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PEMBUATAN MULTIMEDIA INTERAKTIF MENGGUNAKAN MOODLE PADA KOMPETENSI MENGAMATI GEJALA ALAM DAN KETERATURANNYA UNTUK PEMBELAJARAN SISWA SMA KELAS XI SEMESTER I Husnul Hamdi
PILLAR OF PHYSICS EDUCATION Vol 1 (2013)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (803.504 KB) | DOI: 10.24036/491171074

Abstract

Abstract—Purpose of  this  research  were  to  determine  the  validity  of  Interactive  Multimedia,to  describe  the  Interactive Multimedia, and determine the practicality and effectivity of application Interactive Multimedia in learning process.Type of research is  Research and  Development                     (R&D)  by  using before-after experimental design.  Objects of  the  research are Interactive Multimedia and the students in grade XI IPA 1 SMAN 3 Padang with 31 people. Data collection instruments were used in this research were: validity test sheet, practicality sheet and student learning outcomes test sheet. Products and data analysis technique used the analysis of the validity of the product, analysis of the practicality and analysis of effectivity. Based on the analysis of data can be presented three results of the study. First, Interactive Multimedia produced is valid with value 80,57. Second, Interactive Multimedia by using Moodle have good design with the main menu design, introduction, about, guidance, materials, exercises, quizzes, and chat . Third, the result of interactive multimedia is practice with an average value of practicality by Physics teacher is 90.56% and 82.39% practicality by students. Interactive Multimedia in physics teaching have significantly improve to student learning outcomes. Keywords : interactive multimedia, Moodle, physics learning
Pengenalan Teknologi Digital Berbasis Bencana untuk Mencapai Disaster Resilience bagi Siswa Sekolah Dasar Ichy Lucya Resta; Husnul Hamdi; Fendriani, Yoza; Fernando Mersa Putra; Maulina Tanjung
Jurnal Tiyasadarma Vol. 2 No. 2 (2025): Vol. 2 No. 2 (2025): Januari 2025 | Jurnal Tiyasadarma
Publisher : LPPM ITEBA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/jta.v2i2.330

Abstract

The urgency of introducing disaster-based digital technology to elementary school students is increasing along with the rising frequency and intensity of natural disasters in Indonesia, particularly in Kerinci Regency. The lack of students' understanding about disaster risks and their mitigation could hinder the achievement of disaster resilience at the community level. The activity was conducted at SDN 48/III Sungai Jambu, Kerinci Regency, involving 20 students. The method used was technology-based learning with a participatory approach, engaging students in discussions, simulations, and the use of the application to understand disaster risks in their surrounding environment. Evaluation was carried out using a survey to assess students' satisfaction with the activity and changes in their understanding of disaster-related topics. Survey results showed that most students were satisfied with the activity and found it beneficial in improving their knowledge of disaster mitigation. Additionally, students demonstrated a better understanding of mitigation measures after participating in the activity. The use of digital technology in disaster education proved to be effective in building awareness and disaster preparedness among students. This activity can serve as a model for enhancing disaster education in other schools, especially in disaster-prone areas.