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PELATIHAN MEDIA PEMBELAJARAN BERBASIS MEDIA ONLINE MENGGUNAKAN GOOGLE CLASSROOM DAN GOOGLE FORM DI DESA PENINJAUAN KABUPATEN OGAN KOMERING ULU M. Rudi Sanjaya; Endang Lestari Ruskan; Dwi Rosa Indah; Ariansyah Saputra; Rafliandi Ardana; Muhammad Raihan Udda Rahmany; Novitas Sari; Rahma Destriani
Aptekmas Jurnal Pengabdian pada Masyarakat Vol 4 No 1 (2021): APTEKMAS Volume 4 Nomor 1 2021
Publisher : Politeknik Negeri Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (195.756 KB) | DOI: 10.36257/apts.v4i1.3177

Abstract

In this 4.0 industrial revolution, teachers are currently guided to have skills in the field of technology in making online learning media, especially the Miftahul Jannah Islamic Boarding School in the observation village. In the survey village, they did not know how to make online-based learning media, namely google classroom and google form. The purpose of this community service activity is to increase the knowledge and skills of teachers at the Sanawiyah and Aliyah levels in making google classroom-based learning media so that it can improve the learning outcomes of santri at the Miftahul Jannah Village Islamic boarding school by using online media. The benefits of this training activity are: Increase understanding of the creation of learning media, especially Google Classroom and Google Forms, Can or can create Google and Google Classroom and Google Forms accounts and can create classes in Googlee Classroom and Google Forms so that they can be applied and implemented in the learning process teaching, the method of implementing this training is to provide and explain material, question and answer, discussion and practice of making online-based learning media
Analisis Tingkat Kepuasan Pengguna Layanan Tiktok Shop Menggunakan System Usability Scale (SUS) Windy Indrianti; Sanjaya , M. Rudi; Dwi Rosa Indah; Dedi Kurniawan; Ariansyah Saputra
JUPITER (Jurnal Penelitian Ilmu dan Teknologi Komputer) Vol 15 No 2 (2023): Jurnal Penelitian Ilmu dan Teknologi Komputer (JUPITER)
Publisher : Teknik Komputer Politeknik Negeri Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.10068748

Abstract

TikTok Shop is a shopping feature developed from the TikTok application which was launched in April 2021. Currently, the TikTok platform occupies the largest number of users in the world with a total of more than 2 billion downloads. The purpose of this research is to determine the level of user satisfaction in accessing and using the Tiktok Application towards the Tiktok Shop service. Therefore, it is one of the aspects that is quite important in knowing and assessing the availability and completeness of information needed by users on the System. So, from this problem, researchers analyse the User Satisfaction Level of Tiktok Shop Service Using the System Useability Scale (SUS) Method, which with this method can analyse the satisfaction level data for users who use the Tiktok application, the SUS method uses questionnaire data to determine the level of user satisfaction with the Tiktok application. Which is where researchers have collected 310 respondents to determine the score results to determine the level of satisfaction of Tiktok application users. And from the results that have been obtained, it is known that the calculation of the average SUS score on the Tiktok Shop application is 74.57 which in general can be categorised as "Acceptable". With the grade scale C range, but the user Adjective Rating range in the Tiktok Shop application is classified as the "Good" category where the results of the application of SUS in this study are in accordance with the criteria in the System Useability Scale (SUS) method.
SOSIALISASI PENGUNAAN APLIKASI KAMUS DIGITAL BAHASA BASEMAH Ariansyah Saputra; Azwardi; Fithri Selva Jumeilah; Nadilah
Aptekmas Jurnal Pengabdian pada Masyarakat Vol 7 No 3 (2024): Aptekmas Volume 7 Nomor 3 2024
Publisher : Politeknik Negeri Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Saat ini seiring berkembangnya teknologi telah banyak aplikasi yang diciptakan untuk membantu manusia dalam kegiatan dan kebutuhan sehari-hari. Otomatisasi adalah proses penerapan teknologi untuk membantu manusia melaksanakan aktifitas manual. Pemanfaatkan teknologi ini bertujuan agar aktifitas dapat terbantu meskipun terbatas jarak dan waktu. Salah satunya adalah dokumentasi Bahasa daerah seperti Bahasa Basemah yang tidak mengenal waktu. Saat ini dokumentasi Bahasa Basemah telah menggunakan aplikasi android. aplikasi ini memungkinkan proses dokumentasi dan akses dapat dilakukan secara otomatis dan tidak terbatas oleh jarak dan waktu. Hal ini disebabkan, aplikasi ini dapat digunakan dari perangkat smartphone masing-masing sehingga dapat diakses dari mana saja dan kapan saja. Kegiatan sosialisasi ini diawali dengan pengamatan awal, analisis kebutuhan, kemudian pemasangan alat, sosialisasi penggunan alat dan evaluasi kegiatan. Dari hasil evaluasi sosialisasi ini di dapatkan bahwa peserta memahami cara kerja alat dan aplikasi mencapai 81%.