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The Effect of Teacher Creativity on the Learning Motivation of Public Elementary School Students in Tomohon City Margareta Oktavia Sumilat; Joulanda A.M. Rawis; Jeffry S.J. Lengkong; Orbanus Naharia
International Journal of Education, Information Technology, and Others Vol 9 No 2 (2026): International Journal of Education, information technology   and others
Publisher : Peneliti.net

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Abstract

This study aims to analyze the effect of teacher creativity on the learning motivation of public elementary school students in Tomohon City by using Structural Equation Modeling (SEM). This research employed a quantitative explanatory approach. The population consisted of all fifth- and sixth-grade students from 21 public elementary schools in Tomohon City. The sample size was determined using the Lemeshow formula at a 95% confidence level, resulting in 384 respondents. Data were collected through a Likert-scale questionnaire consisting of 8 indicators of teacher creativity and 10 indicators of learning motivation. Data analysis was carried out using AMOS through descriptive analysis, measurement model testing, and structural model testing. The findings revealed that teacher creativity was in the very high category with a mean score of 4.444, while students’ learning motivation was also in the very high category with a mean score of 4.392. The SEM results indicated that the proposed model had a good level of fit. Furthermore, teacher creativity had a positive and significant effect on students’ learning motivation, with a standardized path coefficient of 0.471 and a significance value of p < 0.001. This study concludes that improving teacher creativity can strengthen students’ learning motivation
Development of Web-Based Digital System Learning Media Peggy V. Togas; Orbanus Naharia; Hiskia Manggopa; Parabelem D.T Rompas; Rolly Oroh
Asia Pacific Journal of Management and Education (APJME) Vol 4, No 3 (2021): November 2021
Publisher : AIBPM Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32535/apjme.v4i3.1263

Abstract

In classroom learning, students frequently face challenges to understand the material since the learning media deviates from the subject content. The media usage as an intermediary for delivering information makes it more varied, easy to understand, and interactive. Utilizing web-based learning media promises the independence of time and place and helps the learning process. This study aims to develop a web-based digital system learning media that is feasible and useful. The study uses the waterfall model software development method, namely the Multimedia Development Life Cycle (MDLC). The findings indicate that the web-based digital system learning media is feasible and useful in the learning process.