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SOCIAL BEHAVIOR OF EARLY CHILDREN IN THE NUSUKAN RAILWAY ENVIRONMENT, SURAKARTA Afi Zumrotul Fikria; Sri Hartini; Feri Faila Sufa
Journal of Early Childhood Education (JECE) JECE (Journal of Early Childhood Education) | Vol. 3 No. 1 June 2021
Publisher : Syarif Hidayatullah State Islamic University of Jakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15408/jece.v3i1.17205

Abstract

Children's social development is how early childhood interacts with peers, adults, and the broader community to adapt. Parents and the environments are figures or models closest to children and become role models for children. This study aimed to determine children's social behavior and the role of the environment on the social behavior of children aged 5-6 years in the Nusukan Surakarta railway environment. This type of research uses descriptive qualitative methods—sampling using a purposive sampling technique. The data analysis technique used the Milles and Huberman model with three stages: data reduction, presentation, and conclusion. The results show that children's social behavior in the Nusukan railway area tends to be active, but some behaviors still need guidance so that children have good social behavior. It is inseparable from family environmental factors, both parents, siblings, peers, or other adults through their environment. Child development is strongly influenced by treatment or parental guidance for children in recognizing various aspects of social life or norms of social life. Social behavior is closely related to children's behavior in adjusting to the rules of society in the surrounding environment. Children obtain social behavior through maturity and learning opportunities from various stimuli provided by their environment.
PENINGKATAN KEMAMPUAN KOGNITIF ANAK MELALUI STEAM DENGAN COOKING CLASS Wini Agustina; Feri Faila Sufa; M. Hery Yuli Setiawan
Widya Wacana: Jurnal Ilmiah Vol. 17 No. 2 (2022): Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/jww.v17i2.8362

Abstract

This study aims to determine the increase in children's cognitive abilities through Steam with Cooking Class at KB Aisyiyah Al-Amin Bibis Luhur Surakarta Academic Year 2022/2023. This research is Classroom Action Research using quantitative descriptive data analysis techniques, data collection techniques using observation, interviews, and documentation. The results of the study show that STEAM activities with Cooking Class can improve children's cognitive abilities at the Aisyiyah Al-Amin Bibis Luhur Surakarta KB. This can be proven by the level of cognitive development of children who are developing very well. In cycle I, children's cognitive development experienced an increase of 50% in the criteria of developing as expected. Whereas in cycle II, children's cognitive development increased by 88.88% in the criteria of developing as expected. This research was banned in cycle II because it met the indicator success criteria, namely ≥80%. Based on this research, it can be concluded that Steam activities with Cooking Class can improve children's cognitive abilities at the Aisyiyah Al-Amin KB.
SOCIAL BEHAVIOR OF EARLY CHILDREN IN THE NUSUKAN RAILWAY ENVIRONMENT, SURAKARTA Afi Zumrotul Fikria; Sri Hartini; Feri Faila Sufa
Journal of Early Childhood Education (JECE) Vol 3, No 1 (2021)
Publisher : Syarif Hidayatullah State Islamic University of Jakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15408/jece.v3i1.17205

Abstract

Children's social development is how early childhood interacts with peers, adults, and the broader community to adapt. Parents and the environments are figures or models closest to children and become role models for children. This study aimed to determine children's social behavior and the role of the environment on the social behavior of children aged 5-6 years in the Nusukan Surakarta railway environment. This type of research uses descriptive qualitative methods—sampling using a purposive sampling technique. The data analysis technique used the Milles and Huberman model with three stages: data reduction, presentation, and conclusion. The results show that children's social behavior in the Nusukan railway area tends to be active, but some behaviors still need guidance so that children have good social behavior. It is inseparable from family environmental factors, both parents, siblings, peers, or other adults through their environment. Child development is strongly influenced by treatment or parental guidance for children in recognizing various aspects of social life or norms of social life. Social behavior is closely related to children's behavior in adjusting to the rules of society in the surrounding environment. Children obtain social behavior through maturity and learning opportunities from various stimuli provided by their environment.
Evaluasi Penerapan Model Pembelajaran Problem Based Learning terhadap Kemampuan Berpikir Kritis pada Mata Pelajaran IPAS Kelas IV SDN Mojosongo 3 Surakarta M. Hafid Ryandita Adji; Feri Faila Sufa; Mukhlis Mustofa
Journal on Education Vol 7 No 1 (2024): Journal on Education: Volume 7 Nomor 1 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v7i1.7553

Abstract

The objective of this study is to examine the implementation of the Problem-Based Learning (PBL) model on critical thinking skills in the IPAS (Integrated Science and Social Studies) subject for Class IV at SDN Mojosongo 3 Surakarta during the 2023/2024 academic year. This research was conducted at SDN Mojosongo 3 Surakarta using qualitative descriptive research. The subjects of this research were the school principal, class V teacher, 6 class IV students. Data collection techniques in this research are through observation, interviews, documentation. This research uses the CIPP evaluation method. The CIPP model is an abbreviation for context evaluation, input evaluation, process evaluation, and product evaluation. The CIPP evaluation model is an evaluation approach that is oriented towards decision makers (decision centric evaluation structured approach) to provide assistance to administrators or decision making leaders. The conclusion from the observation results shows that the application of the Problem Based Learning (PBL) model in Natural and Social Sciences (IPAS) learning in class IV at SDN Mojosongo 3 Surakarta has a positive and significant influence on students' critical thinking abilities. Through the application of this model, students are able to demonstrate increased abilities at several stages of critical thinking, namely interpretation, analysis, drawing conclusions, explanation, reflection and self-regulation.
Introducing Math Concepts At An Early Age: Collaborative Stimulation Feri Faila Sufa; Budi Setiawan
Journal Evaluation in Education (JEE) Vol 6 No 1 (2025): January
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/jee.v6i1.1368

Abstract

Purpose of the study: Early childhood education is considered very strategic in human development. This is because early childhood education provides a foothold in further education. Including in mathematics education which is needed from an early age. This article aims to describe the benefits of local wisdom around children's environment in introducing math concepts through collaboration during a pandemic. Methodology: This research uses a child collaborative approach through descriptive analysis in two institutions with data collection methods of interviews, questionnaires, and observations. Main Findings: The results showed that the role of communication is very important between children, parents, and teachers in collaborating to stimulate the formation of mathematics through local wisdom. Novelty/Originality of this study: This research recommends that introducing math is done with real activities, encouraging children to stimulate the habit of collaboration in improving children's life skills.
Rancang Bangun Media Pembelajaran “Jawara” Berbasis Mobile Kelas IV SDN Madyotaman Surakarta Hadi Putra Prambayu; Feri Faila Sufa; Alfonsa Maria Sofia Hapsari
Action Research Journal Indonesia (ARJI) Vol. 7 No. 3 (2025): Action Research Journal Indonesia (ARJI)
Publisher : PT. Pusmedia Group Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61227/arji.v7i3.515

Abstract

:     Pembelajaran Seni dan Budaya di tingkat sekolah dasar memiliki peran penting dalam menanamkan nilai-nilai kearifan lokal dan melestarikan warisan budaya bangsa. Namun, minat siswa dalam mengenal tokoh-tokoh budaya lokal masih rendah akibat metode pembelajaran yang monoton dan konvensional. Penelitian ini bertujuan untuk merancang dan mengembangkan media pembelajaran berbasis mobile bernama “JAWARA” sebagai sarana pengenalan tokoh wayang kulit secara interaktif dan menarik untuk siswa kelas IV SD Negeri Madyotaman Surakarta. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model ADDIE yang meliputi lima tahap: Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi. Produk dikembangkan menggunakan Construct 3 dan diuji melalui validasi oleh tiga ahli media, tiga ahli materi, serta tiga pendidik. Teknik pengumpulan     data menggunakan metode wawancara, angket, dan dokumentasi.  Menggunakan  validasi dari ahli materi, ahli media, dan guru pengajar SD Negeri Madyotaman Surakarta. Identifikasi  masalah  di  SD Negeri Madyotaman Surakarta adalah  guru   masih mengajar   dengan   cara   yang   tradisional sederhana sehingga keterbatasan media ajar yang menyebabkan siswa mudah bosan saat pembelajaran berlangsung sehingga perlu adanya inovasi media pembelajaran berbasis mobile. Teknik  analisis  data  yang  digunakan  yaitu  skor  hasil  pengisian  angket  atau  kuesioner kelayakan  yang  diperoleh  dari  ahli  materi,  ahli  media,  dan  guru pendidik. Penelitian ini menghasilkan produk pembelajaran berbasis mobile “JAWARA” sebagai sarana pengenalan tokoh wayang kulit. Hasil validasi menunjukkan tingkat kelayakan sebesar 89% dari ahli media, 92% dari ahli materi, dan 87% dari pendidik dengan kategori sangat layak. Selain itu, siswa memberikan tanggapan positif dengan persentase rata-rata sebesar 88%. Temuan ini menunjukkan bahwa media pembelajaran “JAWARA” layak digunakan sebagai alternatif pembelajaran seni budaya yang edukatif dan menyenangkan di sekolah dasar.
PENGARUH PENGGUNAAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMEN (TGT) MELALUI MEDIA FLASHCARD PADA PEMBELAJARAN BAHASA INDONESIA KELAS 2 SD Dian Wulansari; Feri Faila Sufa; Elinda Rizkasari
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol. 15 No. 4 (2025): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v15i4.71828

Abstract

This study aims to determine the effectiveness of the Teams Games Tournament (TGT) cooperative learning model combined with flashcards in improving Indonesian language learning outcomes among second-grade students at SDN Kleco 1 Surakarta. The approach used was quantitative, with a pre-experimental method and a One-Group Pretest-Posttest research design. All 112 second-grade students served as the population in this study, while class IId, consisting of 28 students, served as the sample, using a non-probability sampling technique. Data collection was conducted through several methods, such as observation, interviews, tests, and documentation. Furthermore, the data were analyzed using a normality test and a Paired Sample T-test for hypotheses. The results showed a significant change in Indonesian language learning outcomes after the use of flashcards. This is evident from the comparison of pretest and posttest scores, where the Paired Sample T-test yielded a significance value (2-tailed) of 0.000, which is less than α (0.05). This means there was a significant difference between the scores before and after the treatment. The average student pretest score of 50.71 increased to 79.10 in the posttest. This increase indicates that learning using flashcards positively impacts students' understanding of Indonesian. Based on these findings, it can be concluded that the TGT cooperative learning model supported by flashcards positively contributes to improving student learning outcomes in grade II of SDN Kleco 1 Surakarta.
Introducing Math Concepts At An Early Age: Collaborative Stimulation Feri Faila Sufa; Budi Setiawan
Journal Evaluation in Education (JEE) Vol 6 No 1 (2025): January
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/jee.v6i1.1368

Abstract

Purpose of the study: Early childhood education is considered very strategic in human development. This is because early childhood education provides a foothold in further education. Including in mathematics education which is needed from an early age. This article aims to describe the benefits of local wisdom around children's environment in introducing math concepts through collaboration during a pandemic. Methodology: This research uses a child collaborative approach through descriptive analysis in two institutions with data collection methods of interviews, questionnaires, and observations. Main Findings: The results showed that the role of communication is very important between children, parents, and teachers in collaborating to stimulate the formation of mathematics through local wisdom. Novelty/Originality of this study: This research recommends that introducing math is done with real activities, encouraging children to stimulate the habit of collaboration in improving children's life skills.
Peningkatan Keterampilan Guru Raudhatul Athfal Melalui Pelatihan Mendongeng Di IGRA Kecamatan Banjarsari Feri Faila Sufa; M Hery Yuli Setiawan; Yassir Aminuddin
LOYALITAS: Jurnal Pengabdian Kepada Masyarakat Vol. 9 No. 1 (2026): Mei 2026
Publisher : Universitas KH. Mukhtar Syafaat (UIMSYA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30739/loyalitas.v9i1.3841

Abstract

Storytelling skills are a must for early childhood educators. This storytelling training aims to improve the skills of Raudhatul Athfal (RA) teachers in using the storytelling method as a tool to stimulate early childhood language development. The purpose of this activity is to help Teachers of early children education have storytelling skills to stimulate language. The activity was carried out at Teacher Unity of IGRA Banjarsari District, Surakarta, and involved 19 participants from six RA institutions. The methods used in the training include lectures, demonstrations, and hands-on practice. The results of the training showed a significant improvement in storytelling skills among teachers, as well as a positive impact on children's language development. This article describes the training process, evaluation results, and its impact on the quality of learning in RA. Recommendations from this service activity can be developed to other areas based on edutainment so as to provide a more varied method.