Nurul Aqilah Mohd. Yusof
Universiti Brunei Darussalam

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

The Effects of Non-Digital Game-Based Learning on Brunei Darussalam Students’ Mathematical Perspectives and Achievements Nurul Aqilah Mohd. Yusof; Masitah Shahrill
Southeast Asian Mathematics Education Journal Vol 11, No 1 (2021)
Publisher : SEAMEO Regional Centre for QITEP in Mathematics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46517/seamej.v11i1.113

Abstract

The purpose of this study is to investigate the effectiveness of a non-digital game based learning approach by assessing the differences in students’ achievement score between the pre-test and the post-test on the topic of multiplication and division with indices. A paired sample t-test was used to investigate a significant difference in the students’ achievements after implementing the non-digital game-based learning intervention. A total of 35 students from two classes of nine grade students in one of the secondary schools in Brunei Darussalam was involved in the study. Another aim of this study was to investigate the students’ perspectives on using a non-digital game-based learning approach in their learning process. This was analysed through the questionnaire  and  interviews. The results showed that the integration of a non-digital game-based learning approach in the mathematics lesson did have a positive effect on the students’ achievement scores. More than half of the students believed that the game has helped them to improve their Mathematical skills.