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Model Pembelajaran Blended Learning dengan Pendekatan Knowledge Management System untuk Sekolah Dasar XYZ Theresia Evy Yulianty Nadeak; Dewi Mustari; Retna Ningsih
Jurnal Ilmiah Wahana Pendidikan Vol 7 No 7 (2021): Jurnal Ilmiah Wahana Pendidikan
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (176.16 KB) | DOI: 10.5281/zenodo.5656070

Abstract

Elementary school is the most basic level of formal education in Indonesia. Elementary school is taken within 6 years, starting from grade 1 to grade 6 (Wikipedia, 2021). Therefore, elementary school education is very important because it is a benchmark for children's success in receiving basic education. So basic education must have quality resources. Good teaching materials supported by qualified teaching staff. This pandemic period, of course, shifts from face-to-face learning to online learning. In implementing the online learning model with the blended learning method, Google Meet is used as the learning medium. In addition, in this study using a Knowledge Management System (KMS) can help problems regarding migration from face-to-face learning to learning with blended learning models. The problems that arise from learning the blended learning model are of course the readiness of teachers, technology and equipment needed to support implementation. This research method uses a descriptive content analysis study. The result of this research is a blended learning-based learning model with knowledge management system modeling for teaching materials.
Analisis Manajemen Proyek Aplikasi Pembelajaran Biologi Berbasis Android Dewi Mustari; Theresia Evy Yulianty Nadeak; Retna Ningsih
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 3 (2022): Jursima Vol.10 No.3 Desember 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i3.506

Abstract

The trend of using technology is currently growing rapidly, especially in the field of education. As a result of the current pandemic, all learning is done online. Apart from all that, to improve the quality of each school competing in creating learning media as a tool in improving the quality of human resources, especially students. SMP X will build an android-based biology learning application as a new learning medium to improve students' understanding of biology learning materials, this application was created not to replace classroom learning but as an additional learning method by utilizing technology. Of course, before designing this android-based biology learning application, service providers must prepare various needs for the system to be built, the duration of the work and calculate the costs that must be spent. The method used in this research is a literature study of various cases in journals or articles that discuss the problem of software project management analysis according to the schedule and costs set so as to produce a descriptive analysis. The results of this study are an overview of system requirements, work schedules and costs that will be issued
PKM Sosialisasi Pengaruh Media Online di RT 4 Kelurahan Cipayung Jakarta Timur Retna Ningsih; Dewi Mustari; Theresia Evy Yulianty Nadeak
Kapas: Kumpulan Artikel Pengabdian Masyarakat Vol 1, No 2 (2022)
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (289.848 KB) | DOI: 10.30998/ks.v1i2.1268

Abstract

Ketika teknologi yang semakin canggih saat ini digunakan untuk hal-hal yang positif  dan bermanfaat. Namun, ketika disalah gunakan untuk hal-hal negatif, maka berdampak buruk bagi anak. Game Online merupakan salah satu hiburan yang diminati oleh sebagian besar anak-anak saat ini. Anak-anak mampu bertahan di depan layar untuk bermain game online dalam kurun waktu yang tidak sebentar. Bermain game online menimbulkan efek ketergantungan. Oleh sebab itu, tim pengabdian masyarakat, akan memberikan sosialisasi mengenai dampak negative dan positif dari media online (Game Online) serta cara mengatasi agar anak tidak ketergantungan dalam penggunaan media online khususnya game online. Metode pelaksanaan yang digunakan melalui pendekatan kepada instansi terkait yaitu warga RT 04 RW 03 Kelurahan Cipayung Jakarta Timur. Sosialisasi berupa penjelasan atau uraian mengenai pengaruh media online bagi pelajar yang mempunyai banyak dampak bagi kehidupan. Kegiatan tersebut bertujuan memberikan pengarahan dan cara menangani anak yang memiliki kecanduan terhadap game online. Hasil dari pengabdian masyarakat ini adalah menumbuhkan kesadaran bagi anak dan orang tua agar dapat mengatur waktu bermain game online.
Analisis Manajemen Proyek Aplikasi Pembelajaran Biologi Berbasis Android Dewi Mustari; Theresia Evy Yulianty Nadeak; Retna Ningsih
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 3: Jursima Vol.10 No.3
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i3.506

Abstract

The trend of using technology is currently growing rapidly, especially in the field of education. As a result of the current pandemic, all learning is done online. Apart from all that, to improve the quality of each school competing in creating learning media as a tool in improving the quality of human resources, especially students. SMP X will build an android-based biology learning application as a new learning medium to improve students' understanding of biology learning materials, this application was created not to replace classroom learning but as an additional learning method by utilizing technology. Of course, before designing this android-based biology learning application, service providers must prepare various needs for the system to be built, the duration of the work and calculate the costs that must be spent. The method used in this research is a literature study of various cases in journals or articles that discuss the problem of software project management analysis according to the schedule and costs set so as to produce a descriptive analysis. The results of this study are an overview of system requirements, work schedules and costs that will be issued
Pengoptimalan Persediaan Bahan Baku Natur E DN Revitalizing dengan Metode Fuzzy Mamdani dan Algoritma Within Wagner pada PT Darya Varia Laboratoria Herdy Alfiansyah; Zeny Fatimah Hunusalela; Theresia Evy Yulianty Nadeak
JURNAL TEKNIK INDUSTRI Vol. 13 No. 2 (2023): VOLUME 13 NO 2 JULI 2023
Publisher : Jurusan Teknik Industri, Fakultas Teknologi Indusri Universitas Trisakti

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Intisari— PT Darya Varia Laboratoria memakai sistem Make to Order dimana produksi dilakukan sesuai dengan permintaan yang ada. diperlukan perencanaan persediaan karena terdapat bahan baku yang tidak mencukupi stoknya dan adanya masa kadaluarsa setiap bahan. Tujuan penelitian ini adalah untuk melakukan pengendalian persediaan pada bahan baku dan mengetahui hasil biaya optimal persediaan pada bahan baku. Logika fuzzy merupakan logika yang berhadapan dengan konsep kebenaran sebagian, dimana logika klasik menyatakan bahwa segala hal dapat diekspresikan dalam istilah binary. Algoritma Within Wagner adalah salah satu optimasi untuk memecahkan permasalahan inventori yang bersifat deterministik dinamis. Algoritma Within Wagner dapat membantu pembuatan strategi pengendalian persediaan yang optimum dengan metode fuzzy Mamdani menghasilkan pemesanan bahan baku Natur E DN Revitalizing pada bulan September sebanyak 232 Kg untuk bahan baku pengental 2, 80 Kg untuk bahan baku minyak cair 1, 29 Kg untuk anti kelat 1, 2.120 Kg untuk bahan baku minyak padat 2, dan 1,920 Kg untuk bahan baku minyak padat 1. metode Algoritma Wirthin Wagner didapatkan biaya persediaan paling optimal untuk bahan baku pengental 2 adalah Rp. 3.826.441, untuk bahan baku minyak cair 1 sebesar Rp. 130.243, untuk bahan baku anti kelat 1 adalah Rp. 1.416.150, untuk bahan baku minyak padat 2 adalah Rp. 35.189.790 dan untuk bahan baku minyak padat 1 adalah Rp. 21.080.328. Diharapkan perusahaan mampu melakukan pengoptimalan persediaan dengan menggunakan metode Fuzzy Mamdani dan Algoritma Within Wagner karena perusahaan dapat menghemat biaya over dari Rp. 86,264,908.28 menjadi Rp. 61,102,952 dengan didapatkan penghematan biaya sebesar Rp. 25,162,040.28 Abstract— PT Darya Varia Laboratoria uses a Make to Order system where production is carried out according to existing requests. Inventory planning is required because there are insufficient raw materials in stock and there is an expiration date for each material. The purpose of this research is to control inventory on raw materials and find out the results of the optimal cost of inventory on raw materials. Fuzzy logic is logic that deals with the concept of partial truth, where classical logic states that everything can be expressed in binary terms. Within Wagner's algorithm is one of the optimizations to solve inventory problems that are dynamically deterministic. The Within Wagner algorithm can help create an optimum inventory control strategy using the Mamdani fuzzy method resulting in orders for Natur E DN Revitalizing raw materials in September of 232 Kg for Pengental 2. 80 Kg for Minyak Cair 1. 29 Kg for Anti kelat 1, 2,120 Kg for Minyak Padat 2, and 1,920 Kg for Minyak Padat 1. The Wirthin Wagner Algorithm method obtained the most optimal inventory cost for Pengental 2 is Rp. 3,826,441, for Minyak Cair 1 Rp. 130,243, for anti kelat 1 is Rp. 1,416,150, for minyak padat 2 is Rp. 35,189,790 and for minyak padat 1 is Rp. 21,080,328. It is expected that the company will be able to optimize inventory using the Fuzzy Mamdani method and the Within Wagner Algorithm because the company can save over costs of Rp. 86,264,908.28 to Rp. 61,102,952 with cost savings of Rp. 25,162,040.28
Pengoptimalan Persediaan Bahan Baku Natur E DN Revitalizing dengan Metode Fuzzy Mamdani dan Algoritma Within Wagner pada PT Darya Varia Laboratoria Herdy Alfiansyah; Zeny Fatimah Hunusalela; Theresia Evy Yulianty Nadeak
JURNAL TEKNIK INDUSTRI Vol. 13 No. 2 (2023): VOLUME 13 NO 2 JULI 2023
Publisher : Jurusan Teknik Industri, Fakultas Teknologi Indusri Universitas Trisakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25105/jti.v13i2.17557

Abstract

Intisari— PT Darya Varia Laboratoria memakai sistem Make to Order dimana produksi dilakukan sesuai dengan permintaan yang ada. diperlukan perencanaan persediaan karena terdapat bahan baku yang tidak mencukupi stoknya dan adanya masa kadaluarsa setiap bahan. Tujuan penelitian ini adalah untuk melakukan pengendalian persediaan pada bahan baku dan mengetahui hasil biaya optimal persediaan pada bahan baku. Logika fuzzy merupakan logika yang berhadapan dengan konsep kebenaran sebagian, dimana logika klasik menyatakan bahwa segala hal dapat diekspresikan dalam istilah binary. Algoritma Within Wagner adalah salah satu optimasi untuk memecahkan permasalahan inventori yang bersifat deterministik dinamis. Algoritma Within Wagner dapat membantu pembuatan strategi pengendalian persediaan yang optimum dengan metode fuzzy Mamdani menghasilkan pemesanan bahan baku Natur E DN Revitalizing pada bulan September sebanyak 232 Kg untuk bahan baku pengental 2, 80 Kg untuk bahan baku minyak cair 1, 29 Kg untuk anti kelat 1, 2.120 Kg untuk bahan baku minyak padat 2, dan 1,920 Kg untuk bahan baku minyak padat 1. metode Algoritma Wirthin Wagner didapatkan biaya persediaan paling optimal untuk bahan baku pengental 2 adalah Rp. 3.826.441, untuk bahan baku minyak cair 1 sebesar Rp. 130.243, untuk bahan baku anti kelat 1 adalah Rp. 1.416.150, untuk bahan baku minyak padat 2 adalah Rp. 35.189.790 dan untuk bahan baku minyak padat 1 adalah Rp. 21.080.328. Diharapkan perusahaan mampu melakukan pengoptimalan persediaan dengan menggunakan metode Fuzzy Mamdani dan Algoritma Within Wagner karena perusahaan dapat menghemat biaya over dari Rp. 86,264,908.28 menjadi Rp. 61,102,952 dengan didapatkan penghematan biaya sebesar Rp. 25,162,040.28 Abstract— PT Darya Varia Laboratoria uses a Make to Order system where production is carried out according to existing requests. Inventory planning is required because there are insufficient raw materials in stock and there is an expiration date for each material. The purpose of this research is to control inventory on raw materials and find out the results of the optimal cost of inventory on raw materials. Fuzzy logic is logic that deals with the concept of partial truth, where classical logic states that everything can be expressed in binary terms. Within Wagner's algorithm is one of the optimizations to solve inventory problems that are dynamically deterministic. The Within Wagner algorithm can help create an optimum inventory control strategy using the Mamdani fuzzy method resulting in orders for Natur E DN Revitalizing raw materials in September of 232 Kg for Pengental 2. 80 Kg for Minyak Cair 1. 29 Kg for Anti kelat 1, 2,120 Kg for Minyak Padat 2, and 1,920 Kg for Minyak Padat 1. The Wirthin Wagner Algorithm method obtained the most optimal inventory cost for Pengental 2 is Rp. 3,826,441, for Minyak Cair 1 Rp. 130,243, for anti kelat 1 is Rp. 1,416,150, for minyak padat 2 is Rp. 35,189,790 and for minyak padat 1 is Rp. 21,080,328. It is expected that the company will be able to optimize inventory using the Fuzzy Mamdani method and the Within Wagner Algorithm because the company can save over costs of Rp. 86,264,908.28 to Rp. 61,102,952 with cost savings of Rp. 25,162,040.28
Analisis Manajemen Proyek untuk Model Sistem Informasi Penjadwalan Pembelajaran pada SD X Dewi Mustari; Tri Yani Akhirina; Theresia Evy Yulianty Nadeak
Jurnal Sains dan Ilmu Terapan Vol. 7 No. 2 (2024): Jurnal Sains dan Ilmu Terapan
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/jsit.v7i2.899

Abstract

Scheduling is a division of time so that the work is more efficient and orderly while learning is currently still done manually, so that it has several obstacles faced such as frequent clashes in learning schedules due to lack of accuracy when compiling learning schedules. The process without computerization will feel ineffective if there are many parameters and constraints used, the application of the scheduling information system that will be created later, will further improve performance in making schedules and processing scheduling data. This analysis will run according to plan and objectives, because Elementary School X will use this technology to improve teacher performance in compiling learning schedules. So the result of this analysis is that with the project management analysis for the scheduling information system model, we will be able to predict the needs of the system to be built.
PKM Sosialisasi Penggunaan Aplikasi Canva Dalam Pembuatan E-Presentation Untuk Adminitrasi di RT 004/003 Kelurahan Cipayung Retna Ningsih; Dewi Mustari; Theresia Evy Yulianty Nadeak
Panggung Kebaikan : Jurnal Pengabdian Sosial Vol. 1 No. 4 (2024): November : Panggung Kebaikan : Jurnal Pengabdian Sosial
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/panggungkebaikan.v1i4.788

Abstract

This activity is community service which is included in the IbM scheme which is held with financial support from the Institute for Research and Community Service (LPPM) Indrapratas University PGRI for the 2023/2024 even semester academic year. This Community Service is the participation of Indraprasta PGRI University in order to help one element of society in the field of education, especially the residents of RT 04 RW 03, Cipayung Village, East Jakarta. When today's increasingly sophisticated technology is used for positive and useful things. Therefore, electronic presentations are currently very helpful in administrative work. Electronic presentations are presentation documents created using various tools such as PowerPoint, Canva, which are very useful in giving presentations to RT level government officials in RW 03, Cipayung, East Jakarta. The use of Canva e-presentation in terms of presenting various activities or administrative reporting to residents of RT 04 Rw 03, Cipayung sub-district. Therefore, the community service team, TEAM Lecturers from Indraprasta PGRI University will provide outreach regarding how to use Canva for E-Presentation for administration.
Pengenalan E-Modul dalam Penggunaan Aplikasi Canva untuk Membuat Bahan Ajar pada Program Kreativitas Mahasiswa (PKM) Theresia Evy Yulianty Nadeak; Dewi Mustari; Retna Ningsih
Dinamika Sosial : Jurnal Pengabdian Masyarakat dan Transformasi Kesejahteraan Vol. 2 No. 3 (2025): September: Dinamika Sosial : Jurnal Pengabdian Masyarakat dan Transformasi Kese
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/dinsos.v2i3.2016

Abstract

The use of technology in education is essential, particularly in creating digital teaching materials. This Community Service (PKM) activity aimed to introduce teachers and educators to the process of creating e-modules using Canva, a user-friendly tool with templates, graphics, and features for designing interactive and visually engaging teaching materials. The training provided hands-on experience, enabling participants to create curriculum-aligned e-modules, enhancing both their teaching materials and student engagement. The goal was to equip educators with the skills to develop innovative, digital-friendly materials that cater to various learning styles. During the training, participants integrated multimedia elements like images, videos, and text to make the learning experience more interactive. Emphasis was placed on incorporating technology in both physical classrooms and online learning environments, improving the overall dynamic of lessons. The training also helped educators gain a deeper understanding of Canva as a versatile tool for educational purposes. Results showed significant improvement in participants' confidence and ability to use Canva effectively to create engaging and pedagogically sound materials. Many expressed that the skills gained would help them incorporate creative and interactive elements into their lessons, fostering a more dynamic learning environment. This PKM activity successfully empowered participants to enhance their digital competencies and adapt to the evolving educational landscape. It contributed to improving the quality of education, ensuring educators are better prepared to navigate the digital age and meet the needs of modern learners. Furthermore, the training emphasized continuous learning and adapting to new technological tools to improve teaching strategies and learning outcomes