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Journal : Compiler

THREE DIMENSIONAL ANIMATION OF THE TRANS JOGJA BUS TOUR LINE USING PATH TECHNIQUE Nurcahyani Dewi Retnowati; Anggraini Kusumaningrum; Fatimatuzzahroh Fatimatuzzahroh
Compiler Vol 7, No 2 (2018): November
Publisher : Institut Teknologi Dirgantara Adisutjipto

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1300.378 KB) | DOI: 10.28989/compiler.v7i2.378

Abstract

Three-dimensional animation is widely used in various needs, one of its applications can be used as a medium for information on Trans Jogja bus tour line. This information media is useful for Trans Jogja bus users in knowing bus routes so that it is easier to use Jogja Trans buses. In the design of three-dimensional animation, the Trans Jogja bus route uses Paths techniques in the 3D Blender software and in making the application display using Construct 2 software. The design is then implemented in the form of animated videos. The 3D animation application of the Trans Jogja Bus route that is published on the itch.io site gets as many as 115 views and that downloads as many as 127.
Three Dimensional Simulation of Changes in Air Flow on a Jet Engine Desktop Based Nurcahyani Dewi Retnowati; Sri Mulyani; Frencha Talantha
Compiler Vol 8, No 1 (2019): Mei
Publisher : Institut Teknologi Dirgantara Adisutjipto

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1661.674 KB) | DOI: 10.28989/compiler.v8i1.431

Abstract

Learning about changes in air flow on jet engines requires a clear understanding because there are parts of the jet engine that work according to their functions and are interconnected. People often have difficulty understanding learning about changes in air flow in the jet engine and also about the brayton cycle. This study aims to make a simulation that explains the changes in air flow in a jet engine with a three-dimensional animated form in order to improve understanding of learning about it. The process of making three-dimensional simulations uses animation modeling techniques, texturing, lighting, editing, and rendering. In modeling and texturing on jet engines following the Brayton cycle. The three-dimensional simulation results show that this simulation can be run by computers with Windows 7 and Windows 8 operating systems, and from the results of user test analysis 80.2% agree that this three-dimensional simulation can be understood and can explain changes in airflow in jet engines.
Three-Dimensional Flight Simulator Takeoff Movement on Boeing 737-300 Aircraft Muhammad Irfan; Nurcahyani Dewi Retnowati; Bangga Dirgantara Adiputra
Compiler Vol 8, No 2 (2019): November
Publisher : Institut Teknologi Dirgantara Adisutjipto

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (771.868 KB) | DOI: 10.28989/compiler.v8i2.523

Abstract

The simulator is a form of imitation of conditions describing a behavior in conformity with the reality in which there is an interaction between the user and the simulation. Simulators are very useful for simulating events that can help the teaching and learning system. The result of this final project is a 3D take off simulator on a desktop-based Boeing 737-300 that serves as a training aid and contains an explanation of Boeing 737-300 take off information. This simulator provides ideal data in the form of weight, take off speed, flap settings and distance data to understand the aircraft performing the V1, VR and V2 processes. The research methods carried out include modeling a Boeing 737-300 aircraft using blueprint, asset modeling, and texturing using Blender 3D software then proceed with the design of simulations using Unity software. Simulation tests include black box testing. The results of the black box testing indicate that all functions of the simulator run according to the Windows 7, Windows 8, and Windows 10 operating system with a 64-bit system. Flight simulator is functioning properly and can show information on the movements and conditions od the aircraft in taking flight in the takeoff phase with weight conditions, the speed at which the aircraft drove on the runway, wind pressure conditions on the runway and flaps that will be arranged in this flight simulator.