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Development of Animal Thematic "Si Buyung" Gymnastics Desy Arisandy; Bangkit Seandi Taroreh
JUARA : Jurnal Olahraga Vol 8 No 2 (2023): JUARA: Jurnal Olahraga
Publisher : STKIP Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/juara.v8i2.3431

Abstract

The aims of this study were 1) produce physical-motor activity media products in the form of animal thematic "si buyung" gymnastics, 2) find out the implementation of physical-motor activity media in the form of animal thematic "si buyung" gymnastics in learning. The research method uses the ADDIE research development (R and D) approach. The research population of early childhood education students in Palembang City. The sample is 30 students with a purposive sample. The criteria are as follows 1) is a tri dharma partner school of higher education with Bina Darma University, 2) 4-6 years old. The research instrument uses a questionnaire. Data analysis techniques using quantitative analysis. The results of the study were: 1) physical-motor activity media products in the form of animal thematic “si buyung” gymnastics, 2) physical-motor activity media products show "appropriate use" with a percentage of 71%, but in practice they still need parental and teacher guidance and assistance
Development Of Basic Locomotor Movement Games Based On Local Wisdom For Learning Pjok Class 1 Elementary Schools Bangkit Seandi Taroreh; M. Haris Satria
JUARA : Jurnal Olahraga Vol 8 No 2 (2023): JUARA: Jurnal Olahraga
Publisher : STKIP Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/juara.v8i2.3432

Abstract

The aims of this study were 1) to produce basic locomotor motion games based on local wisdom for Class 1 Elementary School PJOK learning, 2) to find out the effectiveness of their use in learning. This study used research and development (R and D) methods with the ADDIE approach. The research population was 1st grade elementary school students in Palembang City. The sampling technique used a purposive sample totaling 42 students with criteria including 1) being a tri dharma partner school of higher education with a Universitas Bina Darma in MBKM and PPL activities, 2) grade 1 elementary school students, 3) using the 2013 curriculum. The research instrument was a questionnaire. Data analysis techniques using quantitative analysis. The results of the research included: 1) learning media products in the form of basic locomotor games based on local wisdom for PJOK first grade elementary school learning, 2) the resulting learning media products showed the effectiveness of "very suitable for use" with a percentage of 83%
Development of Portable Massage Bed Dhavid Ramadhan Pratama; Selvi Atesya Kesumawati; Noviria Sukmawati; Bangkit Seandi Taroreh
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.28526

Abstract

The development of various models of massage beds, ranging from simple to new innovations that provide more comfort and facilities that can be adjusted to your needs. The frequently used massage beds have a permanent shape, so they are difficult to carry and move when used. Portable massage beds are designed to make it easier to use from one location to another, save space, and can be adjusted according to the masseur's needs. This research aims to find out the specifications of portable massage bed products that are suitable for masseurs and patients. The sample in this study was a small scale trial of 6 masseurs at the massage clinic at Bina Darma University, Palembang, and subjects for a large scale trial were 10 people consisting of 6 masseurs and 4 patients at the massage clinic at Bina Darma University, Palembang. The stages of model development carried out are the model analysis, design and development (ADD) stages. The instrument used in this research was a questionnaire. The expert validity test results used the Content Validity Index (CVI) and Content Validity Ratio (CVR) with an average CVR value of 0.35. Based on the results of this research, it was found that the development of the portable massage bed model had good product quality as a place for patient massage. Then this model can be tested in the field on either a small or large scale (empirical validation).
EDUKASI PEMBINAAN KEHIDUPAN SOSIAL PADA ATLET ANGGAR SUMATERA SELATAN PON XX PAPUA Bangkit Seandi Taroreh; M Haris Satria; Poppy Indriani; Dwi Maharani
E-Amal: Jurnal Pengabdian Kepada Masyarakat Vol 1 No 2: Mei 2021
Publisher : LP2M STP Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47492/eamal.v1i2.633

Abstract

Kesejahteraan atlet menjadi salah satu masalah yang dihadapi ketika sudah tidak aktif menjadi atlet. Rendahnya pengetahuan atlet tentang program pembinaan kehidupan sosial sehingga dibutuhkan adanya edukasi sebagai persiapan pasca atlet menuju sukses dimasa depan. Tujuan kegiatan pengabdian masyarakat ini diharapkan atlet anggar Sumatera Selatan PON XX Papua memiliki peningkatan pengetahuan tentang pembinaan kehidupan sosial. Metode yang digunakan terdiri dari tiga tahap yaitu perencanaan, pelaksanaan dan evaluasi. Edukasi dilakukan pada 8 atlet. Hasil kegiatan pengabdian masyarakat menunjukkan bahwa adanya peningkatan pengetahuan atlet anggar Sumatera Selatan PON XX Papua sebesar 75% (6 atlet) termasuk kategori tinggi dan 25% (2 atlet) termasuk kategori sedang terhadap program pembinaan kehidupan sosial yang terdiri dari: 1) pentingnya pembinaan akademik untuk meningkatkan karir, 2) membuka usaha baru untuk persiapan hari tua 3) budaya olahraga untuk meningkatkan kualitas hidup pasca atlet, 4) manajemen perencanaan komunikasi bisnis
Sosialisasi Belajar Motorik Melalui Permainan Edukatif Engklek Question Pada SD Plus Ditawijaya di Kota Palembang Bangkit Seandi Taroreh; Selvi Atesya Kesumawati; I Bagus Endrawan; Muslimin; Selvi Melianty; Dewi Septaliza; Muhammad Zikri Al Banna
TAAWUN Vol. 3 No. 02 (2023): TA'AWUN AUGUST 2023
Publisher : Pusat Penelitian Pengabdian Pada Masyarakat Sekolah Tinggi Ilmu Tarbiyah Al-Fattah Siman Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37850/taawun.v3i02.509

Abstract

This Community Service activity is aimed at socializing motor learning through engklek question educative games at SD Plus Ditawijaya in Palembang City. The implementation of community service activities is divided into three stages, including: 1) planning, 2) implementation and 3) evaluation. The planning stage was carried out to see the condition of SD Plus Ditawijaya in Palembang City, how the students' activities were while participating in teaching and learning activities, besides that it also checked the readiness of the engklek questions educative game as a medium for learning. At the implementation stage the entire community service team became resource persons. This stage is carried out through a series of socialization events. The evaluation stage aims to see the results of increasing the knowledge of teachers and students learning motor skills through engklek question educational games. Retrieval of data through observation using observation guidelines carried out for 2 days. The subjects consisted of physical education teachers and SD Plus Ditawijaya students with a total of 20 people. The result of this community service activity is that there is an increase in knowledge about motor learning through educational games engklek questions by 40% (8 people) including the high category and 60% (12 people) including the medium category. The hope is that the engklek questions educational game will be an alternative choice for teachers in motor learning activities at school.
Sosialisasi Pedagogi Olahraga melalui Permainan Edukatif Balance Board Sensory di SLB Negeri Pembina Palembang Sumatera Selatan Dewi Septaliza; Martinus; I Bagus Endrawan; Muslimin; Selvi Melianty; Bangkit Seandi Taroreh; Fahrulrozi Gustianto
TAAWUN Vol. 3 No. 02 (2023): TA'AWUN AUGUST 2023
Publisher : Pusat Penelitian Pengabdian Pada Masyarakat Sekolah Tinggi Ilmu Tarbiyah Al-Fattah Siman Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37850/taawun.v3i02.510

Abstract

The purpose of community service socialization of sports pedagogy through sensory balance board educational games at SLB Negeri Pembina Palembang is one of the efforts to increase understanding of sports pedagogy in the community. Community service activities are carried out in three stages, namely 1) planning, 2) implementation and 3) evaluation. Data collection through observation while data analysis techniques using quantitative analysis. Subjects amounted to 17 people. The results of community service show that there is an increase in understanding by 100% (17 people). Another thing that was revealed was that students showed a desire to learn, were active during the game, were happy and cheerful. Sensory balance board educational games are an alternative choice of sports pedagogy games that can be utilized by the community.