Claim Missing Document
Check
Articles

Found 3 Documents
Search

Pengembangan E-Modul Kalfis Kinematika Menggunakan Aplikasi Flip Builder Siwi Puji Astuti; Ria Asep Sumarni
SAP (Susunan Artikel Pendidikan) Vol 6, No 3 (2022)
Publisher : Universitas Indraprasta PGRI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (587.284 KB) | DOI: 10.30998/sap.v6i3.11285

Abstract

Making effective learning media is needed in the delivery of material, one of which is e-module. E-modules can assist in delivering material to students. The purpose of this research is to find out the e-module developed on Matlab-based kinematic physics using Flip Builder. The research was carried out in the Odd semester of 2021/2022. The method used in this research is the R&D method. The steps of the research development process from Borg and Gall. In this study, we have only arrived at the initial field testing step. The stages in this research are in the form of collecting material information in the form of teaching materials, planning, developing initial products, and ending with the provision of teaching materials ending with the Matlab kalfis e-module on kinematics material. The results of the learning module in the form of a flipbook that has been made using the flip builder can be used in bold learning on motion physics material, especially kinematics material because it looks attractive and can be developed further in learning. It is also very easy to use.
Pemanfaatan Quizizz Sebagai Media Pembelajaran Interaktif Santy Handayani; Didik Nur Huda; Siwi Puji Astuti
Jurnal Kabar Masyarakat Vol. 1 No. 2 (2023): Mei : JURNAL KABAR MASYARAKAT
Publisher : Institut Teknologi dan Bisnis Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54066/jkb.v1i2.448

Abstract

The purpose of our community service activities is to introduce and socialize the creation and use of Quizizz-based learning media for Trisoko Middle School teachers. The target of this community service activity is the Trisoko Middle School teachers. The method used is the method of training and mentoring as well as discussion. The training is carried out by introducing and socializing the creation and use of Quizizz-based learning media, the material provided during the training includes steps to create and use Quizizz-based learning media. The material was delivered using the Zoom application, due to the Covid 19 endemic conditions that did not allow face-to-face meetings. The output of community service activities to residents is the skills of Trisoko's teachers in planning and creating Quizizz-based learning media.
PEMANFAATAN SOFTWARE PREZI SEBAGAI MEDIA PEMBELAJARAN BAGI PARA GURU Santy Handayani; Siwi Puji Astuti
SOKO GURU: Jurnal Ilmu Pendidikan Vol. 2 No. 2 (2022): Agustus: Jurnal Ilmu Pendidikan
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/sokoguru.v2i2.485

Abstract

Pemanfaatan media pembelajaran sedapat mungkin dapat diterapkan di semua mata pelajaran, termasuk IPA, Komputer, Matematika, IPS dan lainnya. Dengan adanya media pembelajaran dapat meningkatkan motivasi belajar siswa. Media pembelajaran harus dikemas semenarik mungkin agar siswa bisa mudah memahami suatu materi. Kurang variatifnya media yang dibagikan bukan semata-mata kesalahan guru, namun karena guru kurang mengoptimalkan perkembangan teknologi.Dalam hal ini prezi salah satu media pembelajaran yang dapat dioptimalkan penggunaannya oleh guru. Tujuannya adalah untuk optimalisasi kemampuam dalam pemanfaatan software prezi sebagai media pembelajaran bagi para guru . Metode yang digunakan untuk mencapai tujuan yang dirumuskan di atas adalah metode pelatihan dan pendampingan serta diskusi.