluation activities. These results show that education and screening activities are effective in improving community understanding of NCDs and their prevention efforts, and make a positive contribution to community health, especially in Dukuh Marangan
Pengembangan Label Desain Kemasan Susu Kefir Guna Peningkatan Brand Awareness Wow Suke Haris Setyawan; Zainudin, Ahmad; Jogatama Purhita, Edy
Pixel :Jurnal Ilmiah Komputer Grafis Vol. 18 No. 1 (2025): Pixel :Jurnal Ilmiah Komputer Grafis dan Ilmu Komputer
Publisher : UNIVERSITAS STEKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pixel.v18i1.2737

Abstract

This study aims to measure the effectiveness of packaging label design and promotional media (brochures) in increasing brand awareness of the WOW SUKE kefir milk and ice cream products. The method used is a Brand Lift Study, conducted through surveys with 53 respondents before and after exposure to the promotional materials. The results show a significant increase in brand awareness, from 21.1% before exposure to 49.1% after, indicating a growth of 132.7%. The brand recall rate reached 98.1%, meaning the majority of respondents immediately recalled the WOW SUKE brand when thinking of kefir milk. However, brand recognition was only 49.1%, with 50.9% of respondents still unfamiliar with or uncertain about the brand's existence. Visual design elements—such as colors, imagery, and information layout—were rated very positively by most respondents, suggesting that clear and attractive visual communication can effectively enhance brand perception. In conclusion, the study demonstrates that well-crafted packaging and promotional materials significantly improve brand awareness. Nevertheless, further improvements in communication strategy and promotional distribution, particularly through digital channels, are necessary to broaden audience reach and strengthen brand recognition.
MENUMBUHKAN MINAT BELAJAR PEMROGRAMAN SISWA SEKOLAH DASAR MENGGUNAKAN JAVASCRIPT Haris Setyawan
Journal of Innovation Research and Knowledge Vol. 4 No. 1: Juni 2024
Publisher : Bajang Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53625/jirk.v4i1.7816

Abstract

Pertumbuhan teknologi informasi di Indonesia telah mengalami pertumbuhan pesat. Kehadiran perusahaan-perusahaan teknologi informasi telah mendorong pertumbuhan lapangan kerja, terutama programmer. Namun profesi programmer belum banyak peminatnya meskipun banyak perguruan tinggi yang menghasil sarjana komputer. Minat belajar pemrograman harus ditumbuhkan sejak dini namun belum banyak sekolah dasar yang mengajarkan pemrograman karena keterbatasan sarana. Dalam penelitian ini kami mengembangkan sebuah model pembelajaran interaktif berbasis e-learning untuk mengenalkan pemrograman yang diintegrasikan pada pelajaran matematika. Kami mengenalkan bahasa pemrograman sederhana yang mudah dipahami siswa menggunakan JavaScript. Para siswa menulis kode-kode program berbahasa indonesia untuk membuat bentuk bangun datar. Model telah kami uji melalui percobaan pembelajaran untuk 40 siswa sekolah dasar kelas 5. Hasilnya menunukkan bahwa model dapat menumbuhkan pengetahuan dan minat siswa untuk belajar bahasa pemrograman