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Studi tentang SUDUT AZIMUT STASIUN dan hubungannya DENGAN DURASI RUPTURE GEMPA BUMI Pada masing-masing stasiun DONY KURNIAWAN
Inovasi Fisika Indonesia Vol 4 No 3 (2015)
Publisher : Jurusan Fisika FMIPA Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (770.886 KB) | DOI: 10.26740/ifi.v4n3.p%p

Abstract

Abstrak Pulau Jawa merupakan pusat perekonomian dan perindustrian di Indonesia dan termasuk daerah rawan terhadap bencana gempa bumi dikarenakan Jawa dilalui oleh jalur pertemuan 2 lempeng tektonik. Untuk mengurangi dampak bencana gempa bumi dipulau Jawa, maka dilakukan penelitian yang bertujuan menentukan korelasi sudut azimut stasiun dan durasi rupture (Tdur) untuk gempa bumi di wilayah Jawa serta menetukan nilai L/Vr dan L/Vapp. Penelitian ini menggunakan data gempa bumi di wilayah Jawa dengan 4 Event yang diperoleh dari wilber IRIS. Sudut azimut stasiun diperoleh dari wilber IRIS dan nilai durasi rupture diperoleh dari software Jokotingkir, sehingga dapat diketahui grafik hubungan antara sudut azimut stasiun dan durasi rupture untuk gempa bumi di wilayah Jawa. Hasil dari penelitian ini didapatkanpersamaan empiris regresiumum antara sudut azimut stasiun dan durasi rupture pada masing-masing stasiun yaitu, . Berdasarkan persamaan empiris regresi yang diperoleh maka didapatkan persamaan empiris regresi pada tahun 2011 sampai 2014 yaitu, tahun 2011: , tahun 2012: , tahun 2013: , dan tahun 2014: . Korelasi antara sudut azimut stasiun dan durasi rupture gempa bumi di Jawa dengan nilai ketepatan R-Square tahun 2011 = 76,97%, 2012 = 67,45%, 2013 = 70,22%, dan 2014 = 83,27%, serta R tahun 2011 = 87,73%, 2012 = 82,12%, 2013 = 83,80%, dan 2014 = 91,25%. Pada gempa tahun 2011: L/ = 64 dan L/ = 55,5; tahun 2012: L/ = 64,1 dan L/ = 72,2; tahun 2013: L/ = 55,3 dan L/ = 51,4; dan tahun 2014: L/ =98,3 dan L/ = 99,1 Kata kunci :Gempa bumi , Tdur, Sudut Azimut, R-Square Abstract Java Island is the center of industrial and economic activity in Indonesia, it passed by two tectonics slab that can cause an earthquake. To reduce the impact of the earthquake in java, then is very important to do a research with the purposes are to determine correlation between azimuth station and rupture duration (Tdur) in java island, in this research also to determine L/Vr value and L/Vapp value. This research used earthquake data in java island with 4 events that can take from Wilber IRIS website. Azimuth station get from Wilber IRIS website and rupture duration get from Jokotingkir software, from that data, graph between azimuth station and rupture duration can be obtained for java island. Finally, this research get empiric regression equation between azimuth station and rupture duration in each station are, From that empiric regression equation, the empiric regression equation from 2011 until 2014 are, in 2011: , in 2012: , in 2013: , and in 2014: . Correlation between azimuth station and rupture duration of earthquake in java island with R-square value in 2011 = 76,97%, 2012 = 67,45%, 2013 = 70,22%, and 2014 = 83,27%, also R in 2011 = 87,73%, 2012 = 82,12%, 2013 = 83,80%, and 2014 = 91,25%. In theearthquakeof 2011: L/ = 64 and L/ = 55,5; in 2012: L/ = 64,1 and L/ = 72,2; in 2013: L/ = 55,3 and L/ = 51,4; and in 2014: L/ =98,3 and L/ = 99,1 Keywords: earthquake, Tdur, Azimuth station, R-square.
Interest of The Young Generation of Central Kalimantan Towards Educational Games Misnawati Misnawati; Triyani Triyani; Maryam Mustika; Eli Karliani; Dony Kurniawan; Muh. Safwan
Proceeding of the International Conference on Social Sciences and Humanities Innovation Vol. 1 No. 1 (2024): June : Proceeding of the International Conference on Social Sciences and Humani
Publisher : Asosiasi Peneliti dan Pengajar Ilmu Sosial Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70062/icsshi.v1i1.15

Abstract

This study aims to analyze the interest of the young generation in Central Kalimantan in educational games and how this potential can be maximized to create a positive impact on education. Using a qualitative descriptive method to explore the interest of the young generation in Central Kalimantan in educational games. Data was collected through a survey conducted on the young generation of Central Kalimantan aged 12 to 20 years old, totaling 437 respondents. The survey results show that educational games have a significant appeal among the younger generation of Central Kalimantan, mainly because of the fun challenges and relevant learning content. Although most respondents have tried educational games in the form of quizzes, the intensity of their use is still inferior to action/adventure games that are more popular. Elements such as graphics, engaging stories, and interactive gameplay are also important factors in enhancing the gaming experience. To increase its appeal and effectiveness, developers are advised to integrate entertainment elements such as interactive challenges, in-depth stories, and stunning visual designs to make it more competitive. By combining education and entertainment creatively, educational games have the potential to become an effective learning medium and the main choice of the younger generation.