Claim Missing Document
Check
Articles

Found 7 Documents
Search
Journal : CommIT (Communication

Digital Technology: the Effect of Connected World to Computer Ethic and Family Soewito, Benfano; Isa, Sani Muhamad
CommIT (Communication and Information Technology) Journal Vol 9, No 1 (2015): CommIT Vol. 9 No. 1 Tahun 2015
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v9i1.1654

Abstract

The development of digital technology such as smartphones, tablets and other gadgets grows very rapidly in the last decade so does the development of mobile applications for those mobile systems or smartphones. Unfortunately, those applications often do not specify the age range for their users. This is actually a problem in the world of digital technology and software development. It is not yet known whether the applications is good be used for children or not. Nowadays, parents are faced with the dilemma of allowing their children to use these modern gadgets, which often lead to serious addiction or keeping them in the dark and risk raising ignorant kids. This research shows 80% of respondents agree or strongly agree that the gadget will affect to the development of children social skill. Therefore, in this research, the framework for ethical assessment is introduced and it can be applied to digital technology included gadget and its application in order to mitigate the negative effect of digital technology and gadgets.
EFFICIENCY OPTIMIZATION OF ATTENDANCE SYSTEM WITH GPS AND BIOMETRIC METHOD USING MOBILE DEVICES Soewito, Benfano; Simanjuntak, Echo Wahana Marciano
CommIT (Communication and Information Technology) Journal Vol 8, No 1 (2014): CommIT Vol. 8 No. 1 Tahun 2014
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v8i1.589

Abstract

The existing attendance system still has drawbacks, namely the queue in front of the finger scanner, the attendance data are not integrated with Human Resources Systems, and also the employees who work outside the office cannot get in the attendance system to roll presence. In the other hand, everyone has the mobile devices and all the mobile devices will be embedded a finger scanner in the future. In this paper, it is proposed the absence system using one own device. The finger scanner and coordinate Global Position System (GPS) are used as inputs for the attendance system that integrated with payroll system and human resource management tools. Application base on android platform is developed because the android is the most platforms that have been using in the most mobile devices. Using our proposed methodology, the employee can roll presence using their mobile devices and the do not need to be in queue and the employees who work outside the office also can roll presence. Research showed that proposed methodology can be used for the next generation attendance system.
Monitoring Human Movement in Building Using Bluetooth Low Energy Hoa, Jeffrey; Soewito, Benfano
CommIT (Communication and Information Technology) Journal Vol 12, No 2 (2018): CommIT Vol. 12 No. 2 Tahun 2018
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v12i2.4963

Abstract

In recent years, smartphones have become more popular. Along with the increasing number of smartphone users, more features are requested by the users which can be used to solve their daily life problems. One of the most popular applications is related to location-based detection. Almost all smartphones have a feature of Global Positioning System (GPS). It can help users to go from one place to another place without getting lost by connecting to Google Map. However, there are some limitations to the GPS. When the GPS is used inside a building, it is difficult to search where the users are located, on which floor or room they are, and how to access the room inside the building. It is because GPS cannot show the user which level or room location the users are currently at. One of the possible solutions is using an Indoor Positioning System (IPS) which can detect an object or person inside a building by producing some signals that can be received by smartphones. This research aims to develop an application to monitor the movement of humans inside a building with low cost and low energy by using Android smartphones as the medium. It can get the coordinate of location by using Bluetooth Low Energy (BLE) beacon inside the building. It can also be used to detect multiple users in the same room.
Digital Technology: the Effect of Connected World to Computer Ethic and Family Benfano Soewito; Sani Muhamad Isa
CommIT (Communication and Information Technology) Journal Vol. 9 No. 1 (2015): CommIT Journal
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v9i1.1654

Abstract

The development of digital technology such as smartphones, tablets and other gadgets grows very rapidly in the last decade so does the development of mobile applications for those mobile systems or smartphones. Unfortunately, those applications often do not specify the age range for their users. This is actually a problem in the world of digital technology and software development. It is not yet known whether the applications is good be used for children or not. Nowadays, parents are faced with the dilemma of allowing their children to use these modern gadgets, which often lead to serious addiction or keeping them in the dark and risk raising ignorant kids. This research shows 80% of respondents agree or strongly agree that the gadget will affect to the development of children social skill. Therefore, in this research, the framework for ethical assessment is introduced and it can be applied to digital technology included gadget and its application in order to mitigate the negative effect of digital technology and gadgets.
Monitoring Human Movement in Building Using Bluetooth Low Energy Jeffrey Hoa; Benfano Soewito
CommIT (Communication and Information Technology) Journal Vol. 12 No. 2 (2018): CommIT Journal
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v12i2.4963

Abstract

In recent years, smartphones have become more popular. Along with the increasing number of smartphone users, more features are requested by the users which can be used to solve their daily life problems. One of the most popular applications is related to location-based detection. Almost all smartphones have a feature of Global Positioning System (GPS). It can help users to go from one place to another place without getting lost by connecting to Google Map. However, there are some limitations to the GPS. When the GPS is used inside a building, it is difficult to search where the users are located, on which floor or room they are, and how to access the room inside the building. It is because GPS cannot show the user which level or room location the users are currently at. One of the possible solutions is using an Indoor Positioning System (IPS) which can detect an object or person inside a building by producing some signals that can be received by smartphones. This research aims to develop an application to monitor the movement of humans inside a building with low cost and low energy by using Android smartphones as the medium. It can get the coordinate of location by using Bluetooth Low Energy (BLE) beacon inside the building. It can also be used to detect multiple users in the same room.
Smart Agriculture Water System Using Crop Water Stress Index and Weather Prediction Jason Timotius Purwoko; Taurean Orlin Wingardi; Benfano Soewito
CommIT (Communication and Information Technology) Journal Vol. 17 No. 1 (2023): CommIT Journal
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v17i1.8435

Abstract

Water is essential for crops to grow well. However, overwatered or underwatered plants hinder growth and produce less fruit than plants with sufficient watering. Using the Internet of Things (IoT), agriculture can be controlled to achieve the best condition for plants to grow. The research aims to develop a watering system based on Crop Water Stress Index (CWSI), soil moisture content, and weather prediction. By evaluating CWSI and soil moisture content, the research makes a smart watering system that efficiently monitors water concentration in a plant. However, there is a flaw in the watering system that water from the rain makes the plant overwatered. So, using weather prediction can delay irrigation to save water and produce a better stress index result. Next, the research compares the watering system using four pots: (1) weather prediction, CWSI, and soil moisture watering system; (2) CWSI and soil moisture watering syste;, (3) soil moisture watering system; (4) manual irrigation watering system to get the best watering system by water consumption and CWSI. The results show a significant difference by using CWSI. It gets a 42.7754% smaller CWSI value by using CWSI value in making watering decisions. By adding weather prediction, the research saves water consumption by 21.9% compared to CWSI and soil moisture watering systems. These results show that weather prediction and CWSI are vital for IoT plant watering systems.
Data Monetization Service Development Using Iterative Lifecycle Framework, Quality Assurance, and Open Web Application Security Project: A Case Study of a Utility Company in Indonesia Kusuma Atmaja, Wahyu Haris; Warnars, Harco Leslie Hendric Spits; Gaol, Ford Lumban; Soewito, Benfano
CommIT (Communication and Information Technology) Journal Vol. 18 No. 2 (2024): CommIT Journal
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/commit.v18i2.10293

Abstract

The research aims to provide Data Monetization (DM) services for an Indonesian utility company as a pilot to generate additional revenue beyond the primary operation. The service is built using an iterative development lifecycle framework and evaluated based on five Quality Goals (QGs), including application and security testing activities. The framework includes methods for processing and modeling electricity usage data, testing application quality, checking infrastructure quality, and ensuring access security for front-end and back-end applications using the Open Web Application Security Project (OWASP). For data modeling, Support Vector Regression (SVR) is used, and it outperforms Polynomial Regression (PR) and Multi-Layer Perception (MLP) Neural Networks. Furthermore, QG shows strong performance with an Relative Root Mean Squared Error (RRMSE) value < 10%, high forecasting ability with Mean Average Probability Error (MAPE) < 10%, and a near-zero average error rate (Mean Squared Error (MSE)) square using minimal data from four months. The services go through functional and integration test to ensure product quality and application performance, which results in a minimum of 95% service response in throughput, 0.128 seconds for processing 2,000 requests, stability at 300–500 in one second per hour, and 7–21 seconds during peak hours. Additionally, the service passes nine penetration tests and ten vulnerability assessments using the OWASP top 10:2021 category. Based on the comprehensive testing and evaluation results, both the application and the service are considered ready and secured for deployment.