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Journal : TEPIAN

Prototype of Fan Radiator Control System Diesel Machine Using Max6675 Type Transmitter and Type-K Thermocouple Sensor Based On Arduino Uno Asep Nurhuda; Bartolomius Harpad; Sunarto
TEPIAN Vol 1 No 2 (2020): June 2020
Publisher : Politeknik Pertanian Negeri Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51967/tepian.v1i2.92

Abstract

This study aims to produce a Control System that can operate the radiator fan based on the temperature or temperature of the cooling water, this control system is made as an optimization in order to support the dynamism of the operator's work. The prototype of the automatic radiator fan control system is expected to be able to provide time efficiency and work effectiveness for the operator. The method in this study uses the prototype method. In this research, data collection techniques used are field studies, observations and literature studies. Tool testing is carried out using comparative testing and function tests documented with the minutes of testing. The final results of this study are in the form of Prototype of the Diesel Engine Radiator Fan Control System based on temperature or temperature.
Implementation of the Breadth First Search Algorithm in the Darkness Maze Game Based on Desktop Intelligent Agent Ramadhani Suciansyah; Bartholomius Harpad; Hanifah Ekawati
TEPIAN Vol 2 No 3 (2021): September 2021
Publisher : Politeknik Pertanian Negeri Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (186.411 KB) | DOI: 10.51967/tepian.v2i3.346

Abstract

This research was developed with a multimedia development stage consisting of 6 stages, namely Concept, Design, Material Collecting, Assembly, Testing and Distribution. Analysis of system design using UML (Unified Modeling Language) which consists of Use Case Diagrams, Activity Diagrams and Sequence Diagrams. In the development of this 3D game using the Unity Engine as software designed for the creation and development of video games assisted by typing some coding programs. The test method uses Black-Box testing and Beta Testing. Testing and Distribution (Distribution). Analysis of system design using UML (Unified Modeling Language) which consists of Use Case Diagrams, Activity Diagrams and Sequence Diagrams. In developing this 3D game using the Unity Engine as software designed for the creation and development of video games assisted by typing some coding programs. The test method uses Black-Box testing and Beta Testing. Testing and Distribution . Analysis of system design using UML (Unified Modeling Language) which consists of Use Case Diagrams, Activity Diagrams and Sequence Diagrams. In developing this 3D game using the Unity Engine as software designed for the creation and development of video games assisted by typing some coding programs. The test method uses Black-Box testing and Beta Testing. The final results of this study can be applied with the help of typing coding so that the path points that have been created can provide information about adjacent paths so that they can find an exit path.
Employee Acceptance Decision Support System Using The Smart Method (Case Study on Association of The Indonesian Electrical and Mechanical Contractors Samarinda City) Aldy Septian Derry; Bartholomius Harpad; Yunita Yunita
TEPIAN Vol 2 No 2 (2021): June 2021
Publisher : Politeknik Pertanian Negeri Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (500.4 KB) | DOI: 10.51967/tepian.v2i2.357

Abstract

Decision Support System (DSS) is a system that can assist someone in making accurate and targeted decisions. Many problems can be aasolved by using SPK, one of which is the acceptance of employees at the Gaklimdo Samarinda Association using the SMART (Simple Multi Attribute Rating Technique) method. The purpose of this research is to produce a Decision Support System for Employee Admission Using the SMART Method (Case Study of the Gaklimdo Association of Samarinda City) with the hope that the selection of employees will be carried out objectively. By using the PHP programming language and the database used is MySql. In this study, the data collection techniques used were literature study, observation and interviews. The result of this research is the creation of a decision support system to make employee decisions that are accepted, and not accepted as employees. Users can input prospective employee data, criteria data and sub-criteria data. Then the system will look for a solution using the SMART (Simple Multi Attribute Rating Technique) method. After the decision is obtained, the system will display the decision.
Implementation of the Breadth First Search Algorithm in the Darkness Maze Game Based on Desktop Intelligent Agent Ramadhani Suciansyah; Bartholomius Harpad; Hanifah Ekawati
TEPIAN Vol. 2 No. 3 (2021): September 2021
Publisher : Politeknik Pertanian Negeri Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51967/tepian.v2i3.346

Abstract

This research was developed with a multimedia development stage consisting of 6 stages, namely Concept, Design, Material Collecting, Assembly, Testing and Distribution. Analysis of system design using UML (Unified Modeling Language) which consists of Use Case Diagrams, Activity Diagrams and Sequence Diagrams. In the development of this 3D game using the Unity Engine as software designed for the creation and development of video games assisted by typing some coding programs. The test method uses Black-Box testing and Beta Testing. Testing and Distribution (Distribution). Analysis of system design using UML (Unified Modeling Language) which consists of Use Case Diagrams, Activity Diagrams and Sequence Diagrams. In developing this 3D game using the Unity Engine as software designed for the creation and development of video games assisted by typing some coding programs. The test method uses Black-Box testing and Beta Testing. Testing and Distribution . Analysis of system design using UML (Unified Modeling Language) which consists of Use Case Diagrams, Activity Diagrams and Sequence Diagrams. In developing this 3D game using the Unity Engine as software designed for the creation and development of video games assisted by typing some coding programs. The test method uses Black-Box testing and Beta Testing. The final results of this study can be applied with the help of typing coding so that the path points that have been created can provide information about adjacent paths so that they can find an exit path.