Bella Hardiyana
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Perancangan Game Edukasi “The Legend of Al-Khawarizmi” sebagai Alat Bantu Pembelajaran Mahasiswa Berkebutuhan Khusus Iqbal Yusuf Fadillah; Bella Hardiyana; Rani Puspita Dhaniawaty
Jurnal Pendidikan Kebutuhan Khusus Vol. 5 No. 2 (2021): November 2021
Publisher : Jurusan Pendidikan Luar Biasa Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jpkk.v5i2.583

Abstract

The purpose of this research is to produce educational games that can support learning for students with special needs. The selection of game media is expected to attract students with special needs to participate in the learning process organized by the university because in the game itself there are several animations, interactions, and challenges that can change the learning atmosphere to be fun. Currently, games are not only for entertainment but games can also function as a means of learning. The game as a learning tool is not a new concept, this concept emerged along with the emergence of various kinds of games. The genre of this game is RPG (Role-playing Game). Until in the end, this game comes as an interactive and communicative learning media for students with special needs and can make it easier for lecturers or teaching staff to convey the material presented.
Implementasi Multimedia Development Life Cycle Pada Aplikasi Pembelajaran Multimedia Interaktif Algoritma dan Pemrograman Dasar Untuk Mahasiswa Berkebutuhan Khusus Berbasis Android Shidqie Alisyafiq; Bella Hardiyana; Rani Puspita Dhaniawaty
Jurnal Pendidikan Kebutuhan Khusus Vol. 5 No. 2 (2021): November 2021
Publisher : Jurusan Pendidikan Luar Biasa Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jpkk.v5i2.594

Abstract

The purpose of building a Multimedia Application for Interactive Learning Algorithms and Basic Programming is expected to create a new atmosphere in the lecture process so that students with special needs become more active and lecturers do not have obstacles in visualizing the material. The choice of interactive multimedia as a learning medium is to complement and support elements such as material objectives, methods, and assessment tools that exist in the conventional teaching and learning process. In conducting this research, the researcher used the Multimedia Development Life Cycle (MDLC) approach which consisted of six stages, namely conceptualization, design, material collection, manufacture, testing, and distribution. The subjects of this study were students with special needs in the Information Systems Study Program at the Indonesian Computer University (Unikom). The result of this research is a learning application as a tool for lecturers in delivering Algorithm and Basic Programming material so as to create a new atmosphere in the classroom and it is hoped that lectures will be more effective for students with special needs.
Rancang Bangun Sistem Informasi Geografis Rumah Tidak Layak Huni Sebagai Pendukung Keputusan Kebijakan Di Tingkat Desa Julian Chandra Wibawa; Bella Hardiyana
Jurnal Teknik Informatika dan Sistem Informasi Vol 5 No 1 (2019): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v5i1.1580

Abstract

The implementation of social welfare development programs in developing countries is generally focused on the empowerment program of the poor, which is more nuanced in a participatory approach involving the community, business and government. empowerment is considered appropriate to be one of the policy choices in the development of social welfare today. The development of social welfare based on the principle of empowerment is intended that in the handling of the poor, it must be done through increasing the capacity of human resources to increase independence (Law Number 13 of 2011). Regional development has an impact on national development. Poverty reduction policies realized through community empowerment programs have become the main agenda and prior development in Baleendah Subdistrict, especially Rancamanyar Village. One of the poverty alleviation programs through community empowerment carried out in Rancamanyar Village is the Housing Assistance Program for uninhabitable houses. Various local government efforts to reduce the number of uninhabitable houses are still considered uneven. With the limited management and processing of survey data in the regions, it is one of the factors that do not help the existing policies. With the construction of a geographic information system for uninhabitable homes, one of the efforts that must be taken by the local government in order to support and assist in making decisions for uninhabitable houses is to conduct geographical analysis and mapping of uninhabitable houses in Rancamanyar Village, so that help is not the wrong target.