Anita Anggareni
IKIP SILIWANGI

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THE ANALYSIS OF ED SHEERAN SONGS TO IMPROVE STUDENT’S LISTENING SKILL Bella Nurinsani; Rida Nurul Manilah; Anita Anggareni
PROJECT (Professional Journal of English Education) Vol 1, No 2 (2018): Volume 1 NUMBER 2, MARCH 2018
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (596.116 KB) | DOI: 10.22460/project.v1i2.p71-76

Abstract

This Study entitled “The Analysis of Ed Sheeran Songs to Improve Student’s Listening Skill”. The research was aimed to find out improved student’s listening skill ability. Wheather Ed Sheeran songs was founding increase student’s listening skill, because Ed Sheeran is a singer from England (UK) and his dialect of English is British English, so we were learning British English from the Ed Sheeran songs. In addition, Ed Sheeran was preferred many people in the world. People in the world had been understanding a lesson if a lesson had found for them, and we can’t deny if people in the world like songs and music. A song is the sound of art tone in the order, combination and the temporal relationship usually with accompanied by a musical instrument, the produce the music that has unity and continuity. The approach of this research is qualitative.
Students’ Responses To The Use of ‘Jumanlly’ Developed With Genially in Teaching Writing Skills Faza Oktora Indayani; Anita Anggareni; Ratih Inayah
PROJECT (Professional Journal of English Education) Vol. 9 No. 4 (2026): VOLUME 9 NUMBER 4, JULY 2026
Publisher : IKIP Siliwangi

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Abstract

Writing remains one of the most difficult English skills for Indonesian Senior High School students due to limited vocabulary, grammatical difficulties, and low motivation. This study aimed to develop “Jumanlly”, a digital learning medium using Genially, and to investigate eleventh-grade students’ responses toward it. This Research and Development (R&D) study followed the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The product was developed to teach the expression of giving opinions, agreeing, and disagreeing in writing. The study involved nineteen eleventh-grade students at SMA KARTIKA XIX-4 CIMAHI. Data were collected through expert validation sheets, field notes, student interviews, and teacher interviews, and analyzed qualitatively.The results showed that “Jumanlly,” an interactive game-based medium inspired by the Jumanji concept and containing a hundred writing tasks, was successfully developed. Expert validation indicated high feasibility with strong scores across all components, including learning objectives, material selection, and task design. Field trials demonstrated good practicality in classroom settings. Students’ responses were highly positive. They found the product fun, engaging, and helpful for practicing writing.In conclusion, “Jumanlly” using the Genially platform received strong positive perceptions from students and was considered practical and acceptable as an alternative medium for teaching writing skills to eleventh-grade students.