Fauziah Rudhiati
STIKes Jenderal Achmad Yani Cimahi

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HUBUNGAN DURASI BERMAIN VIDEO GAME DENGAN KETAJAMAN PENGLIHATAN ANAK USIA SEKOLAH Fauziah Rudhiati; Dyna Apriany; Novani Hardianti
Jurnal Skolastik Keperawatan Vol 1 No 2 (2015): Juli - Desember
Publisher : Fakultas Ilmu Keperawatan Universitas Advent Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35974/jsk.v1i2.83

Abstract

ABSTRAK Pendahuluan: Gangguan penglihatan merupakan masalah kesehatan yang penting pada anak, mengingat 80% informasi selama 12 tahun pertama kehidupan anak didapatkan melalui penglihatan. Hal yang dapat memengaruhi kesehatan mata anak diantaranya adalah paparan radiasi dari layar monitor barang elektronik. Tujuan penelitian untuk mengetahui hubungan durasi bermain video game dengan ketajaman penglihatan anak usia sekolah di SDN Majalaya 2. Metode: Metode penelitian yang digunakan Analitik Korelatif dengan rancangan cross-sectional. Sampel adalah siswa sekolah dasar kelas 3-5 sebanyak 67 orang. Data diolah dengan analisis Bivariat menggunakan uji Chi-Square. Hasil: Hasil penelitian menunjukkan sebagian besar responden memiliki durasi tidak normal saat bermain video game (>2 jam/hari atau lebih dari 14 jam/minggu) sebanyak 44 orang (65,7%). Sebagian besar dari responden termasuk katagori ketajaman tidak normal dimana nilai snellen chart (6/96/21) sebanyak 38 orang (65,7%). Hasil uji menunjukkan terdapat hubungan antara durasi bermain video game dengan ketajaman penglihatan pada Anak Usia Sekolah (Kelas III - V) di SDN Majalaya 2 (Pvalue = 0,0001). Diskusi: Disarankan agar sekolah dapat membuat program ekstrakurikuler yang dibuat semenarik mungkin untuk mengalihkan kegiatan siswa dari bermain video game, melakukan kontrol ke lapangan secara berkala ke tempat-tempat penyewaan jasa video game serta diharapkan agar perawat bersama UKS dapat mengadakan penyuluhan mengenai kesehatan mata. Kata kunci : anak sekolah, ketajaman penglihatan, video game.   ABSTRACT Introduction: Impaired vision is an important health problem particularly in children Disturbances in visual acuity is caused by the duration of playing video games. The aim of research to determine the relationship of the duration of playing video games with visual acuity of school-age children in SDN Majalaya 2. Method: Analytical methods used correlative study with cross-sectional design. Samples are 3-5 grade elementary school students as many as 67 people. Data obtained directly using the snellen chart questionnaires and subsequent data processed bivariate analysis using chi-square test. Result: The results showed that the majority of respondents did not include the category of normal duration as many as 44 people (65.7%). Most of the respondents, including the category in which the abnormal acuity as many as 38 people (65.7%). The test results showed an association between the duration of playing video games with visual acuity in school age children (class III - V) in SDN Majalaya 2 (pvalue = 0.0001). Discussion: It is recommended that teachers make extracurricular programs are made as attractive as possible, giving a warning to the student who was caught playing a video game in school, make an agreement with puskesmas officers in order to conduct health education about the dangers of playing video games Keywords: duration of play video game, school age children, sharpness of vision Full printable version: PDF
Swaddle Bath Mempertahankan Suhu Pada Bayi Prematur Fauziah Rudhiati; Murtiningsih; Risna Rosaria Indah
Buletin Kesehatan: Publikasi Ilmiah Bidang kesehatan Vol 3 No 1 (2019): Buletin Kesehatan Publikasi Bidang Kesehatan
Publisher : AKPER Pasar Rebo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (222.626 KB) | DOI: 10.36971/keperawatan.v3i1.57

Abstract

The biggest threat to newborns is a change in temperature in the uterus and room temperature that can cause hypothermia. Also, the bathing procedures have a risk of causing hypothermia especially in premature babies. The swaddle bath can prevent heat loss through the mechanism of convection, conduction, evaporation, and radiation. This study aims to determine the effectiveness of swaddle bath in maintaining body temperature stability. 50 premature infants who weigh> 1500 grams and body temperature> 350C-.5037.50C were involved in this study. They are divided into swaddle bath and conventional bath groups. The research method was quasi- experimental pretest-posttest control groups for 1 month at Al Ihsan Public Hospital Regional in West Java. Statistical tests use the Wilcoxon test to test pre and post-test data between each group and Mann Whitney test to test post-test data between two groups. The results of the analysis proved that swaddle bath can maintain body temperature with p value 0.018 <α 0.05. The conclusion of this research is the swaddle bath technique can maintain the stability of the body temperature of premature babies after bathing procedures. It is recommended that swaddle bath can be used as a permanent procedure for bathing premature babies in perinatology care rooms.