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Pendampingan Kelompok Sadar Wisata melalui Pemanfaatan Website sebagai Media Promosi Digital Desa Aik Dewa L M Samsu; B Nadila Nuzululnisa; Hariman Bahtiar; Almi Yulistia Alwanda
Jurnal Teknologi Informasi untuk Masyarakat Vol. 4 No. 1 (2026): Jurnal Teknologi Informasi untuk Masyarakat (Teknokrat)
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jt.v4i1.35107

Abstract

Aikdewa Village is one of the villages that has considerable potential in natural tourism, local culture, and micro, small, and medium enterprises (MSMEs). However, these potentials have not been optimally promoted due to the lack of digital-based information media. Therefore, the development of the Aik Dewa Village Tourism Website was carried out as a digital information and promotion medium that can be accessed by the wider community. This activity aims to provide a centralized source of information related to the village profile, tourist destinations, cultural traditions, and local MSMEs products of Aik Dewa Village. The methods used in this program include field observation, data collection, system requirements analysis, interface design, website implementation, and functional testing. The developed website is designed with a simple layout and clear navigation to ensure ease of use and accessibility for users. The implementation results show that the website functions properly and is able to present village information in a structured and user-friendly manner. The existence of the Aik Dewa Village Tourism Website is expected to assist the village government and local community in promoting village potential more widely and to support the development of digital-based rural tourism
Implementasi Retrieval-Augmented Generation dan Semantic Search pada Chatbot Artificial Intelligence Berbasis Web untuk Optimalisasi Layanan Akademik Muhammad Saiful; L M Samsu; Imam Fathurrahman; Amri Muliawan Nur
Infotek: Jurnal Informatika dan Teknologi Vol. 9 No. 2 (2026): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jit.v9i2.35253

Abstract

Academic information services in higher education institutions still face various obstacles, such as delays in information delivery, limited access to services, and high administrative burdens due to repetitive student inquiries. This study aims to implement Retrieval-Augmented Generation (RAG) and Semantic Search technology in a web-based Artificial Intelligence chatbot to optimize academic services at the Faculty of Engineering, Hamzanwadi University. The research method used is Design Science Research (DSR), which includes data collection, system requirements analysis, design, implementation, testing, and system evaluation. The chatbot's knowledge base is built from academic documents such as academic guidelines, service SOPs, academic calendars, scholarship information, and other administrative documents. The system was developed using an integration of LangChain, Azure OpenAI Service, Azure AI Search, FastAPI, Next.js, and Supabase. Semantic Search techniques are used to perform vector embedding-based searches, while RAG is utilized to generate contextual answers based on relevant documents. Test results show that all key system features performed well with a 100% success rate in unit testing. A user satisfaction evaluation using the Customer Satisfaction Index (CSI) method with 54 respondents yielded a score of 89.34%, categorized as "Very Satisfied," with a Mean Satisfaction Score above 4.37 on a maximum scale of 5.0. The AI ​​chatbot successfully addressed traditional academic information service issues by providing 24/7 service, reducing the workload of campus staff, and ensuring information consistency through RAG technology.
Rancang Bangun Sistem Penyiraman Tanaman Bibit Cabai Menggunakan Mikrokontroler Arduino L M Samsu; Muhammad Saiful; B Nadila Nuzululnisa; Amri Muliawan Nur
Infotek: Jurnal Informatika dan Teknologi Vol. 9 No. 2 (2026): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jit.v9i2.35264

Abstract

Manual watering of chili seedlings requires considerable time and effort and is often inconsistent in the amount of water provided, which can affect plant growth. This study aims to design and implement a prototype of a chili seedling watering system based on the Arduino Uno microcontroller that can operate automatically and manually. The research method used is a design and development method, which includes observation, system design, device assembly, programming, and system testing. The system uses a soil moisture sensor as the main controller, a DHT11 sensor to monitor environmental temperature, a relay to control the water pump, a toggle switch for manual operation, and a 16x2 LCD to display soil moisture, temperature, and pump status in real time. The test results show that in automatic mode, the pump activates when the soil moisture is below the threshold of 56% and stops when the moisture reaches 60%. In manual mode, the pump can be controlled directly using the toggle switch, while the LCD successfully displays all system parameters properly. The contribution of this study is the development of a simple and easy-to-use chili seedling watering prototype that helps maintain soil moisture stability and reduces dependence on manual watering
Inovasi Sistem Informasi Digital Berbasis Web Untuk Optimalisasi Pembayaran Tagihan Air Layanan Desa Muhammad Saiful; Aswian Editri Sutriandi; Yupi Kuspandi Putra; L M Samsu
Infotek: Jurnal Informatika dan Teknologi Vol. 9 No. 1 (2026): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jit.v9i1.33070

Abstract

This study focuses on the development of a web-based digital information system to optimize the water bill payment process for village water services at Bumdes Saling Sedok, Peresak Village. The manual system that has been used to date has led to various challenges, such as payment delays, recording errors, and a lack of transparency. Therefore, innovations based on information technology are expected to overcome these problems while improving service quality. The research methodology involves user requirements analysis, system design using a prototyping approach, and the implementation of web-based technology. The software used in the design and implementation of the system includes XAMPP as the web server, phpMyAdmin as the database, and Visual Studio Code as the text editor for developing PHP and HTML files. The developed system provides key features such as real-time access to billing information, online payment facilities, automatic notifications to customers, and financial reports for administrators. The expected outcomes include improved efficiency and effectiveness of the payment process, enhanced transparency of financial data, and easier access to services for the community. In addition, this system supports the empowerment of Bumdes through more modern and professional management. The main contribution of this research is the provision of a technological solution that not only improves the operational performance of Bumdes but also empowers the community to adopt technology for everyday needs. These findings can serve as a foundation for the development of similar systems in other regions, supporting digital transformation and enhancing community-based public services.
Implementasi Teknologi Kecerdasan Buatan Dalam Pengembangan Media Pembelajaran Pengenalan Budaya Sasak Gendang Beleq Berbasis Web Hariman Bahtiar; Rosida; L. M. Samsu
Infotek: Jurnal Informatika dan Teknologi Vol. 9 No. 1 (2026): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jit.v9i1.33083

Abstract

The use of Artificial Intelligence (AI) in developing learning media can enhance the quality of education, make it more engaging, and help preserve cultural heritage such as the Sasak Culture of Gendang Beleq. Based on observations and interviews that were conducted, it was found that 60% of the total 23 students, or about 13 students from class 3B at Sekolah Dasar Negeri 3 Pancor, were not very familiar with Gendang Beleq, such as knowing the names of the musical instruments, the sound characteristics, and the history of Gendang Beleq in the local content subject. Teachers at SDN 3 Pancor still use books as teaching materials for students. The content from the books is usually not interactive, so students can only read the information without interacting, which may make learning feel boring and less engaging for some students. Therefore, this study aimed to address the difficulties students face in recognizing the Sasak Culture of Gendang Beleq at Sekolah Dasar Negeri 3 Pancor by developing web-based interactive learning media that utilizes Artificial Intelligence technology to create videos, images, and audio as tools for teaching and learning activities. This research was carried out through problem analysis, data collection, design phase, development phase, testing, and implementation. The results of the study showed positive feedback, evidenced by the testing of the interactive learning media which did not show any errors and received a success rate of 79%, which falls into the good category. Thus, it can be said that the interactive learning media on the Sasak Culture of Gendang Beleq is suitable for use at SDN 3 Pancor.