Agus Zulkarnain
Universitas PGRI Palembang

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Pengaruh Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Terhadap Hasil Belajar Siswa di SMP Negeri 2 Palembang Uci Eryanti; Supardi Supardi; Agus Zulkarnain
Seminar Nasional Pendidikan IPA Tahun 2021 Vol 1, No 1 (2017): Prosiding Seminar Pendidikan IPA
Publisher : Seminar Nasional Pendidikan IPA Tahun 2021

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Abstract

Tujuan penelitian ini adalah untuk mengetahui Pengaruh positif model pembelajaran kooperatif tipe Teams Games Tournament (TGT) terhadap hasil belajar siswa di SMP Negeri 2 Palembang. Sampel yang digunakan dalam penelitian ini yaitu kelas VIII 2 berjumlah 40 siswa sebagai kelas eksperimen dan kelas VIII 3 berjumlah 40 siswa sebagai kelas kontrol. Penelitian ini menggunakan metode true eksperiment dengan bentuk design posttest control design. Teknik pengumpulan data yang digunakan adalah tespada Pokok Bahasan Gaya. Hasil analisis penelitian menunjukkan bahwa ada pengaruh model pembelajaran positif model pembelajaran kooperatif tipe Teams Games Tournament terhadap hasil belajar siswa di SMP Negeri 2 Palembang. Hal ini ditunjukkan oleh hasil pengujian hipotesis menggunakan statistik uji-t dengan taraf signifikan (  = 0,05) diperoleh bahwa thitung (9,1) > ttabel (1,994) dan juga dipertegas dari nilai rata-rata siswa kelas eksperimen yaitu 70,27 lebih tinggi dibanding dengan nilai rata-rata siswa kelas kontrol yaitu 56,62
PENGARUH MEDIA PEMBELAJARAN FISIKA BERBASIS MULTIMEDIA INTERAKTIF MENGGUNAKAN SOFTWARE ADOBE FLASH CS3 PROFESSIONAL TERHADAP HASIL BELAJAR SISWA KELAS X DI SMA PGRI PANGKALAN KERSIK TUNGKAL JAYA Rudy Susanto; Agus Zulkarnain; Patricia Lubis
PROSIDING SEMINAR NASIONAL PROGRAM PASCASARJANA UNIVERSITAS PGRI PALEMBANG 2018: SEMINAR NASIONAL PENDIDIKAN 5 MEI 2018
Publisher : PROSIDING SEMINAR NASIONAL PROGRAM PASCASARJANA UNIVERSITAS PGRI PALEMBANG

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Abstract

This study aims to know the influence of interactive physics-based multimedia learning media using Adobe Flash CS3 Professional software on the results of students' study of class X in SMA PGRI Pangkalan Kersik Tungkal Jaya. Variable of research is dependent variable that is result of student learning and independent variable that is learning media physics based on interactive multimedia using Adobe Flash CS3 Professional software. The population in this study is all students of class X MIA in SMA PGRI Pangkalan Kersik Tungkal Jaya which amounted to 104 students. The sample in this study was taken by random sampling technique with the number of samples of 70 students divided into two classes namely class X MIA 2 as an experimental class who received learning treatment using interactive multimedia with the number of 35 students and students of class X MIA 1 as a control class treated conventional approach with 35 students. Techniques of collecting data using tests and documentation. The analytical technique used in this study is the right-t test. The result of calculation of data analysis obtained the average value of experimental class 77,56 and the average value of control class 67,90, with significant level of α = 0,05 got ttable that is 1,697 and tcal is 4.59. Based on the results of data calculations, it can be concluded that there is the influence of interactive physics-based multimedia learning media using Adobe Flash CS3 Professional software on the results of students' study of class X in SMA PGRI Pangkalan Kersik Tungkal Jaya..