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Journal : JurTI (JURNAL TEKNOLOGI INFORMASI)

MENERAPKAN APLIKASI GIS UNTUK MENGETAHUI LOKASI DAN KEBUTUHAN SEKOLAH (Studi Kasus di Dinas Pendidikan Mukomuko) Radius Prawiro; Azrai Sirait
(JurTI) Jurnal Teknologi Informasi Vol 2, No 1 (2018): JUNI 2018
Publisher : Universitas Asahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (554.763 KB) | DOI: 10.36294/jurti.v2i1.413

Abstract

Abstract - The content of this study is the construction of a Geographic Information System. The development of this Geographic Information System is expected to help the Education Office to record school needs displayed in the form of maps. In addition, it helps the community to know the location and needs of the school. This Geographic Information System is displayed in a web form so that everyone can access it. In building this Geographic Information System, the author uses google maps to determine coordinates. This coordinate point is the latitude and longitude points found on google maps. Using these coordinates, you will get the school location. Latitude and longitude values will be stored in the MySQL database and will be called using PHP programming. This Geographic Information System can run locally, namely using a local server such as XAMPP, provided that it must be connected to the internet. Geographic Information System Design uses UML modeling consisting of usecase, activity diagrams, class diagrams, sequential diagrams, statechart diagrams, package diagrams, component diagrams, deployment diagrams, and collaboration diagrams. Keywords - Geographic Information Systems, Google Maps, Latitude, Longitude, UML
Penilaian Perumahan Berdasarkan Kriteria Rumah Sehat Menggunakan Metode Fuzzy Multicriteria Decision Making Muhammad Hadi Saputra; Azrai Sirait
(JurTI) Jurnal Teknologi Informasi Vol 2, No 1 (2018): JUNI 2018
Publisher : Universitas Asahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (398.149 KB) | DOI: 10.36294/jurti.v2i1.410

Abstract

Abstract - A healthy home is very important for human life. The advantage can avoid various environmental-based diseases such as ARI, which affects many infants, tuberculus, diarrhea and avoid vector-borne diseases such as dengue fever, malaria, PES and Filariasis. In addition to avoiding a variety of healthy home ailments can affect healthy behavior in humans that affect the quality of human resources. Therefore it is necessary to hold regular assessments to assess housing based on the criteria of a healthy home so that all desires are expected to be achieved properly. The use of the method in this housing case is Fuzzy Multi Criteria Decision Making (FMCDM), which this method will provide a decision for the problem at hand. This method helps make decisions in situations where there are many alternative criteria. Keywords - Decision Support Systems, Fuzzy Multi Criteria Decision Making, Healthy Houses
PERANCANGAN DAN PEMBUATAN GAME EDUKASI RIGHT THINKING DENGAN MENTODE GREEDY Azrai Sirait
(JurTI) Jurnal Teknologi Informasi Vol 1, No 2 (2017): DESEMBER 2017
Publisher : Universitas Asahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (146.904 KB) | DOI: 10.36294/jurti.v1i2.291

Abstract

Abstrack - Right thinking education game is a software application that can be used as a learning media like other educational game applications. This educational game application can be installed using the Windows operating system. For computer users who like learning activities with educational games on a computer, it is strongly recommended to use this application even though this educational game application is still far from perfect with good software such as animation based educational games with macromedia flash and so on. The right thinking education game is unique compared to other educational games. This educational game has a special design in the system that can be updated on the contents of the practice questions. In this process it can be done by the users themselves without having to update via the internet or the payment process but it can be done very easily so the user is not bothered and the user can be more comfortable playing the right thinking game.   Keywords - Games, Education, Greedy, Analysis, Learning.